diff --git a/README.md b/README.md index 764644a4..0a3afb03 100644 --- a/README.md +++ b/README.md @@ -187,12 +187,12 @@ using System.Collections.Generic; }} // Store reference rate={1.0} // 0 is paused, 1 is normal. volume={1.0} // 0 is muted, 1 is normal. - muted={false} // Mutes the audio entirely. - paused={false} // Pauses playback entirely. + muted={true|false} // Mutes the audio entirely. Default false + paused={true|false} // Pauses playback entirely. Default false resizeMode="cover" // Fill the whole screen at aspect ratio.* - repeat={true} // Repeat forever. - playInBackground={false} // Audio continues to play when app entering background. - playWhenInactive={false} // [iOS] Video continues to play when control or notification center are shown. + repeat={true|false} // Repeat forever. Default false + playInBackground={true|false} // Audio continues to play when app entering background. Default false + playWhenInactive={true|false} // [iOS] Video continues to play when control or notification center are shown. Default false ignoreSilentSwitch={"ignore"} // [iOS] ignore | obey - When 'ignore', audio will still play with the iOS hard silent switch set to silent. When 'obey', audio will toggle with the switch. When not specified, will inherit audio settings as usual. progressUpdateInterval={250.0} // [iOS] Interval to fire onProgress (default to ~250ms) onBuffer={this.onBuffer} // Callback when remote video is buffering