feat(iOS): rewrite DRM Module (#4136)
* minimal api * add suport for `getLicense` * update logic for obtaining `assetId` * add support for localSourceEncryptionKeyScheme * fix typo * fix pendingLicenses key bug * lint code * code clean * code clean * remove old files * fix tvOS build * fix errors loop * move `localSourceEncryptionKeyScheme` into drm params * add check for drm type * use DebugLog * lint * update docs * lint code * fix bad rebase * update docs * fix crashes on simulators * show error on simulator when using DRM * fix typos * code clean
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@@ -137,6 +137,20 @@ You can specify the DRM type, either by string or using the exported DRMType enu
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Valid values are, for Android: DRMType.WIDEVINE / DRMType.PLAYREADY / DRMType.CLEARKEY.
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for iOS: DRMType.FAIRPLAY
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### `localSourceEncryptionKeyScheme`
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<PlatformsList types={['iOS']} />
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Set the url scheme for stream encryption key for local assets
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Type: String
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Example:
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```
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localSourceEncryptionKeyScheme="my-offline-key"
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```
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## Common Usage Scenarios
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### Send cookies to license server
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@@ -339,19 +339,6 @@ Controls the iOS silent switch behavior
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- **"ignore"** - Play audio even if the silent switch is set
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- **"obey"** - Don't play audio if the silent switch is set
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### `localSourceEncryptionKeyScheme`
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<PlatformsList types={['iOS']} />
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Set the url scheme for stream encryption key for local assets
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Type: String
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Example:
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```
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localSourceEncryptionKeyScheme="my-offline-key"
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```
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### `maxBitRate`
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@@ -789,7 +776,7 @@ The following other types are supported on some platforms, but aren't fully docu
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#### Using DRM content
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<PlatformsList types={['Android', 'iOS']} />
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<PlatformsList types={['Android', 'iOS', 'visionOS', 'tvOS']} />
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To setup DRM please follow [this guide](/component/drm)
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@@ -807,8 +794,6 @@ Example:
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},
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```
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> ⚠️ DRM is not supported on visionOS yet
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#### Start playback at a specific point in time
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