Merge pull request #3077 from francescoben/bug/3068_ios_ads_muted
fix: iOS Ads are reproduced with sound even if muted or volume set to 0
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commit
89454311d5
@ -6,6 +6,7 @@
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### Version 6.0.0-alpha.5
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- iOS: make sure that the audio in ads is muted when the player is muted. [#3068](https://github.com/react-native-video/react-native-video/pull/3077)
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- iOS: ensure controls are not displayed when disabled by user [#3017](https://github.com/react-native-video/react-native-video/pull/3017)
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- iOS: app crashes on call to presentFullScreenPlayer [#2808](https://github.com/react-native-video/react-native-video/pull/2971)
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- Android: Fix publicated progress handler causing duplicated progress event [#2972](https://github.com/react-native-video/react-native-video/pull/2972)
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@ -77,6 +77,10 @@ class RCTIMAAdsManager: NSObject, IMAAdsLoaderDelegate, IMAAdsManagerDelegate {
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// MARK: - IMAAdsManagerDelegate
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func adsManager(_ adsManager: IMAAdsManager, didReceive event: IMAAdEvent) {
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// Mute ad if the main player is muted
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if (_video.isMuted()) {
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adsManager.volume = 0;
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}
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// Play each ad once it has been loaded
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if event.type == IMAAdEventType.LOADED {
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adsManager.start()
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@ -500,6 +500,11 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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applyModifiers()
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}
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@objc
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func isMuted() -> Bool {
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return _muted
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}
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@objc
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func setMuted(_ muted:Bool) {
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_muted = muted
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