diff --git a/README.md b/README.md index 4d805b42..0a3afb03 100644 --- a/README.md +++ b/README.md @@ -79,11 +79,21 @@ Or if you have trouble, make the following additions to the given files manually **android/settings.gradle** +The newer ExoPlayer library will work for most people. + +```gradle +include ':react-native-video' +project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android-exoplayer') +``` + +If you need to use the old Android media player based player, use the following instead: + ```gradle include ':react-native-video' project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android') ``` + **android/app/build.gradle** ```gradle @@ -116,6 +126,7 @@ protected List getPackages() {
Windows + Make the following additions to the given files manually: **windows/myapp.sln** @@ -176,12 +187,12 @@ using System.Collections.Generic; }} // Store reference rate={1.0} // 0 is paused, 1 is normal. volume={1.0} // 0 is muted, 1 is normal. - muted={false} // Mutes the audio entirely. - paused={false} // Pauses playback entirely. + muted={true|false} // Mutes the audio entirely. Default false + paused={true|false} // Pauses playback entirely. Default false resizeMode="cover" // Fill the whole screen at aspect ratio.* - repeat={true} // Repeat forever. - playInBackground={false} // Audio continues to play when app entering background. - playWhenInactive={false} // [iOS] Video continues to play when control or notification center are shown. + repeat={true|false} // Repeat forever. Default false + playInBackground={true|false} // Audio continues to play when app entering background. Default false + playWhenInactive={true|false} // [iOS] Video continues to play when control or notification center are shown. Default false ignoreSilentSwitch={"ignore"} // [iOS] ignore | obey - When 'ignore', audio will still play with the iOS hard silent switch set to silent. When 'obey', audio will toggle with the switch. When not specified, will inherit audio settings as usual. progressUpdateInterval={250.0} // [iOS] Interval to fire onProgress (default to ~250ms) onBuffer={this.onBuffer} // Callback when remote video is buffering