177 lines
4.6 KiB
TypeScript
177 lines
4.6 KiB
TypeScript
import { useIsFocused } from "@react-navigation/native";
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import React, { useCallback, useRef, useState } from "react";
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import { Button, StyleSheet, Text, View } from "react-native";
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import {
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Camera,
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CameraRuntimeError,
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Orientation,
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PhotoFile,
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VideoFile,
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useCameraDevice,
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useCameraFormat,
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useCameraPermission,
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} from "react-native-vision-camera";
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import { RecordingButton } from "./capture-button";
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import { useIsForeground } from "./is-foreground";
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export default function CameraScreen({
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route,
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navigation,
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}): React.ReactElement {
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// TODO: #73 Does this need to be passed to Camera component?
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// eslint-disable-next-line no-unused-vars, @typescript-eslint/no-unused-vars
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const { gameType, tableSize, tags, location } = route.params;
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// LOG for params -- Remove when no longer needed
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// Note: camelCased value being passed, change on record.tsx if you want a different value format
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console.log(gameType, tableSize, tags, location);
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const camera = useRef<Camera>(null);
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const { hasPermission, requestPermission } = useCameraPermission();
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const [isCameraInitialized, setIsCameraInitialized] =
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useState<boolean>(false);
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const isForeground = useIsForeground();
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const isFocused = useIsFocused();
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const isActive = isForeground && isFocused;
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const onError = useCallback((error: CameraRuntimeError) => {
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console.error(error);
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}, []);
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const onInitialized = useCallback(() => {
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console.log("Camera initialized!");
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setIsCameraInitialized(true);
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}, []);
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const onMediaCaptured = useCallback((media: PhotoFile | VideoFile) => {
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console.log(`Media captured! ${JSON.stringify(media)}`);
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}, []);
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const onVideoChunkReady = useCallback((event) => {
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console.log(`Chunk ready in react-native`, event.nativeEvent);
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}, []);
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if (!hasPermission) {
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requestPermission();
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// Error handling in case they refuse to give permission
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}
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const device = useCameraDevice("back");
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const format = useCameraFormat(device, [
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{ videoResolution: { width: 3048, height: 2160 } },
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{ fps: 60 },
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]); // this sets as a target
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//Orientation detection
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const [orientation, setOrientation] = useState<Orientation>("portrait");
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const toggleOrientation = () => {
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setOrientation(
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(currentOrientation) =>
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currentOrientation === "landscape-left" ? "portrait" : "landscape-left", // Can adjust this and the type to match what we want
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);
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};
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// Replace with error handling
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if (device === null) {
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console.log(device);
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return (
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<Text>
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Camera not available. Does user have permissions: {hasPermission}
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</Text>
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);
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}
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return (
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hasPermission && (
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<View style={styles.container}>
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<Camera
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ref={camera}
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style={StyleSheet.absoluteFill}
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device={device}
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format={format}
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onInitialized={onInitialized}
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onError={onError}
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onVideoChunkReady={onVideoChunkReady}
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video={true}
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orientation={orientation} // TODO: #60
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isActive={isActive}
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/>
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<View
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style={
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orientation === "portrait"
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? styles.goBackPortrait
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: styles.goBackLandscape
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}
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>
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<Button title="Go back" onPress={() => navigation.goBack()} />
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</View>
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<RecordingButton
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style={[
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styles.captureButton,
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orientation === "portrait" ? styles.portrait : styles.landscape,
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]}
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camera={camera}
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onMediaCaptured={onMediaCaptured}
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enabled={isCameraInitialized}
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/>
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<View
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style={[
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styles.button,
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orientation === "portrait"
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? styles.togglePortrait
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: styles.toggleLandscape,
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]}
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>
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<Button
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title="Toggle Orientation"
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onPress={toggleOrientation}
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color="#841584"
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accessibilityLabel="Toggle camera orientation"
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/>
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</View>
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</View>
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)
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);
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}
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const styles = StyleSheet.create({
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container: {
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flex: 1,
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backgroundColor: "black",
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},
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captureButton: {
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position: "absolute",
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alignSelf: "center",
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},
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button: {
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position: "absolute",
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alignSelf: "center",
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},
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togglePortrait: {
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bottom: 110, // needs refined
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},
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toggleLandscape: {
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transform: [{ rotate: "90deg" }],
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bottom: "43%", // Should come from SafeAreaProvider, hardcoded right now, should roughly appear above the button
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left: 50, // needs refined
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},
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portrait: {
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bottom: 20, // needs refined
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},
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landscape: {
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bottom: "40%", // Should come from SafeAreaProvider
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left: 20, // needs refined
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},
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goBackPortrait: {
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position: "absolute",
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top: 20, // or wherever you want the button to be positioned in portrait
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left: 20, // or wherever you want the button to be positioned in portrait
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},
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goBackLandscape: {
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position: "absolute",
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top: 40,
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right: 20,
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transform: [{ rotate: "90deg" }],
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},
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});
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