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			ivan/add-w
			...
			044d8fa46d
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 044d8fa46d | |||
| 33f5404820 | |||
| 04a30e67d3 | |||
| 08183ed952 | |||
| 4fac231c43 | |||
| 30e356e3e0 | |||
| 36712557cb | 
| @@ -13,5 +13,5 @@ jobs: | ||||
|       - uses: actions/checkout@v3 | ||||
|         with: | ||||
|           submodules: recursive | ||||
|       - name: graphql-codegen causes no changes | ||||
|       - name: codegen causes no changes | ||||
|         run: ./bin/assert-no-changes-wrapper.sh | ||||
|   | ||||
| @@ -4,6 +4,12 @@ git ls-files | xargs md5sum > before.txt | ||||
| yarn install | ||||
| yarn graphql-codegen | ||||
| prettier ./src --write | ||||
| for proto in $(find ./rbproto -iname '*.proto'); do | ||||
| 		name=$(basename "$proto" .proto) | ||||
| 		protoc -I=./rbproto --python_out=./rbproto/python --pyi_out=./rbproto/python ./rbproto/shot.proto | ||||
|     yarn pbjs ./rbproto/shot.proto --ts ./rbproto/ts/shot.ts | ||||
| done | ||||
| prettier ./rbproto --write | ||||
|  | ||||
| git ls-files | xargs md5sum > after.txt | ||||
|  | ||||
|   | ||||
| @@ -21,7 +21,7 @@ | ||||
|     in | ||||
|       with pkgs; { | ||||
|         devShell = mkShell { | ||||
|           buildInputs = [nodejs yarn watchman alejandra nodePackages.prettier just]; | ||||
|           buildInputs = [nodejs yarn watchman alejandra nodePackages.prettier just protobuf]; | ||||
|         }; | ||||
|       }); | ||||
| } | ||||
|   | ||||
							
								
								
									
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							| @@ -1,4 +1,5 @@ | ||||
| NIX := "LD_LIBRARY_PATH='' nix" | ||||
| PROTOBUF_DIR := "$PWD/rbproto" | ||||
|  | ||||
| prettier-gql: | ||||
| 	#!/usr/bin/env bash | ||||
| @@ -12,3 +13,27 @@ gql-codegen: | ||||
|  | ||||
|  | ||||
| gql: gql-codegen prettier-gql | ||||
|  | ||||
| protobuf-compile-a-python name: | ||||
| 	protoc -I={{ PROTOBUF_DIR }} --python_out={{ PROTOBUF_DIR }}/python --pyi_out={{ PROTOBUF_DIR }}/python {{ PROTOBUF_DIR }}/shot.proto | ||||
|  | ||||
| protobuf-compile-a-js name: | ||||
| 	#!/usr/bin/env bash | ||||
| 	set -euxo pipefail | ||||
| 	{{NIX}} develop --impure --command bash -c 'yarn pbjs {{ PROTOBUF_DIR }}/shot.proto --ts {{ PROTOBUF_DIR }}/ts/shot.ts && yarn prettier ./rbproto --write' | ||||
|  | ||||
| protobuf-compile-all-js: | ||||
| 	#!/usr/bin/env bash | ||||
| 	for proto in $(find {{ PROTOBUF_DIR }} -iname '*.proto'); do | ||||
| 		name=$(basename "$proto" .proto) | ||||
| 		just protobuf-compile-a-js $name | ||||
| 	done | ||||
|  | ||||
| protobuf-compile-all-python: | ||||
| 	#!/usr/bin/env bash | ||||
| 	for proto in $(find {{ PROTOBUF_DIR }} -iname '*.proto'); do | ||||
| 		name=$(basename "$proto" .proto) | ||||
| 		just protobuf-compile-a-python $name | ||||
| 	done | ||||
|  | ||||
| protobuf-compile-everything: protobuf-compile-all-js protobuf-compile-all-python | ||||
| @@ -18,6 +18,7 @@ | ||||
|     "@graphql-codegen/typescript-operations": "^4.0.1", | ||||
|     "@graphql-codegen/typescript-react-apollo": "^4.2.0", | ||||
|     "graphql": "^16.8.1", | ||||
|     "pbjs": "^0.0.14", | ||||
|     "prettier": "^3.2.5", | ||||
|     "prettier-plugin-organize-imports": "^3.2.4" | ||||
|   }, | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,16 @@ | ||||
| [tool.poetry] | ||||
| name = "rbproto" | ||||
| version = "0.1.0" | ||||
| description = "" | ||||
| authors = ["Mike Kalange <countablecloud@gmail.com>"] | ||||
| readme = "README.md" | ||||
| packages = [{include = "rbproto"}] | ||||
|  | ||||
| [tool.poetry.dependencies] | ||||
| python = ">=3.10,<3.12" | ||||
| protobuf = "^4.25.3" | ||||
|  | ||||
|  | ||||
| [build-system] | ||||
| requires = ["poetry-core"] | ||||
| build-backend = "poetry.core.masonry.api" | ||||
							
								
								
									
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							| @@ -0,0 +1 @@ | ||||
| from .python.shot_pb2 import *  # noqa: F401 | ||||
							
								
								
									
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								rbproto/python/shot_pb2.py
									
									
									
									
									
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								rbproto/python/shot_pb2.py
									
									
									
									
									
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							| @@ -0,0 +1,31 @@ | ||||
| # -*- coding: utf-8 -*- | ||||
| # Generated by the protocol buffer compiler.  DO NOT EDIT! | ||||
| # source: shot.proto | ||||
| """Generated protocol buffer code.""" | ||||
| from google.protobuf import descriptor as _descriptor | ||||
| from google.protobuf import descriptor_pool as _descriptor_pool | ||||
| from google.protobuf import symbol_database as _symbol_database | ||||
| from google.protobuf.internal import builder as _builder | ||||
| # @@protoc_insertion_point(imports) | ||||
|  | ||||
| _sym_db = _symbol_database.Default() | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
| DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\nshot.proto\x12\x0fserialized_shot\",\n\x05Point\x12\t\n\x01x\x18\x01 \x01(\x02\x12\t\n\x01y\x18\x02 \x01(\x02\x12\r\n\x05\x63ount\x18\x03 \x01(\x05\"i\n\x04Path\x12\x13\n\x0bstart_frame\x18\x01 \x01(\x05\x12\x11\n\tend_frame\x18\x02 \x01(\x05\x12\x11\n\tis_static\x18\x03 \x01(\x08\x12&\n\x06points\x18\x04 \x03(\x0b\x32\x16.serialized_shot.Point\"J\n\tBallPaths\x12\x17\n\x0f\x62\x61ll_identifier\x18\x01 \x01(\x05\x12$\n\x05paths\x18\x02 \x03(\x0b\x32\x15.serialized_shot.Path\"^\n\x04Shot\x12\x13\n\x0bstart_frame\x18\x01 \x01(\x05\x12\x11\n\tend_frame\x18\x02 \x01(\x05\x12.\n\nball_paths\x18\x03 \x03(\x0b\x32\x1a.serialized_shot.BallPathsb\x06proto3') | ||||
|  | ||||
| _globals = globals() | ||||
| _builder.BuildMessageAndEnumDescriptors(DESCRIPTOR, _globals) | ||||
| _builder.BuildTopDescriptorsAndMessages(DESCRIPTOR, 'shot_pb2', _globals) | ||||
| if _descriptor._USE_C_DESCRIPTORS == False: | ||||
|   DESCRIPTOR._options = None | ||||
|   _globals['_POINT']._serialized_start=31 | ||||
|   _globals['_POINT']._serialized_end=75 | ||||
|   _globals['_PATH']._serialized_start=77 | ||||
|   _globals['_PATH']._serialized_end=182 | ||||
|   _globals['_BALLPATHS']._serialized_start=184 | ||||
|   _globals['_BALLPATHS']._serialized_end=258 | ||||
|   _globals['_SHOT']._serialized_start=260 | ||||
|   _globals['_SHOT']._serialized_end=354 | ||||
| # @@protoc_insertion_point(module_scope) | ||||
							
