Implement pending seek

This commit is contained in:
Jens Andersson 2020-05-07 10:58:20 +02:00
parent 838b99aacb
commit 6bc25f1099
2 changed files with 6 additions and 1 deletions

View File

@ -5,6 +5,7 @@
- Fix iOS bug which would break size of views when video is displayed with controls on a non full-screen React view. [#1931](https://github.com/react-native-community/react-native-video/pull/1931)
- Fix video dimensions being undefined when playing HLS in ios. [#1992](https://github.com/react-native-community/react-native-video/pull/1992)
- Add support for audio mix with other apps for iOS. [#1978](https://github.com/react-native-community/react-native-video/pull/1978)
- Properly implement pending seek for iOS. [#1994](https://github.com/react-native-community/react-native-video/pull/1994)
### Version 5.1.0-alpha5

View File

@ -646,6 +646,11 @@ static int const RCTVideoUnset = -1;
orientation = _playerItem.presentationSize.width > _playerItem.presentationSize.height ? @"landscape" : @"portrait";
}
if (_pendingSeek) {
[self setCurrentTime:_pendingSeekTime];
_pendingSeek = false;
}
if (self.onVideoLoad && _videoLoadStarted) {
self.onVideoLoad(@{@"duration": [NSNumber numberWithFloat:duration],
@"currentTime": [NSNumber numberWithFloat:CMTimeGetSeconds(_playerItem.currentTime)],
@ -962,7 +967,6 @@ static int const RCTVideoUnset = -1;
}
} else {
// TODO: See if this makes sense and if so, actually implement it
_pendingSeek = true;
_pendingSeekTime = [seekTime floatValue];
}