Restructure protobuf/add annotations #10
@ -13,19 +13,29 @@ _sym_db = _symbol_database.Default()
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DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\nshot.proto\x12\x0fserialized_shot\",\n\x05Point\x12\t\n\x01x\x18\x01 \x01(\x02\x12\t\n\x01y\x18\x02 \x01(\x02\x12\r\n\x05\x63ount\x18\x03 \x01(\x05\"i\n\x04Path\x12\x13\n\x0bstart_frame\x18\x01 \x01(\x05\x12\x11\n\tend_frame\x18\x02 \x01(\x05\x12\x11\n\tis_static\x18\x03 \x01(\x08\x12&\n\x06points\x18\x04 \x03(\x0b\x32\x16.serialized_shot.Point\"J\n\tBallPaths\x12\x17\n\x0f\x62\x61ll_identifier\x18\x01 \x01(\x05\x12$\n\x05paths\x18\x02 \x03(\x0b\x32\x15.serialized_shot.Path\"^\n\x04Shot\x12\x13\n\x0bstart_frame\x18\x01 \x01(\x05\x12\x11\n\tend_frame\x18\x02 \x01(\x05\x12.\n\nball_paths\x18\x03 \x03(\x0b\x32\x1a.serialized_shot.BallPathsb\x06proto3')
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DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\nshot.proto\x12\x0fserialized_shot\"?\n\x03\x42ox\x12\x0c\n\x04left\x18\x01 \x01(\x02\x12\x0b\n\x03top\x18\x02 \x01(\x02\x12\r\n\x05width\x18\x03 \x01(\x02\x12\x0e\n\x06height\x18\x04 \x01(\x02\"\x1d\n\x05Point\x12\t\n\x01x\x18\x01 \x01(\x02\x12\t\n\x01y\x18\x02 \x01(\x02\"\x7f\n\rBallDetection\x12.\n\x0eplane_position\x18\x01 \x01(\x0b\x32\x16.serialized_shot.Point\x12(\n\nannotation\x18\x02 \x01(\x0b\x32\x14.serialized_shot.Box\x12\x14\n\x0cinterpolated\x18\x03 \x01(\x08\"T\n\x10RLEBallDetection\x12\x31\n\tdetection\x18\x01 \x01(\x0b\x32\x1e.serialized_shot.BallDetection\x12\r\n\x05\x63ount\x18\x02 \x01(\r\"L\n\x13RLEDetectionHistory\x12\x35\n\ndetections\x18\x01 \x03(\x0b\x32!.serialized_shot.RLEBallDetection\"F\n\x10\x44\x65tectionHistory\x12\x32\n\ndetections\x18\x01 \x03(\x0b\x32\x1e.serialized_shot.BallDetection\"\xe6\x01\n\x04Path\x12\x13\n\x0bstart_frame\x18\x01 \x01(\r\x12\x11\n\tend_frame\x18\x02 \x01(\r\x12\x37\n\ndetections\x18\x03 \x01(\x0b\x32!.serialized_shot.DetectionHistoryH\x00\x12>\n\x0erle_detections\x18\x04 \x01(\x0b\x32$.serialized_shot.RLEDetectionHistoryH\x00\x12\x15\n\x0bnot_present\x18\x05 \x01(\x08H\x00\x12\x11\n\tis_static\x18\x06 \x01(\x08\x42\x13\n\x11\x64\x65tection_history\"R\n\x11IdentifierHistory\x12\x17\n\x0f\x62\x61ll_identifier\x18\x01 \x01(\r\x12$\n\x05paths\x18\x02 \x03(\x0b\x32\x15.serialized_shot.Path\"H\n\x04Shot\x12@\n\x14identifier_histories\x18\x03 \x03(\x0b\x32\".serialized_shot.IdentifierHistoryb\x06proto3')
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_globals = globals()
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_builder.BuildMessageAndEnumDescriptors(DESCRIPTOR, _globals)
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_builder.BuildTopDescriptorsAndMessages(DESCRIPTOR, 'shot_pb2', _globals)
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if _descriptor._USE_C_DESCRIPTORS == False:
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DESCRIPTOR._options = None
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_globals['_POINT']._serialized_start=31
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_globals['_POINT']._serialized_end=75
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_globals['_PATH']._serialized_start=77
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_globals['_PATH']._serialized_end=182
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_globals['_BALLPATHS']._serialized_start=184
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_globals['_BALLPATHS']._serialized_end=258
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_globals['_SHOT']._serialized_start=260
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_globals['_SHOT']._serialized_end=354
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_globals['_BOX']._serialized_start=31
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_globals['_BOX']._serialized_end=94
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_globals['_POINT']._serialized_start=96
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_globals['_POINT']._serialized_end=125
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_globals['_BALLDETECTION']._serialized_start=127
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_globals['_BALLDETECTION']._serialized_end=254
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_globals['_RLEBALLDETECTION']._serialized_start=256
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_globals['_RLEBALLDETECTION']._serialized_end=340
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_globals['_RLEDETECTIONHISTORY']._serialized_start=342
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_globals['_RLEDETECTIONHISTORY']._serialized_end=418
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_globals['_DETECTIONHISTORY']._serialized_start=420
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_globals['_DETECTIONHISTORY']._serialized_end=490
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_globals['_PATH']._serialized_start=493
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_globals['_PATH']._serialized_end=723
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_globals['_IDENTIFIERHISTORY']._serialized_start=725