								
								
									
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							| @@ -0,0 +1,46 @@ | ||||
| from google.protobuf.internal import containers as _containers | ||||
| from google.protobuf import descriptor as _descriptor | ||||
| from google.protobuf import message as _message | ||||
| from typing import ClassVar as _ClassVar, Iterable as _Iterable, Mapping as _Mapping, Optional as _Optional, Union as _Union | ||||
|  | ||||
| DESCRIPTOR: _descriptor.FileDescriptor | ||||
|  | ||||
| class Point(_message.Message): | ||||
|     __slots__ = ["x", "y", "count"] | ||||
|     X_FIELD_NUMBER: _ClassVar[int] | ||||
|     Y_FIELD_NUMBER: _ClassVar[int] | ||||
|     COUNT_FIELD_NUMBER: _ClassVar[int] | ||||
|     x: float | ||||
|     y: float | ||||
|     count: int | ||||
|     def __init__(self, x: _Optional[float] = ..., y: _Optional[float] = ..., count: _Optional[int] = ...) -> None: ... | ||||
|  | ||||
| class Path(_message.Message): | ||||
|     __slots__ = ["start_frame", "end_frame", "is_static", "points"] | ||||
|     START_FRAME_FIELD_NUMBER: _ClassVar[int] | ||||
|     END_FRAME_FIELD_NUMBER: _ClassVar[int] | ||||
|     IS_STATIC_FIELD_NUMBER: _ClassVar[int] | ||||
|     POINTS_FIELD_NUMBER: _ClassVar[int] | ||||
|     start_frame: int | ||||
|     end_frame: int | ||||
|     is_static: bool | ||||
|     points: _containers.RepeatedCompositeFieldContainer[Point] | ||||
|     def __init__(self, start_frame: _Optional[int] = ..., end_frame: _Optional[int] = ..., is_static: bool = ..., points: _Optional[_Iterable[_Union[Point, _Mapping]]] = ...) -> None: ... | ||||
|  | ||||
| class BallPaths(_message.Message): | ||||
|     __slots__ = ["ball_identifier", "paths"] | ||||
|     BALL_IDENTIFIER_FIELD_NUMBER: _ClassVar[int] | ||||
|     PATHS_FIELD_NUMBER: _ClassVar[int] | ||||
|     ball_identifier: int | ||||
|     paths: _containers.RepeatedCompositeFieldContainer[Path] | ||||
|     def __init__(self, ball_identifier: _Optional[int] = ..., paths: _Optional[_Iterable[_Union[Path, _Mapping]]] = ...) -> None: ... | ||||
|  | ||||
| class Shot(_message.Message): | ||||
|     __slots__ = ["start_frame", "end_frame", "ball_paths"] | ||||
|     START_FRAME_FIELD_NUMBER: _ClassVar[int] | ||||
|     END_FRAME_FIELD_NUMBER: _ClassVar[int] | ||||
|     BALL_PATHS_FIELD_NUMBER: _ClassVar[int] | ||||
|     start_frame: int | ||||
|     end_frame: int | ||||
|     ball_paths: _containers.RepeatedCompositeFieldContainer[BallPaths] | ||||
|     def __init__(self, start_frame: _Optional[int] = ..., end_frame: _Optional[int] = ..., ball_paths: _Optional[_Iterable[_Union[BallPaths, _Mapping]]] = ...) -> None: ... | ||||
							
								
								
									
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								rbproto/shot.proto
									
									
									
									
									
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							| @@ -0,0 +1,27 @@ | ||||
| syntax = "proto3"; | ||||
|  | ||||
| package serialized_shot; | ||||
|  | ||||
| message Point { | ||||
|   float x = 1; | ||||
|   float y = 2; | ||||
|   int32 count = 3; | ||||
| } | ||||
|  | ||||
| message Path { | ||||
|   int32 start_frame = 1; | ||||
|   int32 end_frame = 2; | ||||
|   bool is_static = 3; | ||||
|   repeated Point points = 4; | ||||
| } | ||||
|  | ||||
| message BallPaths { | ||||
|   int32 ball_identifier = 1; | ||||
|   repeated Path paths = 2; | ||||
| } | ||||
|  | ||||
| message Shot { | ||||
|   int32 start_frame = 1; | ||||
|   int32 end_frame = 2; | ||||
|   repeated BallPaths ball_paths = 3; | ||||
| } | ||||
							
								
								
