Add onSeekComplete callaback to ios video player
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@ -114,6 +114,7 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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@objc var onVideoProgress: RCTDirectEventBlock?
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@objc var onVideoProgress: RCTDirectEventBlock?
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@objc var onVideoBandwidthUpdate: RCTDirectEventBlock?
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@objc var onVideoBandwidthUpdate: RCTDirectEventBlock?
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@objc var onVideoSeek: RCTDirectEventBlock?
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@objc var onVideoSeek: RCTDirectEventBlock?
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@objc var onVideoSeekComplete: RCTDirectEventBlock?
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@objc var onVideoEnd: RCTDirectEventBlock?
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@objc var onVideoEnd: RCTDirectEventBlock?
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@objc var onTimedMetadata: RCTDirectEventBlock?
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@objc var onTimedMetadata: RCTDirectEventBlock?
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@objc var onVideoAudioBecomingNoisy: RCTDirectEventBlock?
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@objc var onVideoAudioBecomingNoisy: RCTDirectEventBlock?
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@ -762,34 +763,36 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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}
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}
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@objc
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@objc
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func setSeek(_ time: NSNumber, _ tolerance: NSNumber) {
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func setSeek(_ info: NSDictionary!) {
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let seekTime: NSNumber! = info["time"] as! NSNumber
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let seekTolerance: NSNumber! = info["tolerance"] as! NSNumber
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let item: AVPlayerItem? = _player?.currentItem
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let item: AVPlayerItem? = _player?.currentItem
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guard let player = _player, let item = item, item.status == AVPlayerItem.Status.readyToPlay else {
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_pendingSeek = true
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_pendingSeek = true
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_pendingSeekTime = seekTime.floatValue
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guard item != nil, let player = _player, let item, item.status == AVPlayerItem.Status.readyToPlay else {
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_pendingSeekTime = time.floatValue
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return
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return
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}
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}
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let wasPaused = _paused
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RCTPlayerOperations.seek(
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let cmSeekTime = CMTimeMakeWithSeconds(Float64(seekTime.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
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player: player,
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let tolerance = CMTimeMakeWithSeconds(Float64(seekTolerance.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
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playerItem: item,
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paused: _paused,
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player.seek(to: cmSeekTime, toleranceBefore: tolerance, toleranceAfter: tolerance) { [weak self] (finished) in
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seekTime: time.floatValue,
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guard let self = self, finished else { return }
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seekTolerance: tolerance.floatValue
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) { [weak self] (_: Bool) in
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guard let self else { return }
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self._playerObserver.addTimeObserverIfNotSet()
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self._playerObserver.addTimeObserverIfNotSet()
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self.setPaused(self._paused)
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if !wasPaused {
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self.onVideoSeek?(["currentTime": NSNumber(value: Float(CMTimeGetSeconds(item.currentTime()))),
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self.setPaused(false)
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"seekTime": time,
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}
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let currentTime = NSNumber(value: Float(CMTimeGetSeconds(item.currentTime())))
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self.onVideoSeekComplete?(["currentTime": currentTime,
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"seekTime": seekTime,
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"target": self.reactTag])
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"target": self.reactTag])
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}
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}
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_pendingSeek = false
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_pendingSeek = false
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}
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}
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@objc
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@objc
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func setRate(_ rate: Float) {
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func setRate(_ rate: Float) {
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@ -46,6 +46,7 @@ RCT_EXPORT_VIEW_PROPERTY(onVideoError, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoProgress, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoProgress, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoBandwidthUpdate, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoBandwidthUpdate, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoSeek, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoSeek, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoSeekComplete, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoEnd, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoEnd, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onTimedMetadata, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onTimedMetadata, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoAudioBecomingNoisy, RCTDirectEventBlock);
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RCT_EXPORT_VIEW_PROPERTY(onVideoAudioBecomingNoisy, RCTDirectEventBlock);
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