Removed autoRotate from codebase; added TV_OS target check for
orientation; added tvOS target to examples/basic/ios project
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3
Video.js
3
Video.js
@@ -354,8 +354,7 @@ Video.propTypes = {
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controls: PropTypes.bool,
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audioOnly: PropTypes.bool,
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currentTime: PropTypes.number,
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fullscreenAutorotate: PropTypes.bool,
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fullscreenOrientation: PropTypes.string,
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fullscreenOrientation: PropTypes.oneOf(['all','landscape','portrait']),
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progressUpdateInterval: PropTypes.number,
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useTextureView: PropTypes.bool,
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onLoadStart: PropTypes.func,
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