react-native-video/ios/Video/Features/RCTPictureInPicture.swift

94 lines
3.7 KiB
Swift
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import AVFoundation
import AVKit
import Foundation
import MediaAccessibility
import React
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#if os(iOS)
class RCTPictureInPicture: NSObject, AVPictureInPictureControllerDelegate {
public private(set) var _pipController: AVPictureInPictureController?
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private var _onPictureInPictureEnter: (() -> Void)?
private var _onPictureInPictureExit: (() -> Void)?
private var _onRestoreUserInterfaceForPictureInPictureStop: (() -> Void)?
private var _restoreUserInterfaceForPIPStopCompletionHandler: ((Bool) -> Void)?
feat: implement enterPictureInPictureOnLeave prop for both platform (Android, iOS) (#3385) * docs: enable Android PIP * chore: change comments * feat(android): implement Android PictureInPicture * refactor: minor refactor code and apply lint * fix: rewrite pip action intent code for Android14 * fix: remove redundant codes * feat: add isInPictureInPicture flag for lifecycle handling - activity provide helper method for same purpose, but this flag makes code simple * feat: add pipFullscreenPlayerView for makes PIP include video only * fix: add manifest value checker for prevent crash * docs: add pictureInPicture prop's Android guide * fix: sync controller visibility * refactor: refining variable name * fix: check multi window mode when host pause - some OS version call onPause on multi-window mode * fix: handling when onStop is called while in multi-window mode * refactor: enhance PIP util codes * fix: fix FullscreenPlayerView constructor * refactor: add enterPictureInPictureOnLeave prop and pip methods - remove pictureInPicture boolean prop - add enterPictureInPictureOnLeave boolean prop - add enterPictureInPicture method - add exitPictureInPicture method * fix: fix lint error * fix: prevent audio play in background without playInBackground prop * fix: fix onDetachedFromWindow * docs: update docs for pip * fix(android): sync pip controller with external controller state - for media session * fix(ios): fix pip active fn variable reference * refactor(ios): refactor code * refactor(android): refactor codes * fix(android): fix lint error * refactor(android): refactor android pip logics * fix(android): fix flickering issue when stop picture in picture * fix(android): fix import * fix(android): fix picture in picture with fullscreen mode * fix(ios): fix syntax error * fix(android): fix Fragment managed code * refactor(android): remove redundant override lifecycle * fix(js): add PIP type definition for codegen * fix(android): fix syntax * chore(android): fix lint error * fix(ios): fix enter background handler * refactor(ios): remove redundant code * fix(ios): fix applicationDidEnterBackground for PIP * fix(android): fix onPictureInPictureStatusChanged * fix(ios): fix RCTPictureInPicture * refactor(android): Ignore exception for some device ignore pip checker - some device ignore PIP availability check, so we need to handle exception to prevent crash * fix(android): add hideWithoutPlayer fn into Kotlin ver * refactor(android): remove redundant code * fix(android): fix pip ratio to be calculated with correct ratio value * fix(android): fix crash issue when unmounting in PIP mode * fix(android): fix lint error * Update android/src/main/java/com/brentvatne/react/VideoManagerModule.kt * fix(android): fix lint error * fix(ios): fix lint error * fix(ios): fix lint error * feat(expo): add android picture in picture config within expo plugin * fix: Replace Fragment with androidx.activity - remove code that uses Fragment, which is a tricky implementation * fix: fix lint error * fix(android): disable auto enter when player released * fix(android): fix event handler to check based on Activity it's bound to --------- Co-authored-by: jonghun <jonghun@toss.im> Co-authored-by: Olivier Bouillet <62574056+freeboub@users.noreply.github.com>
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private var _isPictureInPictureActive: Bool {
return _pipController?.isPictureInPictureActive ?? false
}
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init(
_ onPictureInPictureEnter: (() -> Void)? = nil,
_ onPictureInPictureExit: (() -> Void)? = nil,
_ onRestoreUserInterfaceForPictureInPictureStop: (() -> Void)? = nil
) {
_onPictureInPictureEnter = onPictureInPictureEnter
_onPictureInPictureExit = onPictureInPictureExit
_onRestoreUserInterfaceForPictureInPictureStop = onRestoreUserInterfaceForPictureInPictureStop
}
func pictureInPictureControllerDidStartPictureInPicture(_: AVPictureInPictureController) {
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guard let _onPictureInPictureEnter else { return }
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_onPictureInPictureEnter()
}
func pictureInPictureControllerDidStopPictureInPicture(_: AVPictureInPictureController) {
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guard let _onPictureInPictureExit else { return }