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_globals['_IDENTIFIERHISTORY']._serialized_end=807
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_globals['_SHOT']._serialized_start=809
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_globals['_SHOT']._serialized_end=881
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# @@protoc_insertion_point(module_scope)
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@ -5,29 +5,73 @@ from typing import ClassVar as _ClassVar, Iterable as _Iterable, Mapping as _Map
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DESCRIPTOR: _descriptor.FileDescriptor
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class Box(_message.Message):
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__slots__ = ["left", "top", "width", "height"]
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LEFT_FIELD_NUMBER: _ClassVar[int]
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TOP_FIELD_NUMBER: _ClassVar[int]
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WIDTH_FIELD_NUMBER: _ClassVar[int]
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HEIGHT_FIELD_NUMBER: _ClassVar[int]
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left: float
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top: float
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width: float
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height: float
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def __init__(self, left: _Optional[float] = ..., top: _Optional[float] = ..., width: _Optional[float] = ..., height: _Optional[float] = ...) -> None: ...
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class Point(_message.Message):
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__slots__ = ["x", "y", "count"]
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__slots__ = ["x", "y"]
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X_FIELD_NUMBER: _ClassVar[int]
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Y_FIELD_NUMBER: _ClassVar[int]
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COUNT_FIELD_NUMBER: _ClassVar[int]
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x: float
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y: float
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def __init__(self, x: _Optional[float] = ..., y: _Optional[float] = ...) -> None: ...
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class BallDetection(_message.Message):
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__slots__ = ["plane_position", "annotation", "interpolated"]
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PLANE_POSITION_FIELD_NUMBER: _ClassVar[int]
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ANNOTATION_FIELD_NUMBER: _ClassVar[int]
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INTERPOLATED_FIELD_NUMBER: _ClassVar[int]
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plane_position: Point
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annotation: Box
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interpolated: bool
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def __init__(self, plane_position: _Optional[_Union[Point, _Mapping]] = ..., annotation: _Optional[_Union[Box, _Mapping]] = ..., interpolated: bool = ...) -> None: ...
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class RLEBallDetection(_message.Message):
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__slots__ = ["detection", "count"]
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DETECTION_FIELD_NUMBER: _ClassVar[int]
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COUNT_FIELD_NUMBER: _ClassVar[int]
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detection: BallDetection
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count: int
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def __init__(self, x: _Optional[float] = ..., y: _Optional[float] = ..., count: _Optional[int] = ...) -> None: ...
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def __init__(self, detection: _Optional[_Union[BallDetection, _Mapping]] = ..., count: _Optional[int] = ...) -> None: ...
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class RLEDetectionHistory(_message.Message):
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__slots__ = ["detections"]
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DETECTIONS_FIELD_NUMBER: _ClassVar[int]
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detections: _containers.RepeatedCompositeFieldContainer[RLEBallDetection]
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def __init__(self, detections: _Optional[_Iterable[_Union[RLEBallDetection, _Mapping]]] = ...) -> None: ...
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class DetectionHistory(_message.Message):
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__slots__ = ["detections"]
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DETECTIONS_FIELD_NUMBER: _ClassVar[int]
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detections: _containers.RepeatedCompositeFieldContainer[BallDetection]
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def __init__(self, detections: _Optional[_Iterable[_Union[BallDetection, _Mapping]]] = ...) -> None: ...
