Compare commits

..

2 Commits

Author SHA1 Message Date
e86dd1900f Add suggestPositionShot schema types and operation
Mirrors the backend's position-play search: SuggestPositionShotInputGQL
(pot lock + target-area polygon), PositionSuggestionGQL /
PositionShotCandidateGQL / CueStrikeGQL, the Query field, and a
SuggestPositionShot operation with a shared candidate fragment. Rebased
onto master's gql; index.tsx regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 16:47:27 -07:00
6d9cb4126e Merge pull request 'Add per-video HomographyBackendGQL selection to VideoMetadataInput' (#298) from colonelpanic/homography-backend-selection into master 2026-07-18 02:12:18 +00:00
4 changed files with 7413 additions and 16995 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -20,18 +20,6 @@ query GetSessionCoach($videoId: Int!) {
candidates { candidates {
...SessionCoachCandidateFields ...SessionCoachCandidateFields
} }
agentGeneration {
...SessionCoachGenerationFields
}
}
}
mutation RequestSessionCoachGeneration($videoId: Int!) {
requestSessionCoachGeneration(videoId: $videoId) {
state
agentGeneration {
...SessionCoachGenerationFields
}
} }
} }
@@ -61,39 +49,3 @@ fragment SessionCoachCandidateFields on SessionCoachCandidateGQL {
rankReason rankReason
} }
} }
fragment SessionCoachGenerationFields on SessionCoachGenerationGQL {
id
state
createdAt
completedAt
decision {
selectedCandidateId
title
body
suggestedAction
drillId
drillReason
practiceAttemptCount
practiceTarget
}
diagnostics {
analysisVersion
promptVersion
providerKey
modelName
inputHash
attemptCount
maxAttempts
enqueueCount
latencyMs
inputTokens
cachedInputTokens
outputTokens
failureCode
updatedAt
startedAt
lastEnqueuedAt
abstentionReason
}
}

View File

@@ -85,3 +85,53 @@ query ComputePotAim(
occludingBallIds occludingBallIds
} }
} }
fragment PositionShotCandidate on PositionShotCandidateGQL {
strike {
v0
phi
theta
a
b
}
cueFinalPosition
inTargetArea
distanceToTargetArea
robustness
potted
scratched
projection {
trajectories {
ballId
points {
time
position
}
}
events {
eventType
time
ballIds
position
}
finalState {
ballId
position
}
pottedBallIds
}
}
query SuggestPositionShot($suggestionInput: SuggestPositionShotInputGQL!) {
suggestPositionShot(suggestionInput: $suggestionInput) {
achievable
evaluatedCount
successfulCount
best {
...PositionShotCandidate
}
alternates {
...PositionShotCandidate
}
}
}

File diff suppressed because it is too large Load Diff