Tweaks for Debugging #32
@ -1179,6 +1179,17 @@ export type PocketingIntentionFeaturesGql = {
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targetPocketDistance?: Maybe<Scalars["Float"]["output"]>;
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};
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export enum ProcessingStatusEnum {
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Created = "CREATED",
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Failed = "FAILED",
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Queued = "QUEUED",
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ReextractingFeatures = "REEXTRACTING_FEATURES",
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Running = "RUNNING",
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Started = "STARTED",
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Succeeded = "SUCCEEDED",
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Suspended = "SUSPENDED",
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}
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export type Query = {
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__typename?: "Query";
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getAggregatedShotMetrics: Array<AggregateResultGql>;
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@ -1448,6 +1459,7 @@ export type VideoProcessingErrorGql = {
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export type VideoProcessingGql = {
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__typename?: "VideoProcessingGQL";
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errors: Array<VideoProcessingErrorGql>;
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status: ProcessingStatusEnum;
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};
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export type VideoResolution = {
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@ -353,6 +353,7 @@ type IntPoint2D {
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type VideoProcessingGQL {
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errors: [VideoProcessingErrorGQL!]!
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status: ProcessingStatusEnum!
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}
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type VideoProcessingErrorGQL {
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@ -361,6 +362,17 @@ type VideoProcessingErrorGQL {
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endSegmentIndex: Int
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}
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enum ProcessingStatusEnum {
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STARTED
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FAILED
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SUCCEEDED
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SUSPENDED
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CREATED
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QUEUED
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RUNNING
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REEXTRACTING_FEATURES
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}
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input GetShotsPagination {
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createdAfter: CreatedAfter!
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startFrameAfter: Int!
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