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class Path(_message.Message):
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__slots__ = ["start_frame", "end_frame", "is_static", "points"]
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__slots__ = ["start_frame", "end_frame", "detections", "rle_detections", "not_present", "is_static"]
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START_FRAME_FIELD_NUMBER: _ClassVar[int]
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END_FRAME_FIELD_NUMBER: _ClassVar[int]
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DETECTIONS_FIELD_NUMBER: _ClassVar[int]
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RLE_DETECTIONS_FIELD_NUMBER: _ClassVar[int]
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NOT_PRESENT_FIELD_NUMBER: _ClassVar[int]
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IS_STATIC_FIELD_NUMBER: _ClassVar[int]
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POINTS_FIELD_NUMBER: _ClassVar[int]
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start_frame: int
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end_frame: int
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detections: DetectionHistory
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rle_detections: RLEDetectionHistory
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not_present: bool
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is_static: bool
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points: _containers.RepeatedCompositeFieldContainer[Point]
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def __init__(self, start_frame: _Optional[int] = ..., end_frame: _Optional[int] = ..., is_static: bool = ..., points: _Optional[_Iterable[_Union[Point, _Mapping]]] = ...) -> None: ...
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def __init__(self, start_frame: _Optional[int] = ..., end_frame: _Optional[int] = ..., detections: _Optional[_Union[DetectionHistory, _Mapping]] = ..., rle_detections: _Optional[_Union[RLEDetectionHistory, _Mapping]] = ..., not_present: bool = ..., is_static: bool = ...) -> None: ...
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class BallPaths(_message.Message):
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class IdentifierHistory(_message.Message):
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__slots__ = ["ball_identifier", "paths"]
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BALL_IDENTIFIER_FIELD_NUMBER: _ClassVar[int]
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PATHS_FIELD_NUMBER: _ClassVar[int]
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@ -36,11 +80,7 @@ class BallPaths(_message.Message):
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def __init__(self, ball_identifier: _Optional[int] = ..., paths: _Optional[_Iterable[_Union[Path, _Mapping]]] = ...) -> None: ...
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class Shot(_message.Message):
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__slots__ = ["start_frame", "end_frame", "ball_paths"]
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START_FRAME_FIELD_NUMBER: _ClassVar[int]
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END_FRAME_FIELD_NUMBER: _ClassVar[int]
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BALL_PATHS_FIELD_NUMBER: _ClassVar[int]
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start_frame: int
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end_frame: int
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ball_paths: _containers.RepeatedCompositeFieldContainer[BallPaths]
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def __init__(self, start_frame: _Optional[int] = ..., end_frame: _Optional[int] = ..., ball_paths: _Optional[_Iterable[_Union[BallPaths, _Mapping]]] = ...) -> None: ...
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__slots__ = ["identifier_histories"]
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IDENTIFIER_HISTORIES_FIELD_NUMBER: _ClassVar[int]
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identifier_histories: _containers.RepeatedCompositeFieldContainer[IdentifierHistory]
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def __init__(self, identifier_histories: _Optional[_Iterable[_Union[IdentifierHistory, _Mapping]]] = ...) -> None: ...
