Merge pull request #373 from rozele/windows

feat(Windows): Adds Windows support to react-native-video
This commit is contained in:
Matt Apperson 2016-11-15 17:53:33 -05:00 committed by GitHub
commit b1ad115dac
32 changed files with 1897 additions and 2 deletions

View File

@ -80,6 +80,51 @@ Under `.addPackage(new MainReactPackage())`:
.addPackage(new ReactVideoPackage()) .addPackage(new ReactVideoPackage())
``` ```
#### Windows
Make the following additions to the given files manually:
**windows/myapp.sln**
Add the `ReactNativeVideo` project to your solution.
1. Open the solution in Visual Studio 2015
2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
3. Select `node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj`
**windows/myapp/myapp.csproj**
Add a reference to `ReactNativeVideo` to your main application project. From Visual Studio 2015:
1. Right-click main application project > Add > Reference...
2. Check `ReactNativeVideo` from Solution Projects.
**MainPage.cs**
Add the `ReactVideoPackage` class to your list of exported packages.
```cs
using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo; // <-- Add this
using System.Collections.Generic;
...
public override List<IReactPackage> Packages
{
get
{
return new List<IReactPackage>
{
new MainReactPackage(),
new ReactVideoPackage(), // <-- Add this
};
}
}
...
```
## Usage ## Usage
```javascript ```javascript

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@ -125,7 +125,7 @@ export default class Video extends Component {
} }
const isNetwork = !!(uri && uri.match(/^https?:/)); const isNetwork = !!(uri && uri.match(/^https?:/));
const isAsset = !!(uri && uri.match(/^(assets-library|file|content):/)); const isAsset = !!(uri && uri.match(/^(assets-library|file|content|ms-appx|ms-appdata):/));
let nativeResizeMode; let nativeResizeMode;
if (resizeMode === VideoResizeMode.stretch) { if (resizeMode === VideoResizeMode.stretch) {

210
example/index.windows.js Normal file
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@ -0,0 +1,210 @@
'use strict';
import React, {
Component
} from 'react';
import {
AppRegistry,
StyleSheet,
Text,
TouchableOpacity,
View,
} from 'react-native';
import Video from 'react-native-video';
class VideoPlayer extends Component {
constructor(props) {
super(props);
this.onLoad = this.onLoad.bind(this);
this.onProgress = this.onProgress.bind(this);
}
state = {
rate: 1,
volume: 1,
muted: false,
resizeMode: 'contain',
duration: 0.0,
currentTime: 0.0,
};
onLoad(data) {
this.setState({duration: data.duration});
}
onProgress(data) {
this.setState({currentTime: data.currentTime});
}
getCurrentTimePercentage() {
if (this.state.currentTime > 0) {
return parseFloat(this.state.currentTime) / parseFloat(this.state.duration);
} else {
return 0;
}
}
renderRateControl(rate) {
const isSelected = (this.state.rate == rate);
return (
<TouchableOpacity onPress={() => { this.setState({rate: rate}) }}>
<Text style={[styles.controlOption, {fontWeight: isSelected ? "bold" : "normal"}]}>
{rate}x
</Text>
</TouchableOpacity>
)
}
renderResizeModeControl(resizeMode) {
const isSelected = (this.state.resizeMode == resizeMode);
return (
<TouchableOpacity onPress={() => { this.setState({resizeMode: resizeMode}) }}>
<Text style={[styles.controlOption, {fontWeight: isSelected ? "bold" : "normal"}]}>
{resizeMode}
</Text>
</TouchableOpacity>
)
}
renderVolumeControl(volume) {
const isSelected = (this.state.volume == volume);
return (
<TouchableOpacity onPress={() => { this.setState({volume: volume}) }}>
<Text style={[styles.controlOption, {fontWeight: isSelected ? "bold" : "normal"}]}>
{volume * 100}%
</Text>
</TouchableOpacity>
)
}
render() {
const flexCompleted = this.getCurrentTimePercentage() * 100;
const flexRemaining = (1 - this.getCurrentTimePercentage()) * 100;
return (
<View style={styles.container}>
<TouchableOpacity style={styles.fullScreen} onPress={() => {this.setState({paused: !this.state.paused})}}>
<Video source={require('./broadchurch.mp4')}
style={styles.fullScreen}
rate={this.state.rate}
paused={this.state.paused}
volume={this.state.volume}
muted={this.state.muted}
resizeMode={this.state.resizeMode}
onLoad={this.onLoad}
onProgress={this.onProgress}
onEnd={() => { console.log('Done!') }}
repeat={true} />
</TouchableOpacity>
<View style={styles.controls}>
<View style={styles.generalControls}>
<View style={styles.rateControl}>
{this.renderRateControl(0.25)}
{this.renderRateControl(0.5)}
{this.renderRateControl(1.0)}
{this.renderRateControl(1.5)}
{this.renderRateControl(2.0)}
</View>
<View style={styles.volumeControl}>
{this.renderVolumeControl(0.5)}
{this.renderVolumeControl(1)}
{this.renderVolumeControl(1.5)}
</View>
<View style={styles.resizeModeControl}>
{this.renderResizeModeControl('cover')}
{this.renderResizeModeControl('contain')}
{this.renderResizeModeControl('stretch')}
</View>
</View>
<View style={styles.trackingControls}>
<View style={styles.progress}>
<View style={[styles.innerProgressCompleted, {flex: flexCompleted}]} />
<View style={[styles.innerProgressRemaining, {flex: flexRemaining}]} />
</View>
</View>
</View>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: 'black',
},
fullScreen: {
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
},
controls: {
backgroundColor: "transparent",
borderRadius: 5,
position: 'absolute',
bottom: 20,
left: 20,
right: 20,
},
progress: {
flex: 1,
flexDirection: 'row',
borderRadius: 3,
overflow: 'hidden',
},
innerProgressCompleted: {
height: 20,
backgroundColor: '#cccccc',
},
innerProgressRemaining: {
height: 20,
backgroundColor: '#2C2C2C',
},
generalControls: {
flex: 1,
flexDirection: 'row',
borderRadius: 4,
overflow: 'hidden',
paddingBottom: 10,
},
rateControl: {
flex: 1,
flexDirection: 'row',
justifyContent: 'center',
},
volumeControl: {
flex: 1,
flexDirection: 'row',
justifyContent: 'center',
},
resizeModeControl: {
flex: 1,
flexDirection: 'row',
alignItems: 'center',
justifyContent: 'center',
},
controlOption: {
alignSelf: 'center',
fontSize: 11,
color: "white",
paddingLeft: 2,
paddingRight: 2,
lineHeight: 12,
},
});
AppRegistry.registerComponent('VideoPlayer', () => VideoPlayer);