									
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							| @@ -0,0 +1,879 @@ | ||||
| export interface Point { | ||||
|   x?: number; | ||||
|   y?: number; | ||||
|   count?: number; | ||||
| } | ||||
|  | ||||
| export function encodePoint(message: Point): Uint8Array { | ||||
|   let bb = popByteBuffer(); | ||||
|   _encodePoint(message, bb); | ||||
|   return toUint8Array(bb); | ||||
| } | ||||
|  | ||||
| function _encodePoint(message: Point, bb: ByteBuffer): void { | ||||
|   // optional float x = 1; | ||||
|   let $x = message.x; | ||||
|   if ($x !== undefined) { | ||||
|     writeVarint32(bb, 13); | ||||
|     writeFloat(bb, $x); | ||||
|   } | ||||
|  | ||||
|   // optional float y = 2; | ||||
|   let $y = message.y; | ||||
|   if ($y !== undefined) { | ||||
|     writeVarint32(bb, 21); | ||||
|     writeFloat(bb, $y); | ||||
|   } | ||||
|  | ||||
|   // optional int32 count = 3; | ||||
|   let $count = message.count; | ||||
|   if ($count !== undefined) { | ||||
|     writeVarint32(bb, 24); | ||||
|     writeVarint64(bb, intToLong($count)); | ||||
|   } | ||||
| } | ||||
|  | ||||
| export function decodePoint(binary: Uint8Array): Point { | ||||
|   return _decodePoint(wrapByteBuffer(binary)); | ||||
| } | ||||
|  | ||||
| function _decodePoint(bb: ByteBuffer): Point { | ||||
|   let message: Point = {} as any; | ||||
|  | ||||
|   end_of_message: while (!isAtEnd(bb)) { | ||||
|     let tag = readVarint32(bb); | ||||
|  | ||||
|     switch (tag >>> 3) { | ||||
|       case 0: | ||||
|         break end_of_message; | ||||
|  | ||||
|       // optional float x = 1; | ||||
|       case 1: { | ||||
|         message.x = readFloat(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // optional float y = 2; | ||||
|       case 2: { | ||||
|         message.y = readFloat(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // optional int32 count = 3; | ||||
|       case 3: { | ||||
|         message.count = readVarint32(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       default: | ||||
|         skipUnknownField(bb, tag & 7); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   return message; | ||||
| } | ||||
|  | ||||
| export interface Path { | ||||
|   start_frame?: number; | ||||
|   end_frame?: number; | ||||
|   is_static?: boolean; | ||||
|   points?: Point[]; | ||||
| } | ||||
|  | ||||
| export function encodePath(message: Path): Uint8Array { | ||||
|   let bb = popByteBuffer(); | ||||
|   _encodePath(message, bb); | ||||
|   return toUint8Array(bb); | ||||
| } | ||||
|  | ||||
| function _encodePath(message: Path, bb: ByteBuffer): void { | ||||
|   // optional int32 start_frame = 1; | ||||
|   let $start_frame = message.start_frame; | ||||
|   if ($start_frame !== undefined) { | ||||
|     writeVarint32(bb, 8); | ||||
|     writeVarint64(bb, intToLong($start_frame)); | ||||
|   } | ||||
|  | ||||
|   // optional int32 end_frame = 2; | ||||
|   let $end_frame = message.end_frame; | ||||
|   if ($end_frame !== undefined) { | ||||
|     writeVarint32(bb, 16); | ||||
|     writeVarint64(bb, intToLong($end_frame)); | ||||
|   } | ||||
|  | ||||
|   // optional bool is_static = 3; | ||||
|   let $is_static = message.is_static; | ||||
|   if ($is_static !== undefined) { | ||||
|     writeVarint32(bb, 24); | ||||
|     writeByte(bb, $is_static ? 1 : 0); | ||||
|   } | ||||
|  | ||||
|   // repeated Point points = 4; | ||||
|   let array$points = message.points; | ||||
|   if (array$points !== undefined) { | ||||
|     for (let value of array$points) { | ||||
|       writeVarint32(bb, 34); | ||||
|       let nested = popByteBuffer(); | ||||
|       _encodePoint(value, nested); | ||||
|       writeVarint32(bb, nested.limit); | ||||
|       writeByteBuffer(bb, nested); | ||||
|       pushByteBuffer(nested); | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| export function decodePath(binary: Uint8Array): Path { | ||||
|   return _decodePath(wrapByteBuffer(binary)); | ||||
| } | ||||
|  | ||||
| function _decodePath(bb: ByteBuffer): Path { | ||||
|   let message: Path = {} as any; | ||||
|  | ||||
|   end_of_message: while (!isAtEnd(bb)) { | ||||
|     let tag = readVarint32(bb); | ||||
|  | ||||
|     switch (tag >>> 3) { | ||||
|       case 0: | ||||
|         break end_of_message; | ||||
|  | ||||
|       // optional int32 start_frame = 1; | ||||
|       case 1: { | ||||
|         message.start_frame = readVarint32(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // optional int32 end_frame = 2; | ||||
|       case 2: { | ||||
|         message.end_frame = readVarint32(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // optional bool is_static = 3; | ||||
|       case 3: { | ||||
|         message.is_static = !!readByte(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // repeated Point points = 4; | ||||
|       case 4: { | ||||
|         let limit = pushTemporaryLength(bb); | ||||
|         let values = message.points || (message.points = []); | ||||
|         values.push(_decodePoint(bb)); | ||||
|         bb.limit = limit; | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       default: | ||||
|         skipUnknownField(bb, tag & 7); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   return message; | ||||
| } | ||||
|  | ||||
| export interface BallPaths { | ||||
|   ball_identifier?: number; | ||||
|   paths?: Path[]; | ||||
| } | ||||
|  | ||||
| export function encodeBallPaths(message: BallPaths): Uint8Array { | ||||
|   let bb = popByteBuffer(); | ||||
|   _encodeBallPaths(message, bb); | ||||
|   return toUint8Array(bb); | ||||
| } | ||||
|  | ||||
| function _encodeBallPaths(message: BallPaths, bb: ByteBuffer): void { | ||||
|   // optional int32 ball_identifier = 1; | ||||
|   let $ball_identifier = message.ball_identifier; | ||||
|   if ($ball_identifier !== undefined) { | ||||
|     writeVarint32(bb, 8); | ||||
|     writeVarint64(bb, intToLong($ball_identifier)); | ||||
|   } | ||||
|  | ||||
|   // repeated Path paths = 2; | ||||
|   let array$paths = message.paths; | ||||
|   if (array$paths !== undefined) { | ||||
|     for (let value of array$paths) { | ||||
|       writeVarint32(bb, 18); | ||||
|       let nested = popByteBuffer(); | ||||
|       _encodePath(value, nested); | ||||
|       writeVarint32(bb, nested.limit); | ||||
|       writeByteBuffer(bb, nested); | ||||
|       pushByteBuffer(nested); | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| export function decodeBallPaths(binary: Uint8Array): BallPaths { | ||||
|   return _decodeBallPaths(wrapByteBuffer(binary)); | ||||
| } | ||||
|  | ||||
| function _decodeBallPaths(bb: ByteBuffer): BallPaths { | ||||
|   let message: BallPaths = {} as any; | ||||
|  | ||||
|   end_of_message: while (!isAtEnd(bb)) { | ||||
|     let tag = readVarint32(bb); | ||||
|  | ||||
|     switch (tag >>> 3) { | ||||
|       case 0: | ||||
|         break end_of_message; | ||||
|  | ||||
|       // optional int32 ball_identifier = 1; | ||||
|       case 1: { | ||||
|         message.ball_identifier = readVarint32(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // repeated Path paths = 2; | ||||
|       case 2: { | ||||
|         let limit = pushTemporaryLength(bb); | ||||