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_onPictureInPictureExit()
}
func pictureInPictureController(
_: AVPictureInPictureController,
restoreUserInterfaceForPictureInPictureStopWithCompletionHandler completionHandler: @escaping (Bool) -> Void
) {
guard let _onRestoreUserInterfaceForPictureInPictureStop else { return }
_onRestoreUserInterfaceForPictureInPictureStop()
_restoreUserInterfaceForPIPStopCompletionHandler = completionHandler
}
func setRestoreUserInterfaceForPIPStopCompletionHandler(_ restore: Bool) {
guard let _restoreUserInterfaceForPIPStopCompletionHandler else { return }
_restoreUserInterfaceForPIPStopCompletionHandler(restore)
self._restoreUserInterfaceForPIPStopCompletionHandler = nil
}
func setupPipController(_ playerLayer: AVPlayerLayer?) {
guard let playerLayer else { return }
if !AVPictureInPictureController.isPictureInPictureSupported() { return }
// Create new controller passing reference to the AVPlayerLayer
_pipController = AVPictureInPictureController(playerLayer: playerLayer)
if #available(iOS 14.2, *) {
_pipController?.canStartPictureInPictureAutomaticallyFromInline = true
}
_pipController?.delegate = self
}
func deinitPipController() {
_pipController = nil
}
feat: implement enterPictureInPictureOnLeave prop for both platform (Android, iOS) (#3385) * docs: enable Android PIP * chore: change comments * feat(android): implement Android PictureInPicture * refactor: minor refactor code and apply lint * fix: rewrite pip action intent code for Android14 * fix: remove redundant codes * feat: add isInPictureInPicture flag for lifecycle handling - activity provide helper method for same purpose, but this flag makes code simple * feat: add pipFullscreenPlayerView for makes PIP include video only * fix: add manifest value checker for prevent crash * docs: add pictureInPicture prop's Android guide * fix: sync controller visibility * refactor: refining variable name * fix: check multi window mode when host pause - some OS version call onPause on multi-window mode * fix: handling when onStop is called while in multi-window mode * refactor: enhance PIP util codes * fix: fix FullscreenPlayerView constructor * refactor: add enterPictureInPictureOnLeave prop and pip methods - remove pictureInPicture boolean prop - add enterPictureInPictureOnLeave boolean prop - add enterPictureInPicture method - add exitPictureInPicture method * fix: fix lint error * fix: prevent audio play in background without playInBackground prop * fix: fix onDetachedFromWindow * docs: update docs for pip * fix(android): sync pip controller with external controller state - for media session * fix(ios): fix pip active fn variable reference * refactor(ios): refactor code * refactor(android): refactor codes * fix(android): fix lint error * refactor(android): refactor android pip logics * fix(android): fix flickering issue when stop picture in picture * fix(android): fix import * fix(android): fix picture in picture with fullscreen mode * fix(ios): fix syntax error * fix(android): fix Fragment managed code * refactor(android): remove redundant override lifecycle * fix(js): add PIP type definition for codegen * fix(android): fix syntax * chore(android): fix lint error * fix(ios): fix enter background handler * refactor(ios): remove redundant code * fix(ios): fix applicationDidEnterBackground for PIP * fix(android): fix onPictureInPictureStatusChanged * fix(ios): fix RCTPictureInPicture * refactor(android): Ignore exception for some device ignore pip checker - some device ignore PIP availability check, so we need to handle exception to prevent crash * fix(android): add hideWithoutPlayer fn into Kotlin ver * refactor(android): remove redundant code * fix(android): fix pip ratio to be calculated with correct ratio value * fix(android): fix crash issue when unmounting in PIP mode * fix(android): fix lint error * Update android/src/main/java/com/brentvatne/react/VideoManagerModule.kt * fix(android): fix lint error * fix(ios): fix lint error * fix(ios): fix lint error * feat(expo): add android picture in picture config within expo plugin * fix: Replace Fragment with androidx.activity - remove code that uses Fragment, which is a tricky implementation * fix: fix lint error * fix(android): disable auto enter when player released * fix(android): fix event handler to check based on Activity it's bound to --------- Co-authored-by: jonghun <jonghun@toss.im> Co-authored-by: Olivier Bouillet <62574056+freeboub@users.noreply.github.com>
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func enterPictureInPicture() {
guard let _pipController else { return }
if !_isPictureInPictureActive {
_pipController.startPictureInPicture()
}