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@ -8,6 +8,10 @@
"dependencies": { "dependencies": {
"react": "15.3.1", "react": "15.3.1",
"react-native": "^0.33.0", "react-native": "^0.33.0",
"react-native-video": "file:../" "react-native-video": "file:../",
"react-native-windows": "^0.33.4"
},
"devDependencies": {
"rnpm-plugin-windows": "^0.2.3"
} }
} }

89
example/windows/.gitignore vendored Normal file
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@ -0,0 +1,89 @@
*AppPackages*
*BundleArtifacts*
*ReactAssets*
#OS junk files
[Tt]humbs.db
*.DS_Store
#Visual Studio files
*.[Oo]bj
*.user
*.aps
*.pch
*.vspscc
*.vssscc
*_i.c
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.bak
*.[Cc]ache
*.ilk
*.log
*.lib
*.sbr
*.sdf
*.opensdf
*.opendb
*.unsuccessfulbuild
ipch/
[Oo]bj/
[Bb]in
[Dd]ebug*/
[Rr]elease*/
Ankh.NoLoad
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
#MonoDevelop
*.pidb
*.userprefs
#Tooling
_ReSharper*/
*.resharper
[Tt]est[Rr]esult*
*.sass-cache
#Project files
[Bb]uild/
#Subversion files
.svn
# Office Temp Files
~$*
# vim Temp Files
*~
#NuGet
packages/
*.nupkg
#ncrunch
*ncrunch*
*crunch*.local.xml
# visual studio database projects
*.dbmdl
#Test files
*.testsettings
#Other files
*.DotSettings
.vs/
*project.lock.json