|         let values = message.paths || (message.paths = []); | ||||
|         values.push(_decodePath(bb)); | ||||
|         bb.limit = limit; | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       default: | ||||
|         skipUnknownField(bb, tag & 7); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   return message; | ||||
| } | ||||
|  | ||||
| export interface Shot { | ||||
|   start_frame?: number; | ||||
|   end_frame?: number; | ||||
|   ball_paths?: BallPaths[]; | ||||
| } | ||||
|  | ||||
| export function encodeShot(message: Shot): Uint8Array { | ||||
|   let bb = popByteBuffer(); | ||||
|   _encodeShot(message, bb); | ||||
|   return toUint8Array(bb); | ||||
| } | ||||
|  | ||||
| function _encodeShot(message: Shot, bb: ByteBuffer): void { | ||||
|   // optional int32 start_frame = 1; | ||||
|   let $start_frame = message.start_frame; | ||||
|   if ($start_frame !== undefined) { | ||||
|     writeVarint32(bb, 8); | ||||
|     writeVarint64(bb, intToLong($start_frame)); | ||||
|   } | ||||
|  | ||||
|   // optional int32 end_frame = 2; | ||||
|   let $end_frame = message.end_frame; | ||||
|   if ($end_frame !== undefined) { | ||||
|     writeVarint32(bb, 16); | ||||
|     writeVarint64(bb, intToLong($end_frame)); | ||||
|   } | ||||
|  | ||||
|   // repeated BallPaths ball_paths = 3; | ||||
|   let array$ball_paths = message.ball_paths; | ||||
|   if (array$ball_paths !== undefined) { | ||||
|     for (let value of array$ball_paths) { | ||||
|       writeVarint32(bb, 26); | ||||
|       let nested = popByteBuffer(); | ||||
|       _encodeBallPaths(value, nested); | ||||
|       writeVarint32(bb, nested.limit); | ||||
|       writeByteBuffer(bb, nested); | ||||
|       pushByteBuffer(nested); | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| export function decodeShot(binary: Uint8Array): Shot { | ||||
|   return _decodeShot(wrapByteBuffer(binary)); | ||||
| } | ||||
|  | ||||
| function _decodeShot(bb: ByteBuffer): Shot { | ||||
|   let message: Shot = {} as any; | ||||
|  | ||||
|   end_of_message: while (!isAtEnd(bb)) { | ||||
|     let tag = readVarint32(bb); | ||||
|  | ||||
|     switch (tag >>> 3) { | ||||
|       case 0: | ||||
|         break end_of_message; | ||||
|  | ||||
|       // optional int32 start_frame = 1; | ||||
|       case 1: { | ||||
|         message.start_frame = readVarint32(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // optional int32 end_frame = 2; | ||||
|       case 2: { | ||||
|         message.end_frame = readVarint32(bb); | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       // repeated BallPaths ball_paths = 3; | ||||
|       case 3: { | ||||
|         let limit = pushTemporaryLength(bb); | ||||
|         let values = message.ball_paths || (message.ball_paths = []); | ||||
|         values.push(_decodeBallPaths(bb)); | ||||
|         bb.limit = limit; | ||||
|         break; | ||||
|       } | ||||
|  | ||||
|       default: | ||||
|         skipUnknownField(bb, tag & 7); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   return message; | ||||
| } | ||||
|  | ||||
| export interface Long { | ||||
|   low: number; | ||||
|   high: number; | ||||
|   unsigned: boolean; | ||||
| } | ||||
|  | ||||
| interface ByteBuffer { | ||||
|   bytes: Uint8Array; | ||||
|   offset: number; | ||||
|   limit: number; | ||||
| } | ||||
|  | ||||
| function pushTemporaryLength(bb: ByteBuffer): number { | ||||
|   let length = readVarint32(bb); | ||||
|   let limit = bb.limit; | ||||
|   bb.limit = bb.offset + length; | ||||
|   return limit; | ||||
| } | ||||
|  | ||||
| function skipUnknownField(bb: ByteBuffer, type: number): void { | ||||
|   switch (type) { | ||||
|     case 0: | ||||
|       while (readByte(bb) & 0x80) {} | ||||
|       break; | ||||
|     case 2: | ||||
|       skip(bb, readVarint32(bb)); | ||||
|       break; | ||||
|     case 5: | ||||
|       skip(bb, 4); | ||||
|       break; | ||||
|     case 1: | ||||
|       skip(bb, 8); | ||||
|       break; | ||||
|     default: | ||||
|       throw new Error("Unimplemented type: " + type); | ||||
|   } | ||||
| } | ||||
|  | ||||
| function stringToLong(value: string): Long { | ||||
|   return { | ||||
|     low: value.charCodeAt(0) | (value.charCodeAt(1) << 16), | ||||
|     high: value.charCodeAt(2) | (value.charCodeAt(3) << 16), | ||||
|     unsigned: false, | ||||
|   }; | ||||
| } | ||||
|  | ||||
| function longToString(value: Long): string { | ||||
|   let low = value.low; | ||||
|   let high = value.high; | ||||
|   return String.fromCharCode( | ||||
|     low & 0xffff, | ||||
|     low >>> 16, | ||||
|     high & 0xffff, | ||||
|     high >>> 16, | ||||
|   ); | ||||
| } | ||||
|  | ||||
| // The code below was modified from https://github.com/protobufjs/bytebuffer.js | ||||
| // which is under the Apache License 2.0. | ||||
|  | ||||
| let f32 = new Float32Array(1); | ||||
| let f32_u8 = new Uint8Array(f32.buffer); | ||||
|  | ||||
| let f64 = new Float64Array(1); | ||||
| let f64_u8 = new Uint8Array(f64.buffer); | ||||
|  | ||||
| function intToLong(value: number): Long { | ||||
|   value |= 0; | ||||
|   return { | ||||
|     low: value, | ||||
|     high: value >> 31, | ||||
|     unsigned: value >= 0, | ||||
|   }; | ||||
| } | ||||
|  | ||||
| let bbStack: ByteBuffer[] = []; | ||||
|  | ||||
| function popByteBuffer(): ByteBuffer { | ||||
|   const bb = bbStack.pop(); | ||||
|   if (!bb) return { bytes: new Uint8Array(64), offset: 0, limit: 0 }; | ||||
|   bb.offset = bb.limit = 0; | ||||
|   return bb; | ||||
| } | ||||
|  | ||||
| function pushByteBuffer(bb: ByteBuffer): void { | ||||
|   bbStack.push(bb); | ||||
| } | ||||
|  | ||||
| function wrapByteBuffer(bytes: Uint8Array): ByteBuffer { | ||||
|   return { bytes, offset: 0, limit: bytes.length }; | ||||
| } | ||||
|  | ||||
| function toUint8Array(bb: ByteBuffer): Uint8Array { | ||||
|   let bytes = bb.bytes; | ||||
|   let limit = bb.limit; | ||||
|   return bytes.length === limit ? bytes : bytes.subarray(0, limit); | ||||
| } | ||||
|  | ||||
| function skip(bb: ByteBuffer, offset: number): void { | ||||
|   if (bb.offset + offset > bb.limit) { | ||||
|     throw new Error("Skip past limit"); | ||||
|   } | ||||
|   bb.offset += offset; | ||||
| } | ||||
|  | ||||
| function isAtEnd(bb: ByteBuffer): boolean { | ||||
|   return bb.offset >= bb.limit; | ||||
| } | ||||
|  | ||||
| function grow(bb: ByteBuffer, count: number): number { | ||||
|   let bytes = bb.bytes; | ||||
|   let offset = bb.offset; | ||||
|   let limit = bb.limit; | ||||
|   let finalOffset = offset + count; | ||||
|   if (finalOffset > bytes.length) { | ||||
|     let newBytes = new Uint8Array(finalOffset * 2); | ||||
|     newBytes.set(bytes); | ||||
|     bb.bytes = newBytes; | ||||
|   } | ||||
|   bb.offset = finalOffset; | ||||
|   if (finalOffset > limit) { | ||||
|     bb.limit = finalOffset; | ||||
|   } | ||||
|   return offset; | ||||
| } | ||||
|  | ||||
| function advance(bb: ByteBuffer, count: number): number { | ||||
|   let offset = bb.offset; | ||||
|   if (offset + count > bb.limit) { | ||||
|     throw new Error("Read past limit"); | ||||
|   } | ||||
|   bb.offset += count; | ||||
