feat(Windows): Adds Windows support to react-native-video

This PR adds react-native-windows support to react-native-video.  The Video component is implemented with a XAML MediaPlayerElement.  Most of the features implemented by Android (and some additional ones) are implemented by Windows.

Known issues and missing features include:
* onReadyForDisplay event
* local URI convention (e.g., "broadchurch" in examples changed to require("./broadchurch.mp4")
* `playableDuration` in `onVideoProgress` event is always 0.0
* `playInBackground` is not yet supported
* Volume settings are applied, but the UWP control does not handle it properly
This commit is contained in:
Eric Rozell
2016-11-09 11:31:42 -08:00
parent 605f4cf070
commit 8cc1dbda4f
32 changed files with 1895 additions and 2 deletions

210
example/index.windows.js Normal file
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@@ -0,0 +1,210 @@
'use strict';
import React, {
Component
} from 'react';
import {
AppRegistry,
StyleSheet,
Text,
TouchableOpacity,
View,
} from 'react-native';
import Video from 'react-native-video';
class VideoPlayer extends Component {
constructor(props) {
super(props);
this.onLoad = this.onLoad.bind(this);
this.onProgress = this.onProgress.bind(this);
}
state = {
rate: 1,
volume: 1,
muted: false,
resizeMode: 'contain',
duration: 0.0,
currentTime: 0.0,
};
onLoad(data) {
this.setState({duration: data.duration});
}
onProgress(data) {
this.setState({currentTime: data.currentTime});
}
getCurrentTimePercentage() {
if (this.state.currentTime > 0) {
return parseFloat(this.state.currentTime) / parseFloat(this.state.duration);
} else {
return 0;
}
}
renderRateControl(rate) {
const isSelected = (this.state.rate == rate);
return (
<TouchableOpacity onPress={() => { this.setState({rate: rate}) }}>
<Text style={[styles.controlOption, {fontWeight: isSelected ? "bold" : "normal"}]}>
{rate}x
</Text>
</TouchableOpacity>
)
}
renderResizeModeControl(resizeMode) {
const isSelected = (this.state.resizeMode == resizeMode);
return (
<TouchableOpacity onPress={() => { this.setState({resizeMode: resizeMode}) }}>
<Text style={[styles.controlOption, {fontWeight: isSelected ? "bold" : "normal"}]}>
{resizeMode}
</Text>
</TouchableOpacity>
)
}
renderVolumeControl(volume) {
const isSelected = (this.state.volume == volume);
return (
<TouchableOpacity onPress={() => { this.setState({volume: volume}) }}>
<Text style={[styles.controlOption, {fontWeight: isSelected ? "bold" : "normal"}]}>
{volume * 100}%
</Text>
</TouchableOpacity>
)
}
render() {
const flexCompleted = this.getCurrentTimePercentage() * 100;
const flexRemaining = (1 - this.getCurrentTimePercentage()) * 100;
return (
<View style={styles.container}>
<TouchableOpacity style={styles.fullScreen} onPress={() => {this.setState({paused: !this.state.paused})}}>
<Video source={require('./broadchurch.mp4')}
style={styles.fullScreen}
rate={this.state.rate}
paused={this.state.paused}
volume={this.state.volume}
muted={this.state.muted}
resizeMode={this.state.resizeMode}
onLoad={this.onLoad}
onProgress={this.onProgress}
onEnd={() => { console.log('Done!') }}
repeat={true} />
</TouchableOpacity>
<View style={styles.controls}>
<View style={styles.generalControls}>
<View style={styles.rateControl}>
{this.renderRateControl(0.25)}
{this.renderRateControl(0.5)}
{this.renderRateControl(1.0)}
{this.renderRateControl(1.5)}
{this.renderRateControl(2.0)}
</View>
<View style={styles.volumeControl}>
{this.renderVolumeControl(0.5)}
{this.renderVolumeControl(1)}
{this.renderVolumeControl(1.5)}
</View>
<View style={styles.resizeModeControl}>
{this.renderResizeModeControl('cover')}
{this.renderResizeModeControl('contain')}
{this.renderResizeModeControl('stretch')}
</View>
</View>
<View style={styles.trackingControls}>
<View style={styles.progress}>
<View style={[styles.innerProgressCompleted, {flex: flexCompleted}]} />
<View style={[styles.innerProgressRemaining, {flex: flexRemaining}]} />
</View>
</View>
</View>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: 'black',
},
fullScreen: {
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
},
controls: {
backgroundColor: "transparent",
borderRadius: 5,
position: 'absolute',
bottom: 20,
left: 20,
right: 20,
},
progress: {
flex: 1,
flexDirection: 'row',
borderRadius: 3,
overflow: 'hidden',
},
innerProgressCompleted: {
height: 20,
backgroundColor: '#cccccc',
},
innerProgressRemaining: {
height: 20,
backgroundColor: '#2C2C2C',
},
generalControls: {
flex: 1,
flexDirection: 'row',
borderRadius: 4,
overflow: 'hidden',
paddingBottom: 10,
},
rateControl: {
flex: 1,
flexDirection: 'row',
justifyContent: 'center',
},
volumeControl: {
flex: 1,
flexDirection: 'row',
justifyContent: 'center',
},
resizeModeControl: {
flex: 1,
flexDirection: 'row',
alignItems: 'center',
justifyContent: 'center',
},
controlOption: {
alignSelf: 'center',
fontSize: 11,
color: "white",
paddingLeft: 2,
paddingRight: 2,
lineHeight: 12,
},
});
AppRegistry.registerComponent('VideoPlayer', () => VideoPlayer);