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@ -0,0 +1,141 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ReactNative", "..\node_modules\react-native-windows\ReactWindows\ReactNative\ReactNative.csproj", "{C7673AD5-E3AA-468C-A5FD-FA38154E205C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ChakraBridge", "..\node_modules\react-native-windows\ReactWindows\ChakraBridge\ChakraBridge.vcxproj", "{4B72C796-16D5-4E3A-81C0-3E36F531E578}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ReactNativeVideo", "..\node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj", "{E8F5F57F-757E-4237-AD23-F7A8755427CD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
DebugBundle|ARM = DebugBundle|ARM
DebugBundle|x64 = DebugBundle|x64
DebugBundle|x86 = DebugBundle|x86
Release|ARM = Release|ARM
Release|x64 = Release|x64
Release|x86 = Release|x86
ReleaseBundle|ARM = ReleaseBundle|ARM
ReleaseBundle|x64 = ReleaseBundle|x64
ReleaseBundle|x86 = ReleaseBundle|x86
EndGlobalSection
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -0,0 +1,8 @@
<Application
x:Class="VideoPlayer.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:VideoPlayer"
RequestedTheme="Light">
</Application>

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@ -0,0 +1,112 @@
using ReactNative;
using System;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace VideoPlayer
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
sealed partial class App : Application
{
private readonly ReactPage _reactPage;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
this.Suspending += OnSuspending;
this.Resuming += OnResuming;
_reactPage = new MainPage();
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
_reactPage.OnResume(Exit);
#if DEBUG
if (System.Diagnostics.Debugger.IsAttached)
{
this.DebugSettings.EnableFrameRateCounter = true;
}
SystemNavigationManager.GetForCurrentView().AppViewBackButtonVisibility =
AppViewBackButtonVisibility.Visible;
#endif
Frame rootFrame = Window.Current.Content as Frame;
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
_reactPage.OnCreate(e.Arguments);
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Content = _reactPage;
}
// Ensure the current window is active
Window.Current.Activate();
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
_reactPage.OnSuspend();
}
/// <summary>
/// Invoked when application execution is being resumed.
/// </summary>
/// <param name="sender">The source of the resume request.</param>
/// <param name="e">Details about the resume request.</param>
private void OnResuming(object sender, object e)
{
_reactPage.OnResume(Exit);
}
}
}

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@ -0,0 +1,55 @@
using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo;
using System.Collections.Generic;
using Windows.UI.Xaml.Media.Imaging;
namespace VideoPlayer
{
class MainPage : ReactPage
{
public override string MainComponentName
{
get
{
return "VideoPlayer";
}
}
#if BUNDLE
public override string JavaScriptBundleFile
{
get
{
return "ms-appx:///ReactAssets/index.windows.bundle";
}
}
#endif
public override List<IReactPackage> Packages
{
get
{
return new List<IReactPackage>
{
new MainReactPackage(),
new ReactVideoPackage(),
};
}
}
public override bool UseDeveloperSupport
{
get
{
#if !BUNDLE || DEBUG
return true;
#else
return false;
#endif
}
}
}
}

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@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
IgnorableNamespaces="uap mp">
<Identity
Name="176c1514-b49e-4277-ad47-c17d9b8f034b"
Publisher="CN=publisher"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="176c1514-b49e-4277-ad47-c17d9b8f034b" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>VideoPlayer</DisplayName>
<PublisherDisplayName>React Native for UWP</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="VideoPlayer.App">
<uap:VisualElements
DisplayName="VideoPlayer"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="VideoPlayer"
BackgroundColor="transparent">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>

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@ -0,0 +1,29 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("VideoPlayer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VideoPlayer")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

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@ -0,0 +1,31 @@
<!--
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most
developers. However, you can modify these parameters to modify the behavior of the .NET Native
optimizer.
Runtime Directives are documented at http://go.microsoft.com/fwlink/?LinkID=391919
To fully enable reflection for VideoPlayer.MyClass and all of its public/private members
<Type Name="VideoPlayer.MyClass" Dynamic="Required All"/>
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32
<TypeInstantiation Name="VideoPlayer.AppClass" Arguments="System.Int32" Activate="Required Public" />
Using the Namespace directive to apply reflection policy to all the types in a particular namespace
<Namespace Name="DataClasses.ViewModels" Seralize="All" />
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Application>
<!--
An Assembly element with Name="*Application*" applies to all assemblies in
the application package. The asterisks are not wildcards.
-->
<Assembly Name="*Application*" Dynamic="Required All" />
<!-- Add your application specific runtime directives here. -->
</Application>
</Directives>