|   return offset; | ||||
| } | ||||
|  | ||||
| function readBytes(bb: ByteBuffer, count: number): Uint8Array { | ||||
|   let offset = advance(bb, count); | ||||
|   return bb.bytes.subarray(offset, offset + count); | ||||
| } | ||||
|  | ||||
| function writeBytes(bb: ByteBuffer, buffer: Uint8Array): void { | ||||
|   let offset = grow(bb, buffer.length); | ||||
|   bb.bytes.set(buffer, offset); | ||||
| } | ||||
|  | ||||
| function readString(bb: ByteBuffer, count: number): string { | ||||
|   // Sadly a hand-coded UTF8 decoder is much faster than subarray+TextDecoder in V8 | ||||
|   let offset = advance(bb, count); | ||||
|   let fromCharCode = String.fromCharCode; | ||||
|   let bytes = bb.bytes; | ||||
|   let invalid = "\uFFFD"; | ||||
|   let text = ""; | ||||
|  | ||||
|   for (let i = 0; i < count; i++) { | ||||
|     let c1 = bytes[i + offset], | ||||
|       c2: number, | ||||
|       c3: number, | ||||
|       c4: number, | ||||
|       c: number; | ||||
|  | ||||
|     // 1 byte | ||||
|     if ((c1 & 0x80) === 0) { | ||||
|       text += fromCharCode(c1); | ||||
|     } | ||||
|  | ||||
|     // 2 bytes | ||||
|     else if ((c1 & 0xe0) === 0xc0) { | ||||
|       if (i + 1 >= count) text += invalid; | ||||
|       else { | ||||
|         c2 = bytes[i + offset + 1]; | ||||
|         if ((c2 & 0xc0) !== 0x80) text += invalid; | ||||
|         else { | ||||
|           c = ((c1 & 0x1f) << 6) | (c2 & 0x3f); | ||||
|           if (c < 0x80) text += invalid; | ||||
|           else { | ||||
|             text += fromCharCode(c); | ||||
|             i++; | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|  | ||||
|     // 3 bytes | ||||
|     else if ((c1 & 0xf0) == 0xe0) { | ||||
|       if (i + 2 >= count) text += invalid; | ||||
|       else { | ||||
|         c2 = bytes[i + offset + 1]; | ||||
|         c3 = bytes[i + offset + 2]; | ||||
|         if (((c2 | (c3 << 8)) & 0xc0c0) !== 0x8080) text += invalid; | ||||
|         else { | ||||
|           c = ((c1 & 0x0f) << 12) | ((c2 & 0x3f) << 6) | (c3 & 0x3f); | ||||
|           if (c < 0x0800 || (c >= 0xd800 && c <= 0xdfff)) text += invalid; | ||||
|           else { | ||||
|             text += fromCharCode(c); | ||||
|             i += 2; | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|  | ||||
|     // 4 bytes | ||||
|     else if ((c1 & 0xf8) == 0xf0) { | ||||
|       if (i + 3 >= count) text += invalid; | ||||
|       else { | ||||
|         c2 = bytes[i + offset + 1]; | ||||
|         c3 = bytes[i + offset + 2]; | ||||
|         c4 = bytes[i + offset + 3]; | ||||
|         if (((c2 | (c3 << 8) | (c4 << 16)) & 0xc0c0c0) !== 0x808080) | ||||
|           text += invalid; | ||||
|         else { | ||||
|           c = | ||||
|             ((c1 & 0x07) << 0x12) | | ||||
|             ((c2 & 0x3f) << 0x0c) | | ||||
|             ((c3 & 0x3f) << 0x06) | | ||||
|             (c4 & 0x3f); | ||||
|           if (c < 0x10000 || c > 0x10ffff) text += invalid; | ||||
|           else { | ||||
|             c -= 0x10000; | ||||
|             text += fromCharCode((c >> 10) + 0xd800, (c & 0x3ff) + 0xdc00); | ||||
|             i += 3; | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     } else text += invalid; | ||||
|   } | ||||
|  | ||||
|   return text; | ||||
| } | ||||
|  | ||||
| function writeString(bb: ByteBuffer, text: string): void { | ||||
|   // Sadly a hand-coded UTF8 encoder is much faster than TextEncoder+set in V8 | ||||
|   let n = text.length; | ||||
|   let byteCount = 0; | ||||
|  | ||||
|   // Write the byte count first | ||||
|   for (let i = 0; i < n; i++) { | ||||
|     let c = text.charCodeAt(i); | ||||
|     if (c >= 0xd800 && c <= 0xdbff && i + 1 < n) { | ||||
|       c = (c << 10) + text.charCodeAt(++i) - 0x35fdc00; | ||||
|     } | ||||
|     byteCount += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; | ||||
|   } | ||||
|   writeVarint32(bb, byteCount); | ||||
|  | ||||
|   let offset = grow(bb, byteCount); | ||||
|   let bytes = bb.bytes; | ||||
|  | ||||
|   // Then write the bytes | ||||
|   for (let i = 0; i < n; i++) { | ||||
|     let c = text.charCodeAt(i); | ||||
|     if (c >= 0xd800 && c <= 0xdbff && i + 1 < n) { | ||||
|       c = (c << 10) + text.charCodeAt(++i) - 0x35fdc00; | ||||
|     } | ||||
|     if (c < 0x80) { | ||||
|       bytes[offset++] = c; | ||||
|     } else { | ||||
|       if (c < 0x800) { | ||||
|         bytes[offset++] = ((c >> 6) & 0x1f) | 0xc0; | ||||
|       } else { | ||||
|         if (c < 0x10000) { | ||||
|           bytes[offset++] = ((c >> 12) & 0x0f) | 0xe0; | ||||
|         } else { | ||||
|           bytes[offset++] = ((c >> 18) & 0x07) | 0xf0; | ||||
|           bytes[offset++] = ((c >> 12) & 0x3f) | 0x80; | ||||
|         } | ||||
|         bytes[offset++] = ((c >> 6) & 0x3f) | 0x80; | ||||
|       } | ||||
|       bytes[offset++] = (c & 0x3f) | 0x80; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| function writeByteBuffer(bb: ByteBuffer, buffer: ByteBuffer): void { | ||||
|   let offset = grow(bb, buffer.limit); | ||||
|   let from = bb.bytes; | ||||
|   let to = buffer.bytes; | ||||
|  | ||||
|   // This for loop is much faster than subarray+set on V8 | ||||
|   for (let i = 0, n = buffer.limit; i < n; i++) { | ||||
|     from[i + offset] = to[i]; | ||||
|   } | ||||
| } | ||||
|  | ||||
| function readByte(bb: ByteBuffer): number { | ||||
|   return bb.bytes[advance(bb, 1)]; | ||||
| } | ||||
|  | ||||
| function writeByte(bb: ByteBuffer, value: number): void { | ||||
|   let offset = grow(bb, 1); | ||||
|   bb.bytes[offset] = value; | ||||
| } | ||||
|  | ||||
| function readFloat(bb: ByteBuffer): number { | ||||
|   let offset = advance(bb, 4); | ||||
|   let bytes = bb.bytes; | ||||
|  | ||||
|   // Manual copying is much faster than subarray+set in V8 | ||||
|   f32_u8[0] = bytes[offset++]; | ||||
|   f32_u8[1] = bytes[offset++]; | ||||
|   f32_u8[2] = bytes[offset++]; | ||||
|   f32_u8[3] = bytes[offset++]; | ||||
|   return f32[0]; | ||||
| } | ||||
|  | ||||
| function writeFloat(bb: ByteBuffer, value: number): void { | ||||
|   let offset = grow(bb, 4); | ||||
|   let bytes = bb.bytes; | ||||
|   f32[0] = value; | ||||
|  | ||||
|   // Manual copying is much faster than subarray+set in V8 | ||||
|   bytes[offset++] = f32_u8[0]; | ||||
|   bytes[offset++] = f32_u8[1]; | ||||
|   bytes[offset++] = f32_u8[2]; | ||||
|   bytes[offset++] = f32_u8[3]; | ||||
| } | ||||
|  | ||||
| function readDouble(bb: ByteBuffer): number { | ||||
|   let offset = advance(bb, 8); | ||||
|   let bytes = bb.bytes; | ||||
|  | ||||
|   // Manual copying is much faster than subarray+set in V8 | ||||
|   f64_u8[0] = bytes[offset++]; | ||||
|   f64_u8[1] = bytes[offset++]; | ||||
|   f64_u8[2] = bytes[offset++]; | ||||
|   f64_u8[3] = bytes[offset++]; | ||||
|   f64_u8[4] = bytes[offset++]; | ||||
|   f64_u8[5] = bytes[offset++]; | ||||
|   f64_u8[6] = bytes[offset++]; | ||||
|   f64_u8[7] = bytes[offset++]; | ||||
|   return f64[0]; | ||||
| } | ||||
|  | ||||
| function writeDouble(bb: ByteBuffer, value: number): void { | ||||
|   let offset = grow(bb, 8); | ||||
|   let bytes = bb.bytes; | ||||
|   f64[0] = value; | ||||
|  | ||||