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@ -2,26 +2,53 @@ syntax = "proto3";
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package serialized_shot;
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message Box {
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float left = 1;
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float top = 2;
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float width = 3;
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float height = 4;
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}
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message Point {
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float x = 1;
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float y = 2;
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int32 count = 3;
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}
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message BallDetection {
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Point plane_position = 1;
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Box annotation = 2;
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bool interpolated = 3;
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}
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message RLEBallDetection {
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BallDetection detection = 1;
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uint32 count = 2;
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}
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message RLEDetectionHistory {
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repeated RLEBallDetection detections = 1;
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}
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message DetectionHistory {
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repeated BallDetection detections = 1;
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}
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message Path {
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int32 start_frame = 1;
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int32 end_frame = 2;
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bool is_static = 3;
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repeated Point points = 4;
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uint32 start_frame = 1;
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uint32 end_frame = 2;
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oneof detection_history {
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DetectionHistory detections = 3;
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RLEDetectionHistory rle_detections = 4;
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bool not_present = 5;
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}
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bool is_static = 6;
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}
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message BallPaths {
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int32 ball_identifier = 1;
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message IdentifierHistory {
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uint32 ball_identifier = 1;
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repeated Path paths = 2;
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}
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message Shot {
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int32 start_frame = 1;
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int32 end_frame = 2;
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repeated BallPaths ball_paths = 3;
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repeated IdentifierHistory identifier_histories = 3;
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}
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@ -1,7 +1,95 @@
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export interface Box {
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left?: number;
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top?: number;
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width?: number;
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height?: number;
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}
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export function encodeBox(message: Box): Uint8Array {
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let bb = popByteBuffer();
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_encodeBox(message, bb);
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return toUint8Array(bb);
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}
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function _encodeBox(message: Box, bb: ByteBuffer): void {
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// optional float left = 1;
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let $left = message.left;
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if ($left !== undefined) {
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writeVarint32(bb, 13);
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writeFloat(bb, $left);
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}
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// optional float top = 2;
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let $top = message.top;
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if ($top !== undefined) {
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writeVarint32(bb, 21);
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writeFloat(bb, $top);
