fix(android, exoplayer): ensure playback progress is reported even if paused
This commit is contained in:
parent
1e0c99b32c
commit
8782755cd6
@ -165,21 +165,30 @@ class ReactExoplayerView extends FrameLayout implements
|
|||||||
private final AudioManager audioManager;
|
private final AudioManager audioManager;
|
||||||
private final AudioBecomingNoisyReceiver audioBecomingNoisyReceiver;
|
private final AudioBecomingNoisyReceiver audioBecomingNoisyReceiver;
|
||||||
|
|
||||||
|
// store last progress event values to avoid sending unnecessary messages
|
||||||
|
private long lastPos = -1;
|
||||||
|
private long lastBufferDuration = -1;
|
||||||
|
private long lastDuration = -1;
|
||||||
|
|
||||||
private final Handler progressHandler = new Handler() {
|
private final Handler progressHandler = new Handler() {
|
||||||
@Override
|
@Override
|
||||||
public void handleMessage(Message msg) {
|
public void handleMessage(Message msg) {
|
||||||
switch (msg.what) {
|
switch (msg.what) {
|
||||||
case SHOW_PROGRESS:
|
case SHOW_PROGRESS:
|
||||||
if (player != null
|
long pos = player.getCurrentPosition();
|
||||||
&& player.getPlaybackState() == Player.STATE_READY
|
long bufferedDuration = player.getBufferedPercentage() * player.getDuration() / 100;
|
||||||
&& player.getPlayWhenReady()
|
long duration = player.getDuration();
|
||||||
) {
|
|
||||||
long pos = player.getCurrentPosition();
|
if (lastPos != pos
|
||||||
long bufferedDuration = player.getBufferedPercentage() * player.getDuration() / 100;
|
|| lastBufferDuration != bufferedDuration
|
||||||
|
|| lastDuration != duration) {
|
||||||
|
lastPos = pos;
|
||||||
|
lastBufferDuration = bufferedDuration;
|
||||||
|
lastDuration = duration;
|
||||||
eventEmitter.progressChanged(pos, bufferedDuration, player.getDuration(), getPositionInFirstPeriodMsForCurrentWindow(pos));
|
eventEmitter.progressChanged(pos, bufferedDuration, player.getDuration(), getPositionInFirstPeriodMsForCurrentWindow(pos));
|
||||||
msg = obtainMessage(SHOW_PROGRESS);
|
|
||||||
sendMessageDelayed(msg, Math.round(mProgressUpdateInterval));
|
|
||||||
}
|
}
|
||||||
|
msg = obtainMessage(SHOW_PROGRESS);
|
||||||
|
sendMessageDelayed(msg, Math.round(mProgressUpdateInterval));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user