fix(ios): player is frozen after re-focusing on the app (#3326)
* [bugfix] player is frozen after re-focusing on the app * Fix playback rate on resume Co-authored-by: Krzysztof Moch <krzysmoch.programs@gmail.com> --------- Co-authored-by: Olivier Bouillet <62574056+freeboub@users.noreply.github.com> Co-authored-by: Krzysztof Moch <krzysmoch.programs@gmail.com>
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@ -146,6 +146,13 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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object: nil
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object: nil
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)
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)
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NotificationCenter.default.addObserver(
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self,
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selector: #selector(applicationDidBecomeActive(notification:)),
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name: UIApplication.didBecomeActiveNotification,
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object: nil
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)
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NotificationCenter.default.addObserver(
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NotificationCenter.default.addObserver(
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self,
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self,
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selector: #selector(applicationDidEnterBackground(notification:)),
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selector: #selector(applicationDidEnterBackground(notification:)),
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@ -194,6 +201,14 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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_player?.rate = 0.0
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_player?.rate = 0.0
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}
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}
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@objc func applicationDidBecomeActive(notification: NSNotification!) {
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if _playInBackground || _playWhenInactive || _paused { return }
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// Resume the player or any other tasks that should continue when the app becomes active.
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_player?.play()
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_player?.rate = _rate
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}
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@objc func applicationDidEnterBackground(notification:NSNotification!) {
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@objc func applicationDidEnterBackground(notification:NSNotification!) {
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if !_playInBackground {
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if !_playInBackground {
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// Needed to play sound in background. See https://developer.apple.com/library/ios/qa/qa1668/_index.html
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// Needed to play sound in background. See https://developer.apple.com/library/ios/qa/qa1668/_index.html
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