Add Pocketing Intention Info #58
@ -1573,6 +1573,15 @@ export enum PocketEnum {
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Side = "SIDE",
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}
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export enum PocketIdentifier {
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BottomLeft = "BOTTOM_LEFT",
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BottomRight = "BOTTOM_RIGHT",
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BottomSide = "BOTTOM_SIDE",
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TopLeft = "TOP_LEFT",
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TopRight = "TOP_RIGHT",
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TopSide = "TOP_SIDE",
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}
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export type PocketPointsGql = {
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__typename?: "PocketPointsGQL";
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bottomLeft: IntPoint2D;
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@ -1594,6 +1603,13 @@ export type PocketingIntentionFeaturesGql = {
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targetPocketDistance?: Maybe<Scalars["Float"]["output"]>;
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};
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export type PocketingIntentionInfoGql = {
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__typename?: "PocketingIntentionInfoGQL";
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ballId: Scalars["Int"]["output"];
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pathMetadataIndex: Scalars["Int"]["output"];
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pocketId: PocketIdentifier;
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};
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export type ProcessingFailedErr = {
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__typename?: "ProcessingFailedErr";
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processing: VideoProcessingGql;
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@ -1756,6 +1772,7 @@ export type ShotGql = {
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falsePositiveScore?: Maybe<Scalars["Float"]["output"]>;
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id: Scalars["Int"]["output"];
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pocketingIntentionFeatures?: Maybe<PocketingIntentionFeaturesGql>;
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pocketingIntentionInfo?: Maybe<PocketingIntentionInfoGql>;
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serializedShotPaths?: Maybe<SerializedShotPathsGql>;
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startFrame: Scalars["Int"]["output"];
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updatedAt?: Maybe<Scalars["DateTime"]["output"]>;
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@ -242,6 +242,7 @@ type ShotGQL {
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updatedAt: DateTime
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cueObjectFeatures: CueObjectFeaturesGQL
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pocketingIntentionFeatures: PocketingIntentionFeaturesGQL
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pocketingIntentionInfo: PocketingIntentionInfoGQL
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bankFeatures: BankFeaturesGQL
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serializedShotPaths: SerializedShotPathsGQL
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user: UserGQL
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@ -268,6 +269,21 @@ type PocketingIntentionFeaturesGQL {
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backcut: Boolean
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}
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type PocketingIntentionInfoGQL {
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ballId: Int!
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pocketId: PocketIdentifier!
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pathMetadataIndex: Int!
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}
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enum PocketIdentifier {
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TOP_LEFT
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TOP_SIDE
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TOP_RIGHT
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BOTTOM_LEFT
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BOTTOM_SIDE
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BOTTOM_RIGHT
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}
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type BankFeaturesGQL {
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wallsHit: [WallTypeEnum!]!
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bankAngle: Float!
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