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@ -0,0 +1,230 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{A027BE54-D118-49A4-8D84-0666A2A93E64}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VideoPlayer</RootNamespace>
<AssemblyName>VideoPlayer</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.14393.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10586.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<PackageCertificateKeyFile>VideoPlayer_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugBundle|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\DebugBundle\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseBundle|x86'">
<OutputPath>bin\x86\ReleaseBundle\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugBundle|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\DebugBundle\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<OutputPath>bin\ARM\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseBundle|ARM'">
<OutputPath>bin\ARM\ReleaseBundle\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugBundle|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\DebugBundle\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseBundle|x64'">
<OutputPath>bin\x64\ReleaseBundle\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<None Include="project.json" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="VideoPlayer_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<Content Include="Properties\Default.rd.xml" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj">
<Project>{e8f5f57f-757e-4237-ad23-f7a8755427cd}</Project>
<Name>ReactNativeVideo</Name>
</ProjectReference>
<ProjectReference Include="..\..\node_modules\react-native-windows\ReactWindows\ReactNative\ReactNative.csproj">
<Project>{c7673ad5-e3aa-468c-a5fd-fa38154e205c}</Project>
<Name>ReactNative</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'ReleaseBundle' or '$(Configuration)' == 'DebugBundle'">
<Content Include="ReactAssets\**\*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -0,0 +1,17 @@
{
"dependencies": {
"Facebook.CSSLayout": "2.0.1-pre",
"Microsoft.NETCore.UniversalWindowsPlatform": "5.2.2"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {},
"win10-x86": {},
"win10-x86-aot": {},
"win10-x64": {},
"win10-x64-aot": {}
}
}

97
windows/.gitignore vendored Normal file
View File

@ -0,0 +1,97 @@
#Visual Studio files
*.[Oo]bj
*.user
*.aps
*.pch
*.vspscc
*.vssscc
*_i.c
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.tlog
*.bak
*.[Cc]ache
*.ilk
*.log
*.lib
*.sbr
*.sdf
*.opensdf
*.opendb
*.unsuccessfulbuild
*.lastbuildstate
ipch/
[Oo]bj/
[Bb]in
[Dd]ebug*/
[Rr]elease*/
*.tlog/
Ankh.NoLoad
UpgradeLog.htm
#MonoDevelop
*.pidb
*.userprefs
#Tooling
_ReSharper*/
*.resharper
[Tt]est[Rr]esult*
*.sass-cache
#Project files
[Bb]uild/
#Subversion files
.svn
# Office Temp Files
~$*
# vim Temp Files
*~
#NuGet
packages/
*.nupkg
#ncrunch
*ncrunch*
*crunch*.local.xml
# visual studio database projects
*.dbmdl
#Test files
*.testsettings
#Other files
*.DotSettings
.vs/
.vscode/
*project.lock.json
#JavaScript files
*.jsbundle
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Build results
[Dd]ebugPublic/
[Rr]eleases/
x64/
x86/
bld/
[Ll]og/

View File

@ -0,0 +1,29 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ReactNativeVideo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReactNativeVideo")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains Runtime Directives, specifications about types your application accesses
through reflection and other dynamic code patterns. Runtime Directives are used to control the
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
library does not do any reflection, then you generally do not need to edit this file. However,
if your library reflects over types, especially types passed to it or derived from its types,
then you should write Runtime Directives.
The most common use of reflection in libraries is to discover information about types passed
to the library. Runtime Directives have three ways to express requirements on types passed to
your library.
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
Use these directives to reflect over types passed as a parameter.
2. SubTypes
Use a SubTypes directive to reflect over types derived from another type.
3. AttributeImplies
Use an AttributeImplies directive to indicate that your library needs to reflect over
types or methods decorated with an attribute.
For more information on writing Runtime Directives for libraries, please visit
http://go.microsoft.com/fwlink/?LinkID=391919
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Library Name="ReactNativeVideo">
<!-- add directives for your library here -->
</Library>
</Directives>

