Renamed event constants
This commit is contained in:
committed by
Brent Vatne
parent
6988c85268
commit
3b34df57ad
14
RCTVideo.m
14
RCTVideo.m
@@ -5,10 +5,10 @@
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#import "UIView+React.h"
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#import <AVFoundation/AVFoundation.h>
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NSString *const RNVideoLoadedEvent = @"videoLoaded";
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NSString *const RNVideoLoadingEvent = @"videoLoading";
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NSString *const RNVideoProgressEvent = @"videoProgress";
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NSString *const RNVideoLoadingErrorEvent = @"videoLoadError";
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NSString *const RNVideoEventLoaded = @"videoLoaded";
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NSString *const RNVideoEventLoading = @"videoLoading";
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NSString *const RNVideoEventProgress = @"videoProgress";
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NSString *const RNVideoEventLoadingError = @"videoLoadError";
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static NSString *const statusKeyPath = @"status";
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@@ -54,7 +54,7 @@ static NSString *const statusKeyPath = @"status";
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if (_prevProgressUpdateTime == nil ||
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(([_prevProgressUpdateTime timeIntervalSinceNow] * -1000.0) >= _progressUpdateInterval)) {
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[_eventDispatcher sendInputEventWithName:RNVideoProgressEvent body:@{
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[_eventDispatcher sendInputEventWithName:RNVideoEventProgress body:@{
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@"currentTime": [NSNumber numberWithFloat:CMTimeGetSeconds(video.currentTime)],
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@"target": self.reactTag
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}];
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@@ -88,7 +88,7 @@ static NSString *const statusKeyPath = @"status";
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[self.layer addSublayer:_playerLayer];
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self.layer.needsDisplayOnBoundsChange = YES;
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[_eventDispatcher sendInputEventWithName:RNVideoLoadingEvent body:@{
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[_eventDispatcher sendInputEventWithName:RNVideoEventLoadingError body:@{
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@"src": @{
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@"uri":uri,
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@"type": type,
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@@ -101,7 +101,7 @@ static NSString *const statusKeyPath = @"status";
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- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
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if (object == _playerItem) {
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if (_playerItem.status == AVPlayerItemStatusReadyToPlay) {
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[_eventDispatcher sendInputEventWithName:RNVideoLoadedEvent body:@{
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[_eventDispatcher sendInputEventWithName:RNVideoEventLoaded body:@{
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@"duration": [NSNumber numberWithFloat:CMTimeGetSeconds(_playerItem.duration)],
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@"currentTime": [NSNumber numberWithFloat:CMTimeGetSeconds(_playerItem.currentTime)],
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@"canPlayReverse": [NSNumber numberWithBool:_playerItem.canPlayReverse],
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