|   // Manual copying is much faster than subarray+set in V8 | ||||
|   bytes[offset++] = f64_u8[0]; | ||||
|   bytes[offset++] = f64_u8[1]; | ||||
|   bytes[offset++] = f64_u8[2]; | ||||
|   bytes[offset++] = f64_u8[3]; | ||||
|   bytes[offset++] = f64_u8[4]; | ||||
|   bytes[offset++] = f64_u8[5]; | ||||
|   bytes[offset++] = f64_u8[6]; | ||||
|   bytes[offset++] = f64_u8[7]; | ||||
| } | ||||
|  | ||||
| function readInt32(bb: ByteBuffer): number { | ||||
|   let offset = advance(bb, 4); | ||||
|   let bytes = bb.bytes; | ||||
|   return ( | ||||
|     bytes[offset] | | ||||
|     (bytes[offset + 1] << 8) | | ||||
|     (bytes[offset + 2] << 16) | | ||||
|     (bytes[offset + 3] << 24) | ||||
|   ); | ||||
| } | ||||
|  | ||||
| function writeInt32(bb: ByteBuffer, value: number): void { | ||||
|   let offset = grow(bb, 4); | ||||
|   let bytes = bb.bytes; | ||||
|   bytes[offset] = value; | ||||
|   bytes[offset + 1] = value >> 8; | ||||
|   bytes[offset + 2] = value >> 16; | ||||
|   bytes[offset + 3] = value >> 24; | ||||
| } | ||||
|  | ||||
| function readInt64(bb: ByteBuffer, unsigned: boolean): Long { | ||||
|   return { | ||||
|     low: readInt32(bb), | ||||
|     high: readInt32(bb), | ||||
|     unsigned, | ||||
|   }; | ||||
| } | ||||
|  | ||||
| function writeInt64(bb: ByteBuffer, value: Long): void { | ||||
|   writeInt32(bb, value.low); | ||||
|   writeInt32(bb, value.high); | ||||
| } | ||||
|  | ||||
| function readVarint32(bb: ByteBuffer): number { | ||||
|   let c = 0; | ||||
|   let value = 0; | ||||
|   let b: number; | ||||
|   do { | ||||
|     b = readByte(bb); | ||||
|     if (c < 32) value |= (b & 0x7f) << c; | ||||
|     c += 7; | ||||
|   } while (b & 0x80); | ||||
|   return value; | ||||
| } | ||||
|  | ||||
| function writeVarint32(bb: ByteBuffer, value: number): void { | ||||
|   value >>>= 0; | ||||
|   while (value >= 0x80) { | ||||
|     writeByte(bb, (value & 0x7f) | 0x80); | ||||
|     value >>>= 7; | ||||
|   } | ||||
|   writeByte(bb, value); | ||||
| } | ||||
|  | ||||
| function readVarint64(bb: ByteBuffer, unsigned: boolean): Long { | ||||
|   let part0 = 0; | ||||
|   let part1 = 0; | ||||
|   let part2 = 0; | ||||
|   let b: number; | ||||
|  | ||||
|   b = readByte(bb); | ||||
|   part0 = b & 0x7f; | ||||
|   if (b & 0x80) { | ||||
|     b = readByte(bb); | ||||
|     part0 |= (b & 0x7f) << 7; | ||||
|     if (b & 0x80) { | ||||
|       b = readByte(bb); | ||||
|       part0 |= (b & 0x7f) << 14; | ||||
|       if (b & 0x80) { | ||||
|         b = readByte(bb); | ||||
|         part0 |= (b & 0x7f) << 21; | ||||
|         if (b & 0x80) { | ||||
|           b = readByte(bb); | ||||
|           part1 = b & 0x7f; | ||||
|           if (b & 0x80) { | ||||
|             b = readByte(bb); | ||||
|             part1 |= (b & 0x7f) << 7; | ||||
|             if (b & 0x80) { | ||||
|               b = readByte(bb); | ||||
|               part1 |= (b & 0x7f) << 14; | ||||
|               if (b & 0x80) { | ||||
|                 b = readByte(bb); | ||||
|                 part1 |= (b & 0x7f) << 21; | ||||
|                 if (b & 0x80) { | ||||
|                   b = readByte(bb); | ||||
|                   part2 = b & 0x7f; | ||||
|                   if (b & 0x80) { | ||||
|                     b = readByte(bb); | ||||
|                     part2 |= (b & 0x7f) << 7; | ||||
|                   } | ||||
|                 } | ||||
|               } | ||||
|             } | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   return { | ||||
|     low: part0 | (part1 << 28), | ||||
|     high: (part1 >>> 4) | (part2 << 24), | ||||
|     unsigned, | ||||
|   }; | ||||
| } | ||||
|  | ||||
| function writeVarint64(bb: ByteBuffer, value: Long): void { | ||||
|   let part0 = value.low >>> 0; | ||||
|   let part1 = ((value.low >>> 28) | (value.high << 4)) >>> 0; | ||||
|   let part2 = value.high >>> 24; | ||||
|  | ||||
|   // ref: src/google/protobuf/io/coded_stream.cc | ||||
|   let size = | ||||
|     part2 === 0 | ||||
|       ? part1 === 0 | ||||
|         ? part0 < 1 << 14 | ||||
|           ? part0 < 1 << 7 | ||||
|             ? 1 | ||||
|             : 2 | ||||
|           : part0 < 1 << 21 | ||||
|             ? 3 | ||||
|             : 4 | ||||
|         : part1 < 1 << 14 | ||||
|           ? part1 < 1 << 7 | ||||
|             ? 5 | ||||
|             : 6 | ||||
|           : part1 < 1 << 21 | ||||
|             ? 7 | ||||
|             : 8 | ||||
|       : part2 < 1 << 7 | ||||
|         ? 9 | ||||
|         : 10; | ||||
|  | ||||
|   let offset = grow(bb, size); | ||||
|   let bytes = bb.bytes; | ||||
|  | ||||
|   switch (size) { | ||||
|     case 10: | ||||
|       bytes[offset + 9] = (part2 >>> 7) & 0x01; | ||||
|     case 9: | ||||
|       bytes[offset + 8] = size !== 9 ? part2 | 0x80 : part2 & 0x7f; | ||||
|     case 8: | ||||
|       bytes[offset + 7] = | ||||
|         size !== 8 ? (part1 >>> 21) | 0x80 : (part1 >>> 21) & 0x7f; | ||||
|     case 7: | ||||
|       bytes[offset + 6] = | ||||
|         size !== 7 ? (part1 >>> 14) | 0x80 : (part1 >>> 14) & 0x7f; | ||||
|     case 6: | ||||
|       bytes[offset + 5] = | ||||
|         size !== 6 ? (part1 >>> 7) | 0x80 : (part1 >>> 7) & 0x7f; | ||||
|     case 5: | ||||
|       bytes[offset + 4] = size !== 5 ? part1 | 0x80 : part1 & 0x7f; | ||||
|     case 4: | ||||
|       bytes[offset + 3] = | ||||
|         size !== 4 ? (part0 >>> 21) | 0x80 : (part0 >>> 21) & 0x7f; | ||||
|     case 3: | ||||
|       bytes[offset + 2] = | ||||
|         size !== 3 ? (part0 >>> 14) | 0x80 : (part0 >>> 14) & 0x7f; | ||||
|     case 2: | ||||
|       bytes[offset + 1] = | ||||
|         size !== 2 ? (part0 >>> 7) | 0x80 : (part0 >>> 7) & 0x7f; | ||||
|     case 1: | ||||
|       bytes[offset] = size !== 1 ? part0 | 0x80 : part0 & 0x7f; | ||||
|   } | ||||
| } | ||||
|  | ||||
| function readVarint32ZigZag(bb: ByteBuffer): number { | ||||
|   let value = readVarint32(bb); | ||||
|  | ||||
|   // ref: src/google/protobuf/wire_format_lite.h | ||||
|   return (value >>> 1) ^ -(value & 1); | ||||
| } | ||||
|  | ||||
| function writeVarint32ZigZag(bb: ByteBuffer, value: number): void { | ||||
|   // ref: src/google/protobuf/wire_format_lite.h | ||||
|   writeVarint32(bb, (value << 1) ^ (value >> 31)); | ||||
| } | ||||
|  | ||||
| function readVarint64ZigZag(bb: ByteBuffer): Long { | ||||
|   let value = readVarint64(bb, /* unsigned */ false); | ||||
|   let low = value.low; | ||||
|   let high = value.high; | ||||
|   let flip = -(low & 1); | ||||
|  | ||||
|   // ref: src/google/protobuf/wire_format_lite.h | ||||
|   return { | ||||
|     low: ((low >>> 1) | (high << 31)) ^ flip, | ||||
|     high: (high >>> 1) ^ flip, | ||||
|     unsigned: false, | ||||
|   }; | ||||
| } | ||||
|  | ||||
| function writeVarint64ZigZag(bb: ByteBuffer, value: Long): void { | ||||
|   let low = value.low; | ||||
|   let high = value.high; | ||||
|   let flip = high >> 31; | ||||
|  | ||||
|   // ref: src/google/protobuf/wire_format_lite.h | ||||
|   writeVarint64(bb, { | ||||
|     low: (low << 1) ^ flip, | ||||
|     high: ((high << 1) | (low >>> 31)) ^ flip, | ||||
|     unsigned: false, | ||||
|   }); | ||||
| } | ||||
							