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}
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// optional float width = 3;
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let $width = message.width;
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if ($width !== undefined) {
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writeVarint32(bb, 29);
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writeFloat(bb, $width);
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}
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// optional float height = 4;
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let $height = message.height;
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if ($height !== undefined) {
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writeVarint32(bb, 37);
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writeFloat(bb, $height);
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}
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}
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export function decodeBox(binary: Uint8Array): Box {
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return _decodeBox(wrapByteBuffer(binary));
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}
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function _decodeBox(bb: ByteBuffer): Box {
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let message: Box = {} as any;
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end_of_message: while (!isAtEnd(bb)) {
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let tag = readVarint32(bb);
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switch (tag >>> 3) {
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case 0:
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break end_of_message;
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// optional float left = 1;
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case 1: {
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message.left = readFloat(bb);
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break;
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}
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// optional float top = 2;
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case 2: {
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message.top = readFloat(bb);
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break;
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}
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// optional float width = 3;
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case 3: {
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message.width = readFloat(bb);
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break;
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}
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// optional float height = 4;
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case 4: {
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message.height = readFloat(bb);
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break;
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}
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default:
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skipUnknownField(bb, tag & 7);
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}
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}
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return message;
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}
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export interface Point {
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x?: number;
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y?: number;
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count?: number;
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}
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export function encodePoint(message: Point): Uint8Array {
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@ -24,13 +112,6 @@ function _encodePoint(message: Point, bb: ByteBuffer): void {
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writeVarint32(bb, 21);
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writeFloat(bb, $y);
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}
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|
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// optional int32 count = 3;
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let $count = message.count;
|
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if ($count !== undefined) {
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writeVarint32(bb, 24);
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writeVarint64(bb, intToLong($count));
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}
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}
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export function decodePoint(binary: Uint8Array): Point {
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@ -59,9 +140,282 @@ function _decodePoint(bb: ByteBuffer): Point {
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break;
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}
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|
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// optional int32 count = 3;
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default:
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skipUnknownField(bb, tag & 7);
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}
|
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}
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|
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return message;