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@@ -8,6 +8,10 @@
"dependencies": {
"react": "15.3.1",
"react-native": "^0.33.0",
"react-native-video": "file:../"
"react-native-video": "file:../",
"react-native-windows": "^0.33.4"
},
"devDependencies": {
"rnpm-plugin-windows": "^0.2.3"
}
}

89
example/windows/.gitignore vendored Normal file
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@@ -0,0 +1,89 @@
*AppPackages*
*BundleArtifacts*
*ReactAssets*
#OS junk files
[Tt]humbs.db
*.DS_Store
#Visual Studio files
*.[Oo]bj
*.user
*.aps
*.pch
*.vspscc
*.vssscc
*_i.c
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.bak
*.[Cc]ache
*.ilk
*.log
*.lib
*.sbr
*.sdf
*.opensdf
*.opendb
*.unsuccessfulbuild
ipch/
[Oo]bj/
[Bb]in
[Dd]ebug*/
[Rr]elease*/
Ankh.NoLoad
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
#MonoDevelop
*.pidb
*.userprefs
#Tooling
_ReSharper*/
*.resharper
[Tt]est[Rr]esult*
*.sass-cache
#Project files
[Bb]uild/
#Subversion files
.svn
# Office Temp Files
~$*
# vim Temp Files
*~
#NuGet
packages/
*.nupkg
#ncrunch
*ncrunch*
*crunch*.local.xml
# visual studio database projects
*.dbmdl
#Test files
*.testsettings
#Other files
*.DotSettings
.vs/
*project.lock.json

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@@ -0,0 +1,141 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
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EndProject
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ReactNativeVideo", "..\node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj", "{E8F5F57F-757E-4237-AD23-F7A8755427CD}"
EndProject
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@@ -0,0 +1,8 @@
<Application
x:Class="VideoPlayer.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:VideoPlayer"
RequestedTheme="Light">
</Application>

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@@ -0,0 +1,112 @@
using ReactNative;
using System;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace VideoPlayer
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
sealed partial class App : Application
{
private readonly ReactPage _reactPage;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
this.Suspending += OnSuspending;
this.Resuming += OnResuming;
_reactPage = new MainPage();
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
_reactPage.OnResume(Exit);
#if DEBUG
if (System.Diagnostics.Debugger.IsAttached)
{
this.DebugSettings.EnableFrameRateCounter = true;
}
SystemNavigationManager.GetForCurrentView().AppViewBackButtonVisibility =
AppViewBackButtonVisibility.Visible;
#endif
Frame rootFrame = Window.Current.Content as Frame;
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
_reactPage.OnCreate(e.Arguments);
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Content = _reactPage;
}
// Ensure the current window is active
Window.Current.Activate();
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
_reactPage.OnSuspend();
}
/// <summary>
/// Invoked when application execution is being resumed.
/// </summary>
/// <param name="sender">The source of the resume request.</param>
/// <param name="e">Details about the resume request.</param>
private void OnResuming(object sender, object e)
{
_reactPage.OnResume(Exit);
}
}
}