								
								
									
										232
									
								
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										232
									
								
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							| @@ -49,14 +49,9 @@ export type AggregationIdentifierGql = { | ||||
|   groupName: Scalars["String"]["output"]; | ||||
| }; | ||||
|  | ||||
| export type AggregationInput = { | ||||
|   bucketSet?: InputMaybe<BucketSetInputGql>; | ||||
|   enum?: InputMaybe<EnumAggregation>; | ||||
| }; | ||||
|  | ||||
| export type AndFilter = { | ||||
|   filters: Array<FilterInput>; | ||||
| }; | ||||
| export type AggregationInput = | ||||
|   | { bucketSet: BucketSetInputGql; enum?: never } | ||||
|   | { bucketSet?: never; enum: EnumAggregation }; | ||||
|  | ||||
| export type BankFeaturesGql = { | ||||
|   __typename?: "BankFeaturesGQL"; | ||||
| @@ -133,21 +128,202 @@ export type EnumAggregation = { | ||||
|   feature: Scalars["String"]["input"]; | ||||
| }; | ||||
|  | ||||
| export type FilterInput = { | ||||
|   andFilters?: InputMaybe<AndFilter>; | ||||
|   cueBallSpeed?: InputMaybe<RangeFilter>; | ||||
|   cueObjectAngle?: InputMaybe<RangeFilter>; | ||||
|   cueObjectDistance?: InputMaybe<RangeFilter>; | ||||
|   difficulty?: InputMaybe<RangeFilter>; | ||||
|   intendedPocketType?: InputMaybe<Array<PocketEnum>>; | ||||
|   make?: InputMaybe<Array<Scalars["Boolean"]["input"]>>; | ||||
|   orFilters?: InputMaybe<OrFilter>; | ||||
|   shotDirection?: InputMaybe<Array<ShotDirectionEnum>>; | ||||
|   tags?: InputMaybe<Array<VideoTagInput>>; | ||||
|   targetPocketDistance?: InputMaybe<RangeFilter>; | ||||
|   userId?: InputMaybe<Array<Scalars["Int"]["input"]>>; | ||||
|   videoId?: InputMaybe<Array<Scalars["Int"]["input"]>>; | ||||
| }; | ||||
| export type FilterInput = | ||||
|   | { | ||||
|       andFilters: Array<FilterInput>; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed: RangeFilter; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle: RangeFilter; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance: RangeFilter; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty: RangeFilter; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType: Array<PocketEnum>; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make: Array<Scalars["Boolean"]["input"]>; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters: Array<FilterInput>; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection: Array<ShotDirectionEnum>; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags: Array<VideoTagInput>; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance: RangeFilter; | ||||
|       userId?: never; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId: Array<Scalars["Int"]["input"]>; | ||||
|       videoId?: never; | ||||
|     } | ||||
|   | { | ||||
|       andFilters?: never; | ||||
|       cueBallSpeed?: never; | ||||
|       cueObjectAngle?: never; | ||||
|       cueObjectDistance?: never; | ||||
|       difficulty?: never; | ||||
|       intendedPocketType?: never; | ||||
|       make?: never; | ||||
|       orFilters?: never; | ||||
|       shotDirection?: never; | ||||
|       tags?: never; | ||||
|       targetPocketDistance?: never; | ||||
|       userId?: never; | ||||
|       videoId: Array<Scalars["Int"]["input"]>; | ||||
|     }; | ||||
|  | ||||
| export type GetUploadLinkReturn = { | ||||
|   __typename?: "GetUploadLinkReturn"; | ||||
| @@ -236,10 +412,6 @@ export type MutationSetLoggerLevelArgs = { | ||||
|   path: Scalars["String"]["input"]; | ||||
| }; | ||||
|  | ||||
| export type OrFilter = { | ||||
|   filters: Array<FilterInput>; | ||||
| }; | ||||
|  | ||||
| export type PageInfoGql = { | ||||
|   __typename?: "PageInfoGQL"; | ||||
|   endCursor?: Maybe<Scalars["String"]["output"]>; | ||||
| @@ -329,6 +501,11 @@ export type RangeFilter = { | ||||
|   lessThan?: InputMaybe<Scalars["Float"]["input"]>; | ||||
| }; | ||||
|  | ||||
| export type SerializedShotPathsGql = { | ||||
|   __typename?: "SerializedShotPathsGQL"; | ||||
|   b64EncodedBuffer?: Maybe<Scalars["String"]["output"]>; | ||||
| }; | ||||
|  | ||||
| export enum ShotDirectionEnum { | ||||
|   Left = "LEFT", | ||||
|   Right = "RIGHT", | ||||
| @@ -343,6 +520,7 @@ export type ShotGql = { | ||||
|   endFrame: Scalars["Int"]["output"]; | ||||
|   id: Scalars["Int"]["output"]; | ||||
|   pocketingIntentionFeatures?: Maybe<PocketingIntentionFeaturesGql>; | ||||
|   serializedShotPaths?: Maybe<SerializedShotPathsGql>; | ||||
|   startFrame: Scalars["Int"]["output"]; | ||||
|   updatedAt?: Maybe<Scalars["DateTime"]["output"]>; | ||||
|   user?: Maybe<UserGql>; | ||||
|   | ||||
| @@ -43,9 +43,9 @@ input AggregateInputGQL { | ||||
|   filterInput: FilterInput | ||||
| } | ||||
|  | ||||
| input AggregationInput { | ||||
|   bucketSet: BucketSetInputGQL = null | ||||
|   enum: EnumAggregation = null | ||||
| input AggregationInput @oneOf { | ||||
|   bucketSet: BucketSetInputGQL | ||||
|   enum: EnumAggregation | ||||
| } | ||||
|  | ||||
| input BucketSetInputGQL { | ||||
| @@ -62,28 +62,20 @@ input EnumAggregation { | ||||
|   feature: String! | ||||
| } | ||||
|  | ||||
| input FilterInput { | ||||
|   andFilters: AndFilter = null | ||||
|   orFilters: OrFilter = null | ||||
|   cueObjectDistance: RangeFilter = null | ||||
|   targetPocketDistance: RangeFilter = null | ||||
|   cueObjectAngle: RangeFilter = null | ||||
|   cueBallSpeed: RangeFilter = null | ||||
|   difficulty: RangeFilter = null | ||||
|   intendedPocketType: [PocketEnum!] = null | ||||
|   shotDirection: [ShotDirectionEnum!] = null | ||||
|   videoId: [Int!] = null | ||||
|   userId: [Int!] = null | ||||
|   make: [Boolean!] = null | ||||
|   tags: [VideoTagInput!] = null | ||||
| } | ||||
|  | ||||
| input AndFilter { | ||||
|   filters: [FilterInput!]! | ||||
| } | ||||
|  | ||||
| input OrFilter { | ||||
|   filters: [FilterInput!]! | ||||
| input FilterInput @oneOf { | ||||
|   andFilters: [FilterInput!] | ||||
|   orFilters: [FilterInput!] | ||||
|   cueObjectDistance: RangeFilter | ||||
|   targetPocketDistance: RangeFilter | ||||
|   cueObjectAngle: RangeFilter | ||||
|   cueBallSpeed: RangeFilter | ||||
|   difficulty: RangeFilter | ||||
|   intendedPocketType: [PocketEnum!] | ||||
|   shotDirection: [ShotDirectionEnum!] | ||||
|   videoId: [Int!] | ||||
|   userId: [Int!] | ||||
|   make: [Boolean!] | ||||
|   tags: [VideoTagInput!] | ||||
| } | ||||
|  | ||||
| input RangeFilter { | ||||
| @@ -144,6 +136,7 @@ type ShotGQL { | ||||
|   cueObjectFeatures: CueObjectFeaturesGQL | ||||
|   pocketingIntentionFeatures: PocketingIntentionFeaturesGQL | ||||
|   bankFeatures: BankFeaturesGQL | ||||
|   serializedShotPaths: SerializedShotPathsGQL | ||||
|   user: UserGQL | ||||
| } | ||||
|  | ||||
| @@ -177,6 +170,10 @@ enum WallTypeEnum { | ||||
|   SHORT | ||||
| } | ||||
|  | ||||
| type SerializedShotPathsGQL { | ||||
|   b64EncodedBuffer: String | ||||
| } | ||||
|  | ||||
| type UserGQL { | ||||
|   id: Int! | ||||
|   firebaseUid: String! | ||||
|   | ||||
							