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}
|
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export interface BallDetection {
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plane_position?: Point;
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annotation?: Box;
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interpolated?: boolean;
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}
|
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|
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export function encodeBallDetection(message: BallDetection): Uint8Array {
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let bb = popByteBuffer();
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_encodeBallDetection(message, bb);
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return toUint8Array(bb);
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}
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function _encodeBallDetection(message: BallDetection, bb: ByteBuffer): void {
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||||
// optional Point plane_position = 1;
|
||||
let $plane_position = message.plane_position;
|
||||
if ($plane_position !== undefined) {
|
||||
writeVarint32(bb, 10);
|
||||
let nested = popByteBuffer();
|
||||
_encodePoint($plane_position, nested);
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||||
writeVarint32(bb, nested.limit);
|
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writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
|
||||
// optional Box annotation = 2;
|
||||
let $annotation = message.annotation;
|
||||
if ($annotation !== undefined) {
|
||||
writeVarint32(bb, 18);
|
||||
let nested = popByteBuffer();
|
||||
_encodeBox($annotation, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
|
||||
// optional bool interpolated = 3;
|
||||
let $interpolated = message.interpolated;
|
||||
if ($interpolated !== undefined) {
|
||||
writeVarint32(bb, 24);
|
||||
writeByte(bb, $interpolated ? 1 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
export function decodeBallDetection(binary: Uint8Array): BallDetection {
|
||||
return _decodeBallDetection(wrapByteBuffer(binary));
|
||||
}
|
||||
|
||||
function _decodeBallDetection(bb: ByteBuffer): BallDetection {
|
||||
let message: BallDetection = {} as any;
|
||||
|
||||
end_of_message: while (!isAtEnd(bb)) {
|
||||
let tag = readVarint32(bb);
|
||||
|
||||
switch (tag >>> 3) {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// optional Point plane_position = 1;
|
||||
case 1: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
message.plane_position = _decodePoint(bb);
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional Box annotation = 2;
|
||||
case 2: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
message.annotation = _decodeBox(bb);
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional bool interpolated = 3;
|
||||
case 3: {
|
||||
message.count = readVarint32(bb);
|
||||
message.interpolated = !!readByte(bb);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
skipUnknownField(bb, tag & 7);
|
||||
}
|
||||
}
|
||||
|
||||
return message;
|
||||
}
|
||||
|
||||
export interface RLEBallDetection {
|
||||
detection?: BallDetection;
|
||||
count?: number;
|
||||
}
|
||||
|
||||
export function encodeRLEBallDetection(message: RLEBallDetection): Uint8Array {
|
||||
let bb = popByteBuffer();
|
||||
_encodeRLEBallDetection(message, bb);
|
||||
return toUint8Array(bb);
|
||||
}
|
||||
|
||||
function _encodeRLEBallDetection(
|
||||
message: RLEBallDetection,
|
||||
bb: ByteBuffer,
|
||||
): void {
|
||||
// optional BallDetection detection = 1;
|
||||
let $detection = message.detection;
|
||||
if ($detection !== undefined) {
|
||||
writeVarint32(bb, 10);
|
||||
let nested = popByteBuffer();
|
||||
_encodeBallDetection($detection, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
|
||||
// optional uint32 count = 2;
|
||||
let $count = message.count;
|
||||
if ($count !== undefined) {
|
||||
writeVarint32(bb, 16);
|
||||
writeVarint32(bb, $count);
|
||||
}
|
||||
}
|
||||
|
||||
export function decodeRLEBallDetection(binary: Uint8Array): RLEBallDetection {
|
||||
return _decodeRLEBallDetection(wrapByteBuffer(binary));
|
||||
}
|
||||
|
||||
function _decodeRLEBallDetection(bb: ByteBuffer): RLEBallDetection {
|
||||
let message: RLEBallDetection = {} as any;
|
||||
|
||||
end_of_message: while (!isAtEnd(bb)) {
|
||||
let tag = readVarint32(bb);
|
||||
|
||||
switch (tag >>> 3) {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// optional BallDetection detection = 1;
|
||||
case 1: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
message.detection = _decodeBallDetection(bb);
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional uint32 count = 2;
|
||||
case 2: {
|
||||
message.count = readVarint32(bb) >>> 0;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
skipUnknownField(bb, tag & 7);
|
||||
}
|
||||
}
|
||||
|
||||
return message;
|
||||
}
|
||||
|
||||
export interface RLEDetectionHistory {
|
||||
detections?: RLEBallDetection[];
|
||||
}
|
||||
|
||||
export function encodeRLEDetectionHistory(
|
||||
message: RLEDetectionHistory,
|
||||
): Uint8Array {
|
||||
let bb = popByteBuffer();
|
||||
_encodeRLEDetectionHistory(message, bb);
|
||||
return toUint8Array(bb);
|
||||
}
|
||||
|
||||
function _encodeRLEDetectionHistory(
|
||||
message: RLEDetectionHistory,
|
||||
bb: ByteBuffer,
|
||||
): void {
|
||||
// repeated RLEBallDetection detections = 1;
|
||||
let array$detections = message.detections;
|
||||
if (array$detections !== undefined) {
|
||||
for (let value of array$detections) {
|
||||
writeVarint32(bb, 10);
|
||||
let nested = popByteBuffer();
