iOS Swift Conversion (#2527)
Converts iOS implementation from Objective-c to Swift # During the conversion process some updates to the code structure were also made - Modularize codebase from single file to smaller focused files - Untangled large nested IF statements - Added more null checks, since Swift is more strict with null pointers - Added property to allow for decoding of local video sources with self contained key for offline playback - Updates example apps to test react-native 0.63.4 and uses auto native dependency imports for android and ios
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examples/basic/windows/VideoPlayer/MainPage.cpp
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examples/basic/windows/VideoPlayer/MainPage.cpp
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#include "pch.h"
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#include "MainPage.h"
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#if __has_include("MainPage.g.cpp")
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#include "MainPage.g.cpp"
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#endif
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#include "App.h"
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using namespace winrt;
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using namespace Windows::UI::Xaml;
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namespace winrt::videoplayer::implementation
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{
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MainPage::MainPage()
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{
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InitializeComponent();
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auto app = Application::Current().as<App>();
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ReactRootView().ReactNativeHost(app->Host());
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}
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}
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