								
								
									
										18
									
								
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										18
									
								
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							| @@ -1553,6 +1553,11 @@ colorette@^2.0.16: | ||||
|   resolved "https://registry.yarnpkg.com/colorette/-/colorette-2.0.20.tgz#9eb793e6833067f7235902fcd3b09917a000a95a" | ||||
|   integrity sha512-IfEDxwoWIjkeXL1eXcDiow4UbKjhLdq6/EuSVR9GMN7KVH3r9gQ83e73hsz1Nd1T3ijd5xv1wcWRYO+D6kCI2w== | ||||
|  | ||||
| commander@4.0.1: | ||||
|   version "4.0.1" | ||||
|   resolved "https://registry.yarnpkg.com/commander/-/commander-4.0.1.tgz#b67622721785993182e807f4883633e6401ba53c" | ||||
|   integrity sha512-IPF4ouhCP+qdlcmCedhxX4xiGBPyigb8v5NeUp+0LyhwLgxMqyp3S0vl7TAPfS/hiP7FC3caI/PB9lTmP8r1NA== | ||||
|  | ||||
| common-tags@1.8.2: | ||||
|   version "1.8.2" | ||||
|   resolved "https://registry.yarnpkg.com/common-tags/-/common-tags-1.8.2.tgz#94ebb3c076d26032745fd54face7f688ef5ac9c6" | ||||
| @@ -2538,6 +2543,14 @@ path-type@^4.0.0: | ||||
|   resolved "https://registry.yarnpkg.com/path-type/-/path-type-4.0.0.tgz#84ed01c0a7ba380afe09d90a8c180dcd9d03043b" | ||||
|   integrity sha512-gDKb8aZMDeD/tZWs9P6+q0J9Mwkdl6xMV8TjnGP3qJVJ06bdMgkbBlLU8IdfOsIsFz2BW1rNVT3XuNEl8zPAvw== | ||||
|  | ||||
| pbjs@^0.0.14: | ||||
|   version "0.0.14" | ||||
|   resolved "https://registry.yarnpkg.com/pbjs/-/pbjs-0.0.14.tgz#5ab3d4a5f06a9ab78dd320c63f72877120d4c48d" | ||||
|   integrity sha512-F4aA0ojrQ37kxFPOg4yRLP/vxb76rYQwMQigmVEljYlA7hZKmjaWjP6IkRn4nA0NdIj4Xxe4iqWrrIhJy+MwWQ== | ||||
|   dependencies: | ||||
|     commander "4.0.1" | ||||
|     protocol-buffers-schema "3.1.0" | ||||
|  | ||||
| picocolors@^1.0.0: | ||||
|   version "1.0.0" | ||||
|   resolved "https://registry.yarnpkg.com/picocolors/-/picocolors-1.0.0.tgz#cb5bdc74ff3f51892236eaf79d68bc44564ab81c" | ||||
| @@ -2574,6 +2587,11 @@ prop-types@^15.7.2: | ||||
|     object-assign "^4.1.1" | ||||
|     react-is "^16.13.1" | ||||
|  | ||||
| protocol-buffers-schema@3.1.0: | ||||
|   version "3.1.0" | ||||
|   resolved "https://registry.yarnpkg.com/protocol-buffers-schema/-/protocol-buffers-schema-3.1.0.tgz#d8a819549ead3e6bd189ebe9e50e96636bbc5cc7" | ||||
|   integrity sha512-1g9zFjLFhGN1Dc5UVO8D2loVslp6sVxk5sJqgD66CuWUITh2gOaTLRN/pIakGFfB6e0nNF6hImrYFDurEsA1UQ== | ||||
|  | ||||
| punycode@^1.3.2: | ||||
|   version "1.4.1" | ||||
|   resolved "https://registry.yarnpkg.com/punycode/-/punycode-1.4.1.tgz#c0d5a63b2718800ad8e1eb0fa5269c84dd41845e" | ||||
|   | ||||
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