|
||||
_encodeRLEBallDetection(value, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function decodeRLEDetectionHistory(
|
||||
binary: Uint8Array,
|
||||
): RLEDetectionHistory {
|
||||
return _decodeRLEDetectionHistory(wrapByteBuffer(binary));
|
||||
}
|
||||
|
||||
function _decodeRLEDetectionHistory(bb: ByteBuffer): RLEDetectionHistory {
|
||||
let message: RLEDetectionHistory = {} as any;
|
||||
|
||||
end_of_message: while (!isAtEnd(bb)) {
|
||||
let tag = readVarint32(bb);
|
||||
|
||||
switch (tag >>> 3) {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// repeated RLEBallDetection detections = 1;
|
||||
case 1: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
let values = message.detections || (message.detections = []);
|
||||
values.push(_decodeRLEBallDetection(bb));
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
skipUnknownField(bb, tag & 7);
|
||||
}
|
||||
}
|
||||
|
||||
return message;
|
||||
}
|
||||
|
||||
export interface DetectionHistory {
|
||||
detections?: BallDetection[];
|
||||
}
|
||||
|
||||
export function encodeDetectionHistory(message: DetectionHistory): Uint8Array {
|
||||
let bb = popByteBuffer();
|
||||
_encodeDetectionHistory(message, bb);
|
||||
return toUint8Array(bb);
|
||||
}
|
||||
|
||||
function _encodeDetectionHistory(
|
||||
message: DetectionHistory,
|
||||
bb: ByteBuffer,
|
||||
): void {
|
||||
// repeated BallDetection detections = 1;
|
||||
let array$detections = message.detections;
|
||||
if (array$detections !== undefined) {
|
||||
for (let value of array$detections) {
|
||||
writeVarint32(bb, 10);
|
||||
let nested = popByteBuffer();
|
||||
_encodeBallDetection(value, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function decodeDetectionHistory(binary: Uint8Array): DetectionHistory {
|
||||
return _decodeDetectionHistory(wrapByteBuffer(binary));
|
||||
}
|
||||
|
||||
function _decodeDetectionHistory(bb: ByteBuffer): DetectionHistory {
|
||||
let message: DetectionHistory = {} as any;
|
||||
|
||||
end_of_message: while (!isAtEnd(bb)) {
|
||||
let tag = readVarint32(bb);
|
||||
|
||||
switch (tag >>> 3) {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// repeated BallDetection detections = 1;
|
||||
case 1: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
let values = message.detections || (message.detections = []);
|
||||
values.push(_decodeBallDetection(bb));
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -76,8 +430,10 @@ function _decodePoint(bb: ByteBuffer): Point {
|
||||
export interface Path {
|
||||
start_frame?: number;
|
||||
end_frame?: number;
|
||||
detections?: DetectionHistory;
|
||||
rle_detections?: RLEDetectionHistory;
|
||||
not_present?: boolean;
|
||||
is_static?: boolean;
|
||||
points?: Point[];
|
||||
}
|
||||
|
||||
export function encodePath(message: Path): Uint8Array {
|
||||
@ -87,38 +443,54 @@ export function encodePath(message: Path): Uint8Array {
|
||||
}
|
||||
|
||||
function _encodePath(message: Path, bb: ByteBuffer): void {
|
||||
// optional int32 start_frame = 1;
|
||||
// optional uint32 start_frame = 1;
|
||||
let $start_frame = message.start_frame;
|
||||
if ($start_frame !== undefined) {
|
||||
writeVarint32(bb, 8);
|
||||
writeVarint64(bb, intToLong($start_frame));
|
||||
writeVarint32(bb, $start_frame);
|
||||
}
|
||||
|
||||
// optional int32 end_frame = 2;
|
||||
// optional uint32 end_frame = 2;
|
||||
let $end_frame = message.end_frame;
|
||||
if ($end_frame !== undefined) {
|
||||
writeVarint32(bb, 16);
|
||||
writeVarint64(bb, intToLong($end_frame));
|
||||
writeVarint32(bb, $end_frame);
|
||||
}
|
||||
|
||||
// optional bool is_static = 3;
|
||||
let $is_static = message.is_static;
|
||||
if ($is_static !== undefined) {
|
||||
writeVarint32(bb, 24);
|
||||
writeByte(bb, $is_static ? 1 : 0);
|
||||
}
|
||||
|
||||
// repeated Point points = 4;
|
||||
let array$points = message.points;
|
||||
if (array$points !== undefined) {
|
||||
for (let value of array$points) {
|
||||
writeVarint32(bb, 34);
|
||||
// optional DetectionHistory detections = 3;
|
||||
let $detections = message.detections;
|
||||
if ($detections !== undefined) {
|
||||
writeVarint32(bb, 26);
|
||||
let nested = popByteBuffer();
|
||||
_encodePoint(value, nested);
|
||||
_encodeDetectionHistory($detections, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
|
||||
// optional RLEDetectionHistory rle_detections = 4;
|
||||
let $rle_detections = message.rle_detections;
|
||||
if ($rle_detections !== undefined) {
|
||||
writeVarint32(bb, 34);
|
||||
let nested = popByteBuffer();
|
||||
_encodeRLEDetectionHistory($rle_detections, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
}
|
||||
|
||||
// optional bool not_present = 5;
|
||||
let $not_present = message.not_present;
|
||||
if ($not_present !== undefined) {
|
||||
writeVarint32(bb, 40);
|
||||
writeByte(bb, $not_present ? 1 : 0);
|
||||
}
|
||||
|
||||
// optional bool is_static = 6;
|
||||
let $is_static = message.is_static;
|
||||
if ($is_static !== undefined) {
|
||||
writeVarint32(bb, 48);
|
||||
writeByte(bb, $is_static ? 1 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -136,33 +508,46 @@ function _decodePath(bb: ByteBuffer): Path {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// optional int32 start_frame = 1;
|
||||
// optional uint32 start_frame = 1;
|
||||
case 1: {
|
||||
message.start_frame = readVarint32(bb);
|
||||
message.start_frame = readVarint32(bb) >>> 0;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional int32 end_frame = 2;
|
||||
// optional uint32 end_frame = 2;
|
||||
case 2: {
|
||||
message.end_frame = readVarint32(bb);
|
||||
message.end_frame = readVarint32(bb) >>> 0;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional bool is_static = 3;
|
||||