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using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo;
using System.Collections.Generic;
using Windows.UI.Xaml.Media.Imaging;
namespace VideoPlayer
{
class MainPage : ReactPage
{
public override string MainComponentName
{
get
{
return "VideoPlayer";
}
}
#if BUNDLE
public override string JavaScriptBundleFile
{
get
{
return "ms-appx:///ReactAssets/index.windows.bundle";
}
}
#endif
public override List<IReactPackage> Packages
{
get
{
return new List<IReactPackage>
{
new MainReactPackage(),
new ReactVideoPackage(),
};
}
}
public override bool UseDeveloperSupport
{
get
{
#if !BUNDLE || DEBUG
return true;
#else
return false;
#endif
}
}
}
}

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@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
IgnorableNamespaces="uap mp">
<Identity
Name="176c1514-b49e-4277-ad47-c17d9b8f034b"
Publisher="CN=publisher"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="176c1514-b49e-4277-ad47-c17d9b8f034b" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>VideoPlayer</DisplayName>
<PublisherDisplayName>React Native for UWP</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="VideoPlayer.App">
<uap:VisualElements
DisplayName="VideoPlayer"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="VideoPlayer"
BackgroundColor="transparent">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>

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@@ -0,0 +1,29 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("VideoPlayer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VideoPlayer")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

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@@ -0,0 +1,31 @@
<!--
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most
developers. However, you can modify these parameters to modify the behavior of the .NET Native
optimizer.
Runtime Directives are documented at http://go.microsoft.com/fwlink/?LinkID=391919
To fully enable reflection for VideoPlayer.MyClass and all of its public/private members
<Type Name="VideoPlayer.MyClass" Dynamic="Required All"/>
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32
<TypeInstantiation Name="VideoPlayer.AppClass" Arguments="System.Int32" Activate="Required Public" />
Using the Namespace directive to apply reflection policy to all the types in a particular namespace
<Namespace Name="DataClasses.ViewModels" Seralize="All" />
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Application>
<!--
An Assembly element with Name="*Application*" applies to all assemblies in
the application package. The asterisks are not wildcards.
-->
<Assembly Name="*Application*" Dynamic="Required All" />
<!-- Add your application specific runtime directives here. -->
</Application>
</Directives>

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@@ -0,0 +1,230 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{A027BE54-D118-49A4-8D84-0666A2A93E64}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VideoPlayer</RootNamespace>
<AssemblyName>VideoPlayer</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.14393.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10586.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<PackageCertificateKeyFile>VideoPlayer_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugBundle|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\DebugBundle\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseBundle|x86'">
<OutputPath>bin\x86\ReleaseBundle\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugBundle|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\DebugBundle\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<OutputPath>bin\ARM\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseBundle|ARM'">
<OutputPath>bin\ARM\ReleaseBundle\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugBundle|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\DebugBundle\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseBundle|x64'">
<OutputPath>bin\x64\ReleaseBundle\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS;BUNDLE</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<None Include="project.json" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="VideoPlayer_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<Content Include="Properties\Default.rd.xml" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj">
<Project>{e8f5f57f-757e-4237-ad23-f7a8755427cd}</Project>
<Name>ReactNativeVideo</Name>
</ProjectReference>
<ProjectReference Include="..\..\node_modules\react-native-windows\ReactWindows\ReactNative\ReactNative.csproj">
<Project>{c7673ad5-e3aa-468c-a5fd-fa38154e205c}</Project>
<Name>ReactNative</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'ReleaseBundle' or '$(Configuration)' == 'DebugBundle'">
<Content Include="ReactAssets\**\*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@@ -0,0 +1,17 @@
{
"dependencies": {
"Facebook.CSSLayout": "2.0.1-pre",
"Microsoft.NETCore.UniversalWindowsPlatform": "5.2.2"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {},
"win10-x86": {},
"win10-x86-aot": {},
"win10-x64": {},
"win10-x64-aot": {}
}
}