iOS Swift Conversion (#2527)
Converts iOS implementation from Objective-c to Swift # During the conversion process some updates to the code structure were also made - Modularize codebase from single file to smaller focused files - Untangled large nested IF statements - Added more null checks, since Swift is more strict with null pointers - Added property to allow for decoding of local video sources with self contained key for offline playback - Updates example apps to test react-native 0.63.4 and uses auto native dependency imports for android and ios
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31
ios/Video/DataStructures/VideoSource.swift
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31
ios/Video/DataStructures/VideoSource.swift
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struct VideoSource {
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let type: String?
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let uri: String?
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let isNetwork: Bool
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let isAsset: Bool
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let shouldCache: Bool
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let requestHeaders: Dictionary<String,Any>?
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let json: NSDictionary?
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init(_ json: NSDictionary!) {
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guard json != nil else {
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self.json = nil
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self.type = nil
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self.uri = nil
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self.isNetwork = false
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self.isAsset = false
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self.shouldCache = false
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self.requestHeaders = nil
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return
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}
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self.json = json
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self.type = json["type"] as? String
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self.uri = json["uri"] as? String
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self.isNetwork = json["isNetwork"] as? Bool ?? false
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self.isAsset = json["isAsset"] as? Bool ?? false
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self.shouldCache = json["shouldCache"] as? Bool ?? false
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self.requestHeaders = json["requestHeaders"] as? Dictionary<String,Any>
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}
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}
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