fix(ios): fix pip(when player doesn't fill screen) (#3363)
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		@@ -47,6 +47,9 @@ class RCTPictureInPicture: NSObject, AVPictureInPictureControllerDelegate {
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    func setupPipController(_ playerLayer: AVPlayerLayer?) {
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        // Create new controller passing reference to the AVPlayerLayer
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        _pipController = AVPictureInPictureController(playerLayer:playerLayer!)
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        if #available(iOS 14.2, *) {
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            _pipController?.canStartPictureInPictureAutomaticallyFromInline = true
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        }
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        _pipController?.delegate = self
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    }
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