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@ -0,0 +1,116 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{E8F5F57F-757E-4237-AD23-F7A8755427CD}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ReactNativeVideo</RootNamespace>
<AssemblyName>ReactNativeVideo</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.14393.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10586.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<PlatformTarget>ARM</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<PlatformTarget>ARM</PlatformTarget>
<OutputPath>bin\ARM\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<PlatformTarget>x64</PlatformTarget>
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<None Include="project.json" />
</ItemGroup>
<ItemGroup>
<Compile Include="ReactVideoPackage.cs" />
<Compile Include="ReactVideoView.cs" />
<Compile Include="ReactVideoViewManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ReactVideoEventType.cs" />
<Compile Include="ReactVideoEventTypeExtensions.cs" />
<EmbeddedResource Include="Properties\ReactNativeVideo.rd.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\react-native-windows\ReactWindows\ReactNative\ReactNative.csproj">
<Project>{c7673ad5-e3aa-468c-a5fd-fa38154e205c}</Project>
<Name>ReactNative</Name>
</ProjectReference>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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namespace ReactNativeVideo
{
enum ReactVideoEventType
{
LoadStart,
Load,
Error,
Progress,
Seek,
End,
Stalled,
Resume,
ReadyForDisplay,
}
}

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using System;
using static System.FormattableString;
namespace ReactNativeVideo
{
static class ReactVideoEventTypeExtensions
{
public static string GetEventName(this ReactVideoEventType eventType)
{
switch (eventType)
{
case ReactVideoEventType.LoadStart:
return "onVideoLoadStart";
case ReactVideoEventType.Load:
return "onVideoLoad";
case ReactVideoEventType.Error:
return "onVideoError";
case ReactVideoEventType.Progress:
return "onVideoProgress";
case ReactVideoEventType.Seek:
return "onVideoSeek";
case ReactVideoEventType.End:
return "onVideoEnd";
case ReactVideoEventType.Stalled:
return "onPlaybackStalled";
case ReactVideoEventType.Resume:
return "onPlaybackResume";
case ReactVideoEventType.ReadyForDisplay:
return "onReadyForDisplay";
default:
throw new NotSupportedException(
Invariant($"No event name added for event type '{eventType}'."));
}
}
}
}

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using ReactNative.Bridge;
using ReactNative.Modules.Core;
using ReactNative.UIManager;
using System;
using System.Collections.Generic;
namespace ReactNativeVideo
{
public class ReactVideoPackage : IReactPackage
{
public IReadOnlyList<Type> CreateJavaScriptModulesConfig()
{
return Array.Empty<Type>();
}
public IReadOnlyList<INativeModule> CreateNativeModules(ReactContext reactContext)
{
return Array.Empty<INativeModule>();
}
public IReadOnlyList<IViewManager> CreateViewManagers(ReactContext reactContext)
{
return new List<IViewManager>
{
new ReactVideoViewManager(),
};
}
}
}

