Merge pull request #1018 from react-native-community/patch-1
Fix playableDuration in onProgress & return seekableDuration
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commit
97fac22524
@ -113,7 +113,8 @@ class ReactExoplayerView extends FrameLayout implements
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&& player.getPlayWhenReady()
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&& player.getPlayWhenReady()
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) {
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) {
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long pos = player.getCurrentPosition();
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long pos = player.getCurrentPosition();
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eventEmitter.progressChanged(pos, player.getBufferedPercentage());
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long bufferedDuration = player.getBufferedPercentage() * player.getDuration();
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eventEmitter.progressChanged(pos, bufferedDuration, player.getDuration());
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msg = obtainMessage(SHOW_PROGRESS);
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msg = obtainMessage(SHOW_PROGRESS);
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sendMessageDelayed(msg, Math.round(mProgressUpdateInterval));
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sendMessageDelayed(msg, Math.round(mProgressUpdateInterval));
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}
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}
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@ -89,6 +89,7 @@ class VideoEventEmitter {
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private static final String EVENT_PROP_DURATION = "duration";
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private static final String EVENT_PROP_DURATION = "duration";
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private static final String EVENT_PROP_PLAYABLE_DURATION = "playableDuration";
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private static final String EVENT_PROP_PLAYABLE_DURATION = "playableDuration";
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private static final String EVENT_PROP_SEEKABLE_DURATION = "seekableDuration";
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private static final String EVENT_PROP_CURRENT_TIME = "currentTime";
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private static final String EVENT_PROP_CURRENT_TIME = "currentTime";
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private static final String EVENT_PROP_SEEK_TIME = "seekTime";
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private static final String EVENT_PROP_SEEK_TIME = "seekTime";
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private static final String EVENT_PROP_NATURAL_SIZE = "naturalSize";
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private static final String EVENT_PROP_NATURAL_SIZE = "naturalSize";
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@ -141,10 +142,11 @@ class VideoEventEmitter {
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receiveEvent(EVENT_LOAD, event);
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receiveEvent(EVENT_LOAD, event);
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}
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}
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void progressChanged(double currentPosition, double bufferedDuration) {
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void progressChanged(double currentPosition, double bufferedDuration, double seekableDuration) {
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WritableMap event = Arguments.createMap();
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WritableMap event = Arguments.createMap();
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event.putDouble(EVENT_PROP_CURRENT_TIME, currentPosition / 1000D);
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event.putDouble(EVENT_PROP_CURRENT_TIME, currentPosition / 1000D);
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event.putDouble(EVENT_PROP_PLAYABLE_DURATION, bufferedDuration / 1000D);
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event.putDouble(EVENT_PROP_PLAYABLE_DURATION, bufferedDuration / 1000D);
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event.putDouble(EVENT_PROP_SEEKABLE_DURATION, seekableDuration / 1000D);
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receiveEvent(EVENT_PROGRESS, event);
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receiveEvent(EVENT_PROGRESS, event);
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}
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}
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