// optional DetectionHistory detections = 3;
|
||||
case 3: {
|
||||
message.is_static = !!readByte(bb);
|
||||
let limit = pushTemporaryLength(bb);
|
||||
message.detections = _decodeDetectionHistory(bb);
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
// repeated Point points = 4;
|
||||
// optional RLEDetectionHistory rle_detections = 4;
|
||||
case 4: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
let values = message.points || (message.points = []);
|
||||
values.push(_decodePoint(bb));
|
||||
message.rle_detections = _decodeRLEDetectionHistory(bb);
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional bool not_present = 5;
|
||||
case 5: {
|
||||
message.not_present = !!readByte(bb);
|
||||
break;
|
||||
}
|
||||
|
||||
// optional bool is_static = 6;
|
||||
case 6: {
|
||||
message.is_static = !!readByte(bb);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
skipUnknownField(bb, tag & 7);
|
||||
}
|
||||
@ -171,23 +556,28 @@ function _decodePath(bb: ByteBuffer): Path {
|
||||
return message;
|
||||
}
|
||||
|
||||
export interface BallPaths {
|
||||
export interface IdentifierHistory {
|
||||
ball_identifier?: number;
|
||||
paths?: Path[];
|
||||
}
|
||||
|
||||
export function encodeBallPaths(message: BallPaths): Uint8Array {
|
||||
export function encodeIdentifierHistory(
|
||||
message: IdentifierHistory,
|
||||
): Uint8Array {
|
||||
let bb = popByteBuffer();
|
||||
_encodeBallPaths(message, bb);
|
||||
_encodeIdentifierHistory(message, bb);
|
||||
return toUint8Array(bb);
|
||||
}
|
||||
|
||||
function _encodeBallPaths(message: BallPaths, bb: ByteBuffer): void {
|
||||
// optional int32 ball_identifier = 1;
|
||||
function _encodeIdentifierHistory(
|
||||
message: IdentifierHistory,
|
||||
bb: ByteBuffer,
|
||||
): void {
|
||||
// optional uint32 ball_identifier = 1;
|
||||
let $ball_identifier = message.ball_identifier;
|
||||
if ($ball_identifier !== undefined) {
|
||||
writeVarint32(bb, 8);
|
||||
writeVarint64(bb, intToLong($ball_identifier));
|
||||
writeVarint32(bb, $ball_identifier);
|
||||
}
|
||||
|
||||
// repeated Path paths = 2;
|
||||
@ -204,12 +594,12 @@ function _encodeBallPaths(message: BallPaths, bb: ByteBuffer): void {
|
||||
}
|
||||
}
|
||||
|
||||
export function decodeBallPaths(binary: Uint8Array): BallPaths {
|
||||
return _decodeBallPaths(wrapByteBuffer(binary));
|
||||
export function decodeIdentifierHistory(binary: Uint8Array): IdentifierHistory {
|
||||
return _decodeIdentifierHistory(wrapByteBuffer(binary));
|
||||
}
|
||||
|
||||
function _decodeBallPaths(bb: ByteBuffer): BallPaths {
|
||||
let message: BallPaths = {} as any;
|
||||
function _decodeIdentifierHistory(bb: ByteBuffer): IdentifierHistory {
|
||||
let message: IdentifierHistory = {} as any;
|
||||
|
||||
end_of_message: while (!isAtEnd(bb)) {
|
||||
let tag = readVarint32(bb);
|
||||
@ -218,9 +608,9 @@ function _decodeBallPaths(bb: ByteBuffer): BallPaths {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// optional int32 ball_identifier = 1;
|
||||
// optional uint32 ball_identifier = 1;
|
||||
case 1: {
|
||||
message.ball_identifier = readVarint32(bb);
|
||||
message.ball_identifier = readVarint32(bb) >>> 0;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -242,9 +632,7 @@ function _decodeBallPaths(bb: ByteBuffer): BallPaths {
|
||||
}
|
||||
|
||||
export interface Shot {
|
||||
start_frame?: number;
|
||||
end_frame?: number;
|
||||
ball_paths?: BallPaths[];
|
||||
identifier_histories?: IdentifierHistory[];
|
||||
}
|
||||
|
||||
export function encodeShot(message: Shot): Uint8Array {
|
||||
@ -254,27 +642,13 @@ export function encodeShot(message: Shot): Uint8Array {
|
||||
}
|
||||
|
||||
function _encodeShot(message: Shot, bb: ByteBuffer): void {
|
||||
// optional int32 start_frame = 1;
|
||||
let $start_frame = message.start_frame;
|
||||
if ($start_frame !== undefined) {
|
||||
writeVarint32(bb, 8);
|
||||
writeVarint64(bb, intToLong($start_frame));
|
||||
}
|
||||
|
||||
// optional int32 end_frame = 2;
|
||||
let $end_frame = message.end_frame;
|
||||
if ($end_frame !== undefined) {
|
||||
writeVarint32(bb, 16);
|
||||
writeVarint64(bb, intToLong($end_frame));
|
||||
}
|
||||
|
||||
// repeated BallPaths ball_paths = 3;
|
||||
let array$ball_paths = message.ball_paths;
|
||||
if (array$ball_paths !== undefined) {
|
||||
for (let value of array$ball_paths) {
|
||||
// repeated IdentifierHistory identifier_histories = 3;
|
||||
let array$identifier_histories = message.identifier_histories;
|
||||
if (array$identifier_histories !== undefined) {
|
||||
for (let value of array$identifier_histories) {
|
||||
writeVarint32(bb, 26);
|
||||
let nested = popByteBuffer();
|
||||
_encodeBallPaths(value, nested);
|
||||
_encodeIdentifierHistory(value, nested);
|
||||
writeVarint32(bb, nested.limit);
|
||||
writeByteBuffer(bb, nested);
|
||||
pushByteBuffer(nested);
|
||||
@ -296,23 +670,12 @@ function _decodeShot(bb: ByteBuffer): Shot {
|
||||
case 0:
|
||||
break end_of_message;
|
||||
|
||||
// optional int32 start_frame = 1;
|
||||
case 1: {
|
||||
message.start_frame = readVarint32(bb);
|
||||
break;
|
||||
}
|
||||
|
||||
// optional int32 end_frame = 2;
|
||||
case 2: {
|
||||
message.end_frame = readVarint32(bb);
|
||||
break;
|
||||
}
|
||||
|
||||
// repeated BallPaths ball_paths = 3;
|
||||
// repeated IdentifierHistory identifier_histories = 3;
|
||||
case 3: {
|
||||
let limit = pushTemporaryLength(bb);
|
||||
let values = message.ball_paths || (message.ball_paths = []);
|
||||
values.push(_decodeBallPaths(bb));
|
||||
let values =
|
||||
message.identifier_histories || (message.identifier_histories = []);
|
||||
values.push(_decodeIdentifierHistory(bb));
|
||||
bb.limit = limit;
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user