fix(ios): fix pip(when player doesn't fill screen) (#3363)
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		| @@ -47,6 +47,9 @@ class RCTPictureInPicture: NSObject, AVPictureInPictureControllerDelegate { | ||||
|     func setupPipController(_ playerLayer: AVPlayerLayer?) { | ||||
|         // Create new controller passing reference to the AVPlayerLayer | ||||
|         _pipController = AVPictureInPictureController(playerLayer:playerLayer!) | ||||
|         if #available(iOS 14.2, *) { | ||||
|             _pipController?.canStartPictureInPictureAutomaticallyFromInline = true | ||||
|         } | ||||
|         _pipController?.delegate = self | ||||
|     } | ||||
|      | ||||
|   | ||||
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