feat: implement enterPictureInPictureOnLeave prop for both platform (Android, iOS) (#3385) * docs: enable Android PIP * chore: change comments * feat(android): implement Android PictureInPicture * refactor: minor refactor code and apply lint * fix: rewrite pip action intent code for Android14 * fix: remove redundant codes * feat: add isInPictureInPicture flag for lifecycle handling - activity provide helper method for same purpose, but this flag makes code simple * feat: add pipFullscreenPlayerView for makes PIP include video only * fix: add manifest value checker for prevent crash * docs: add pictureInPicture prop's Android guide * fix: sync controller visibility * refactor: refining variable name * fix: check multi window mode when host pause - some OS version call onPause on multi-window mode * fix: handling when onStop is called while in multi-window mode * refactor: enhance PIP util codes * fix: fix FullscreenPlayerView constructor * refactor: add enterPictureInPictureOnLeave prop and pip methods - remove pictureInPicture boolean prop - add enterPictureInPictureOnLeave boolean prop - add enterPictureInPicture method - add exitPictureInPicture method * fix: fix lint error * fix: prevent audio play in background without playInBackground prop * fix: fix onDetachedFromWindow * docs: update docs for pip * fix(android): sync pip controller with external controller state - for media session * fix(ios): fix pip active fn variable reference * refactor(ios): refactor code * refactor(android): refactor codes * fix(android): fix lint error * refactor(android): refactor android pip logics * fix(android): fix flickering issue when stop picture in picture * fix(android): fix import * fix(android): fix picture in picture with fullscreen mode * fix(ios): fix syntax error * fix(android): fix Fragment managed code * refactor(android): remove redundant override lifecycle * fix(js): add PIP type definition for codegen * fix(android): fix syntax * chore(android): fix lint error * fix(ios): fix enter background handler * refactor(ios): remove redundant code * fix(ios): fix applicationDidEnterBackground for PIP * fix(android): fix onPictureInPictureStatusChanged * fix(ios): fix RCTPictureInPicture * refactor(android): Ignore exception for some device ignore pip checker - some device ignore PIP availability check, so we need to handle exception to prevent crash * fix(android): add hideWithoutPlayer fn into Kotlin ver * refactor(android): remove redundant code * fix(android): fix pip ratio to be calculated with correct ratio value * fix(android): fix crash issue when unmounting in PIP mode * fix(android): fix lint error * Update android/src/main/java/com/brentvatne/react/VideoManagerModule.kt * fix(android): fix lint error * fix(ios): fix lint error * fix(ios): fix lint error * feat(expo): add android picture in picture config within expo plugin * fix: Replace Fragment with androidx.activity - remove code that uses Fragment, which is a tricky implementation * fix: fix lint error * fix(android): disable auto enter when player released * fix(android): fix event handler to check based on Activity it's bound to --------- Co-authored-by: jonghun <jonghun@toss.im> Co-authored-by: Olivier Bouillet <62574056+freeboub@users.noreply.github.com>
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}
feat: implement enterPictureInPictureOnLeave prop for both platform (Android, iOS) (#3385) * docs: enable Android PIP * chore: change comments * feat(android): implement Android PictureInPicture * refactor: minor refactor code and apply lint * fix: rewrite pip action intent code for Android14 * fix: remove redundant codes * feat: add isInPictureInPicture flag for lifecycle handling - activity provide helper method for same purpose, but this flag makes code simple * feat: add pipFullscreenPlayerView for makes PIP include video only * fix: add manifest value checker for prevent crash * docs: add pictureInPicture prop's Android guide * fix: sync controller visibility * refactor: refining variable name * fix: check multi window mode when host pause - some OS version call onPause on multi-window mode * fix: handling when onStop is called while in multi-window mode * refactor: enhance PIP util codes * fix: fix FullscreenPlayerView constructor * refactor: add enterPictureInPictureOnLeave prop and pip methods - remove pictureInPicture boolean prop - add enterPictureInPictureOnLeave boolean prop - add enterPictureInPicture method - add exitPictureInPicture method * fix: fix lint error * fix: prevent audio play in background without playInBackground prop * fix: fix onDetachedFromWindow * docs: update docs for pip * fix(android): sync pip controller with external controller state - for media session * fix(ios): fix pip active fn variable reference * refactor(ios): refactor code * refactor(android): refactor codes * fix(android): fix lint error * refactor(android): refactor android pip logics * fix(android): fix flickering issue when stop picture in picture * fix(android): fix import * fix(android): fix picture in picture with fullscreen mode * fix(ios): fix syntax error * fix(android): fix Fragment managed code * refactor(android): remove redundant override lifecycle * fix(js): add PIP type definition for codegen * fix(android): fix syntax * chore(android): fix