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using Newtonsoft.Json.Linq;
using ReactNative.UIManager;
using ReactNative.UIManager.Events;
using System;
using Windows.ApplicationModel.Core;
using Windows.Media.Core;
using Windows.Media.Playback;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
namespace ReactNativeVideo
{
class ReactVideoView : MediaPlayerElement, IDisposable
{
public const string EVENT_PROP_SEEK_TIME = "seekTime";
private readonly DispatcherTimer _timer;
private bool _isLoopingEnabled;
private bool _isPaused;
private bool _isMuted;
private bool _isUserControlEnabled;
private bool _isCompleted;
private double _volume;
private double _rate;
public ReactVideoView()
{
_timer = new DispatcherTimer();
_timer.Interval = TimeSpan.FromMilliseconds(250.0);
_timer.Start();
}
public new string Source
{
set
{
var uri = value;
base.Source = MediaSource.CreateFromUri(new Uri(uri));
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.LoadStart.GetEventName(),
this.GetTag(),
new JObject
{
{ "src", uri }
}));
ApplyModifiers();
SubscribeEvents();
}
}
public bool IsLoopingEnabled
{
set
{
_isLoopingEnabled = value;
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
mediaPlayer.IsLoopingEnabled = _isLoopingEnabled;
}
}
}
public bool IsMuted
{
set
{
_isMuted = value;
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
mediaPlayer.IsMuted = _isMuted;
}
}
}
public bool IsPaused
{
set
{
_isPaused = value;
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
if (_isPaused)
{
mediaPlayer.Pause();
}
else
{
mediaPlayer.Play();
}
}
}
}
public bool IsUserControlEnabled
{
set
{
_isUserControlEnabled = value;
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
mediaPlayer.SystemMediaTransportControls.IsEnabled = _isUserControlEnabled;
}
}
}
public double Volume
{
set
{
_volume = value;
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
mediaPlayer.Volume = _volume;
}
}
}
public double Rate
{
set
{
_rate = value;
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
mediaPlayer.PlaybackSession.PlaybackRate = _rate;
}
}
}
public double ProgressUpdateInterval
{
set
{
_timer.Interval = TimeSpan.FromSeconds(value);
}
}
public void Seek(double seek)
{
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
mediaPlayer.PlaybackSession.Position = TimeSpan.FromSeconds(seek);
}
}
public void Dispose()
{
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null)
{
_timer.Tick -= OnTick;
mediaPlayer.MediaOpened -= OnMediaOpened;
mediaPlayer.MediaFailed -= OnMediaFailed;
mediaPlayer.MediaEnded -= OnMediaEnded;
mediaPlayer.PlaybackSession.BufferingStarted -= OnBufferingStarted;
mediaPlayer.PlaybackSession.BufferingEnded -= OnBufferingEnded;
MediaPlayer.PlaybackSession.SeekCompleted -= OnSeekCompleted;
}
_timer.Stop();
}
private void ApplyModifiers()
{
IsLoopingEnabled = _isLoopingEnabled;
IsMuted = _isMuted;
IsPaused = _isPaused;
IsUserControlEnabled = _isUserControlEnabled;
Volume = _volume;
Rate = _rate;
}
private void SubscribeEvents()
{
_timer.Tick += OnTick;
var mediaPlayer = MediaPlayer;
mediaPlayer.MediaOpened += OnMediaOpened;
mediaPlayer.MediaFailed += OnMediaFailed;
mediaPlayer.MediaEnded += OnMediaEnded;
mediaPlayer.PlaybackSession.BufferingStarted += OnBufferingStarted;
mediaPlayer.PlaybackSession.BufferingEnded += OnBufferingEnded;
mediaPlayer.PlaybackSession.SeekCompleted += OnSeekCompleted;
}
private void OnTick(object sender, object e)
{
var mediaPlayer = MediaPlayer;
if (mediaPlayer != null && !_isCompleted && !_isPaused)
{
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.Progress.GetEventName(),
this.GetTag(),
new JObject
{
{ "currentTime", mediaPlayer.PlaybackSession.Position.TotalSeconds },
{ "playableDuration", 0.0 /* TODO */ }
}));
}
}
private void OnMediaOpened(MediaPlayer sender, object args)
{
RunOnDispatcher(delegate
{
var width = sender.PlaybackSession.NaturalVideoWidth;
var height = sender.PlaybackSession.NaturalVideoHeight;
var orientation = (width > height) ? "landscape" : "portrait";
var size = new JObject
{
{ "width", width },
{ "height", height },
{ "orientation", orientation }
};
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.Load.GetEventName(),
this.GetTag(),
new JObject
{
{ "duration", sender.PlaybackSession.NaturalDuration.TotalSeconds },
{ "currentTime", sender.PlaybackSession.Position.TotalSeconds },
{ "naturalSize", size },
{ "canPlayFastForward", false },
{ "canPlaySlowForward", false },
{ "canPlaySlow", false },
{ "canPlayReverse", false },
{ "canStepBackward", false },
{ "canStepForward", false }
}));
});
}
private void OnMediaFailed(MediaPlayer sender, MediaPlayerFailedEventArgs args)
{
var errorData = new JObject
{
{ "what", args.Error.ToString() },
{ "extra", args.ErrorMessage }
};
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.Error.GetEventName(),
this.GetTag(),
new JObject
{
{ "error", errorData }
}));
}
private void OnMediaEnded(MediaPlayer sender, object args)
{
_isCompleted = true;
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.End.GetEventName(),
this.GetTag(),
null));
}
private void OnBufferingStarted(MediaPlaybackSession sender, object args)
{
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.Stalled.GetEventName(),
this.GetTag(),
new JObject()));
}
private void OnBufferingEnded(MediaPlaybackSession sender, object args)
{
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher
.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.Resume.GetEventName(),
this.GetTag(),
new JObject()));
}
private void OnSeekCompleted(MediaPlaybackSession sender, object args)
{
this.GetReactContext()
.GetNativeModule<UIManagerModule>()
.EventDispatcher.DispatchEvent(
new ReactVideoEvent(
ReactVideoEventType.Seek.GetEventName(),
this.GetTag(),
new JObject()));
}
private static async void RunOnDispatcher(DispatchedHandler action)
{
await CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, action).AsTask().ConfigureAwait(false);
}
class ReactVideoEvent : Event
{
private readonly string _eventName;
private readonly JObject _eventData;
public ReactVideoEvent(string eventName, int viewTag, JObject eventData)
: base(viewTag, TimeSpan.FromTicks(Environment.TickCount))
{
_eventName = eventName;
_eventData = eventData;
}
public override string EventName
{
get
{
return _eventName;
}
}
public override bool CanCoalesce
{
get
{
return false;
}
}
public override void Dispatch(RCTEventEmitter eventEmitter)
{
eventEmitter.receiveEvent(ViewTag, EventName, _eventData);
}
}
}
}

