coding style fixes

This commit is contained in:
Burak Çalık 2016-05-01 18:26:56 +03:00
parent 91abfbde8b
commit 0c3cce542f

View File

@ -271,17 +271,19 @@ static NSString *const playbackBufferEmptyKeyPath = @"playbackBufferEmpty";
NSObject *width = @"undefined";
NSObject *height = @"undefined";
NSString *orientation = @"undefined";
AVAssetTrack *vT = nil;
if ([_playerItem.asset tracksWithMediaType:AVMediaTypeVideo].count > 0) {
vT = [[_playerItem.asset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
width = [NSNumber numberWithFloat:vT.naturalSize.width];
height = [NSNumber numberWithFloat:vT.naturalSize.height];
CGAffineTransform txf = [vT preferredTransform];
AVAssetTrack *videoTrack = [[_playerItem.asset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
width = [NSNumber numberWithFloat:videoTrack.naturalSize.width];
height = [NSNumber numberWithFloat:videoTrack.naturalSize.height];
CGAffineTransform preferredTransform = [videoTrack preferredTransform];
if ((vT.naturalSize.width == txf.tx && vT.naturalSize.height == txf.ty) | (txf.tx == 0 && txf.ty == 0))
if ((videoTrack.naturalSize.width == preferredTransform.tx
&& videoTrack.naturalSize.height == preferredTransform.ty)
|| (preferredTransform.tx == 0 && preferredTransform.ty == 0))
{
orientation = @"landscape";
else
} else
orientation = @"portrait";
}