lint error * fix(ios): fix enter background handler * refactor(ios): remove redundant code * fix(ios): fix applicationDidEnterBackground for PIP * fix(android): fix onPictureInPictureStatusChanged * fix(ios): fix RCTPictureInPicture * refactor(android): Ignore exception for some device ignore pip checker - some device ignore PIP availability check, so we need to handle exception to prevent crash * fix(android): add hideWithoutPlayer fn into Kotlin ver * refactor(android): remove redundant code * fix(android): fix pip ratio to be calculated with correct ratio value * fix(android): fix crash issue when unmounting in PIP mode * fix(android): fix lint error * Update android/src/main/java/com/brentvatne/react/VideoManagerModule.kt * fix(android): fix lint error * fix(ios): fix lint error * fix(ios): fix lint error * feat(expo): add android picture in picture config within expo plugin * fix: Replace Fragment with androidx.activity - remove code that uses Fragment, which is a tricky implementation * fix: fix lint error * fix(android): disable auto enter when player released * fix(android): fix event handler to check based on Activity it's bound to --------- Co-authored-by: jonghun <jonghun@toss.im> Co-authored-by: Olivier Bouillet <62574056+freeboub@users.noreply.github.com>
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func exitPictureInPicture() {
guard let _pipController else { return }
feat: implement enterPictureInPictureOnLeave prop for both platform (Android, iOS) (#3385) * docs: enable Android PIP * chore: change comments * feat(android): implement Android PictureInPicture * refactor: minor refactor code and apply lint * fix: rewrite pip action intent code for Android14 * fix: remove redundant codes * feat: add isInPictureInPicture flag for lifecycle handling - activity provide helper method for same purpose, but this flag makes code simple * feat: add pipFullscreenPlayerView for makes PIP include video only * fix: add manifest value checker for prevent crash * docs: add pictureInPicture prop's Android guide * fix: sync controller visibility * refactor: refining variable name * fix: check multi window mode when host pause - some OS version call onPause on multi-window mode * fix: handling when onStop is called while in multi-window mode * refactor: enhance PIP util codes * fix: fix FullscreenPlayerView constructor * refactor: add enterPictureInPictureOnLeave prop and pip methods - remove pictureInPicture boolean prop - add enterPictureInPictureOnLeave boolean prop - add enterPictureInPicture method - add exitPictureInPicture method * fix: fix lint error * fix: prevent audio play in background without playInBackground prop * fix: fix onDetachedFromWindow * docs: update docs for pip * fix(android): sync pip controller with external controller state - for media session * fix(ios): fix pip active fn variable reference * refactor(ios): refactor code * refactor(android): refactor codes * fix(android): fix lint error * refactor(android): refactor android pip logics * fix(android): fix flickering issue when stop picture in picture * fix(android): fix import * fix(android): fix picture in picture with fullscreen mode * fix(ios): fix syntax error * fix(android): fix Fragment managed code * refactor(android): remove redundant override lifecycle * fix(js): add PIP type definition for codegen * fix(android): fix syntax * chore(android): fix lint error * fix(ios): fix enter background handler * refactor(ios): remove redundant code * fix(ios): fix applicationDidEnterBackground for PIP * fix(android): fix onPictureInPictureStatusChanged * fix(ios): fix RCTPictureInPicture * refactor(android): Ignore exception for some device ignore pip checker - some device ignore PIP availability check, so we need to handle exception to prevent crash * fix(android): add hideWithoutPlayer fn into Kotlin ver * refactor(android): remove redundant code * fix(android): fix pip ratio to be calculated with correct ratio value * fix(android): fix crash issue when unmounting in PIP mode * fix(android): fix lint error * Update android/src/main/java/com/brentvatne/react/VideoManagerModule.kt * fix(android): fix lint error * fix(ios): fix lint error * fix(ios): fix lint error * feat(expo): add android picture in picture config within expo plugin * fix: Replace Fragment with androidx.activity - remove code that uses Fragment, which is a tricky implementation * fix: fix lint error * fix(android): disable auto enter when player released * fix(android): fix event handler to check based on Activity it's bound to --------- Co-authored-by: jonghun <jonghun@toss.im> Co-authored-by: Olivier Bouillet <62574056+freeboub@users.noreply.github.com>
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if _isPictureInPictureActive {
let state = UIApplication.shared.applicationState
if state == .background || state == .inactive {
deinitPipController()
_onPictureInPictureExit?()
_onRestoreUserInterfaceForPictureInPictureStop?()
} else {
_pipController.stopPictureInPicture()
}
}
}
}
#endif