Merge pull request #1016 from react-native-community/bugfix/progress-timer-ios-onend

Clear the progress timer on iOS when onEnd is reached
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Hampton Maxwell 2018-05-20 21:53:52 -07:00 committed by GitHub
commit bed9997287
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@ -124,6 +124,16 @@ static NSString *const timedMetadata = @"timedMetadata";
return (kCMTimeRangeZero);
}
- (void)addPlayerTimeObserver
{
const Float64 progressUpdateIntervalMS = _progressUpdateInterval / 1000;
// @see endScrubbing in AVPlayerDemoPlaybackViewController.m of https://developer.apple.com/library/ios/samplecode/AVPlayerDemo/Introduction/Intro.html
__weak RCTVideo *weakSelf = self;
_timeObserver = [_player addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(progressUpdateIntervalMS, NSEC_PER_SEC)
queue:NULL
usingBlock:^(CMTime time) { [weakSelf sendProgressUpdate]; }
];
}
/* Cancels the previously registered time observer. */
-(void)removePlayerTimeObserver
@ -289,13 +299,7 @@ static NSString *const timedMetadata = @"timedMetadata";
[_player addObserver:self forKeyPath:playbackRate options:0 context:nil];
_playbackRateObserverRegistered = YES;
const Float64 progressUpdateIntervalMS = _progressUpdateInterval / 1000;
// @see endScrubbing in AVPlayerDemoPlaybackViewController.m of https://developer.apple.com/library/ios/samplecode/AVPlayerDemo/Introduction/Intro.html
__weak RCTVideo *weakSelf = self;
_timeObserver = [_player addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(progressUpdateIntervalMS, NSEC_PER_SEC)
queue:NULL
usingBlock:^(CMTime time) { [weakSelf sendProgressUpdate]; }
];
[self addPlayerTimeObserver];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
//Perform on next run loop, otherwise onVideoLoadStart is nil
@ -488,6 +492,8 @@ static NSString *const timedMetadata = @"timedMetadata";
AVPlayerItem *item = [notification object];
[item seekToTime:kCMTimeZero];
[self applyModifiers];
} else {
[self removePlayerTimeObserver];
}
}
@ -567,6 +573,9 @@ static NSString *const timedMetadata = @"timedMetadata";
if (CMTimeCompare(current, cmSeekTime) != 0) {
if (!wasPaused) [_player pause];
[_player seekToTime:cmSeekTime toleranceBefore:tolerance toleranceAfter:tolerance completionHandler:^(BOOL finished) {
if (!_timeObserver) {
[self addPlayerTimeObserver];
}
if (!wasPaused) [_player play];
if(self.onVideoSeek) {
self.onVideoSeek(@{@"currentTime": [NSNumber numberWithFloat:CMTimeGetSeconds(item.currentTime)],