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using Newtonsoft.Json.Linq;
using ReactNative.UIManager;
using ReactNative.UIManager.Annotations;
using System;
using System.Collections.Generic;
using System.Linq;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
namespace ReactNativeVideo
{
class ReactVideoViewManager : SimpleViewManager<ReactVideoView>
{
public override string Name
{
get
{
return "RCTVideo";
}
}
public override IReadOnlyDictionary<string, object> ExportedViewConstants
{
get
{
return new Dictionary<string, object>
{
{ "ScaleNone", ((int)Stretch.None).ToString() },
{ "ScaleToFill", ((int)Stretch.UniformToFill).ToString() },
{ "ScaleAspectFit", ((int)Stretch.Uniform).ToString() },
{ "ScaleAspectFill", ((int)Stretch.Fill).ToString() },
};
}
}
public override IReadOnlyDictionary<string, object> ExportedCustomDirectEventTypeConstants
{
get
{
var events = new Dictionary<string, object>();
var eventTypes = Enum.GetValues(typeof(ReactVideoEventType)).OfType<ReactVideoEventType>();
foreach (var eventType in eventTypes)
{
events.Add(eventType.GetEventName(), new Dictionary<string, object>
{
{ "registrationName", eventType.GetEventName() },
});
}
return events;
}
}
[ReactProp("src")]
public void SetSource(ReactVideoView view, JObject source)
{
view.Source = source.Value<string>("uri");
}
[ReactProp("resizeMode")]
public void SetResizeMode(ReactVideoView view, string resizeMode)
{
view.Stretch = (Stretch)int.Parse(resizeMode);
}
[ReactProp("repeat")]
public void SetRepeat(ReactVideoView view, bool repeat)
{
view.IsLoopingEnabled = repeat;
}
[ReactProp("paused")]
public void SetPaused(ReactVideoView view, bool paused)
{
view.IsPaused = paused;
}
[ReactProp("muted")]
public void SetMuted(ReactVideoView view, bool muted)
{
view.IsMuted = muted;
}
[ReactProp("volume", DefaultDouble = 1.0)]
public void SetVolume(ReactVideoView view, double volume)
{
view.Volume = volume;
}
[ReactProp("seek")]
public void SetSeek(ReactVideoView view, double? seek)
{
if (seek.HasValue)
{
view.Seek(seek.Value);
}
}
[ReactProp("rate", DefaultDouble = 1.0)]
public void SetPlaybackRate(ReactVideoView view, double rate)
{
view.Rate = rate;
}
[ReactProp("playInBackground")]
public void SetPlayInBackground(ReactVideoView view, bool playInBackground)
{
throw new NotImplementedException("Play in background has not been implemented on Windows.");
}
[ReactProp("controls")]
public void SetControls(ReactVideoView view, bool controls)
{
view.IsUserControlEnabled = controls;
}
[ReactProp("progressUpdateInterval")]
public void SetProgressUpdateInterval(ReactVideoView view, double progressUpdateInterval)
{
view.ProgressUpdateInterval = progressUpdateInterval;
}
public override void OnDropViewInstance(ThemedReactContext reactContext, ReactVideoView view)
{
base.OnDropViewInstance(reactContext, view);
view.Dispose();
}
protected override ReactVideoView CreateViewInstance(ThemedReactContext reactContext)
{
return new ReactVideoView
{
HorizontalAlignment = HorizontalAlignment.Stretch,
};
}
}
}

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{
"dependencies": {
"Microsoft.NETCore.UniversalWindowsPlatform": "5.2.2",
"Newtonsoft.Json": "9.0.1"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {},
"win10-x86": {},
"win10-x86-aot": {},
"win10-x64": {},
"win10-x64-aot": {}
}
}