Removed autoRotate from codebase; added TV_OS target check for

orientation; added tvOS target to examples/basic/ios project
This commit is contained in:
Ash Mishra
2018-10-09 16:01:41 -07:00
parent 0646dca071
commit bbf37ed5cb
13 changed files with 331 additions and 305 deletions

View File

@@ -34,20 +34,6 @@
ReferencedContainer = "container:VideoPlayer.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "00E356ED1AD99517003FC87E"
BuildableName = "VideoPlayerTests.xctest"
BlueprintName = "VideoPlayerTests"
ReferencedContainer = "container:VideoPlayer.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
@@ -56,16 +42,6 @@
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "00E356ED1AD99517003FC87E"
BuildableName = "VideoPlayerTests.xctest"
BlueprintName = "VideoPlayerTests"
ReferencedContainer = "container:VideoPlayer.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference