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dean/expor
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master
| Author | SHA1 | Date | |
|---|---|---|---|
| 5391466e90 | |||
| 4ff2db1ef4 | |||
| 257dcdc31a |
@@ -88,6 +88,12 @@ export type AppleIapSubscriptionOptionsGql = {
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productIds: Array<Scalars["String"]["output"]>;
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};
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export type BallTrajectoryGql = {
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__typename?: "BallTrajectoryGQL";
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ballId: Scalars["Int"]["output"];
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points: Array<TrajectoryPointGql>;
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};
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export type BankFeaturesGql = {
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__typename?: "BankFeaturesGQL";
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bankAngle: Scalars["Float"]["output"];
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@@ -268,6 +274,14 @@ export type CueObjectFeaturesGql = {
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spinType?: Maybe<SpinTypeEnum>;
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};
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export type CueStrikeInputGql = {
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a?: Scalars["Float"]["input"];
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b?: Scalars["Float"]["input"];
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phi: Scalars["Float"]["input"];
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theta?: Scalars["Float"]["input"];
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v0: Scalars["Float"]["input"];
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};
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export type DateRangeFilter = {
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greaterThan?: InputMaybe<Scalars["Date"]["input"]>;
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greaterThanEqualTo?: InputMaybe<Scalars["Date"]["input"]>;
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@@ -2893,6 +2907,7 @@ export type Query = {
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myVideoExports: Array<VideoExportJobGql>;
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notifications: NotificationConnection;
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ruleSets: Array<RuleSet>;
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simulateShot: ShotProjectionGql;
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unreadNotificationCount: Scalars["Int"]["output"];
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videoExportJob?: Maybe<VideoExportJobGql>;
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videoPlayerClusters: Array<PlayerClusterGql>;
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@@ -3082,6 +3097,10 @@ export type QueryNotificationsArgs = {
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offset?: Scalars["Int"]["input"];
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};
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export type QuerySimulateShotArgs = {
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simulationInput: SimulateShotInputGql;
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};
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export type QueryVideoExportJobArgs = {
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jobId: Scalars["Int"]["input"];
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};
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@@ -3345,6 +3364,14 @@ export type ShotMoveInput = {
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shotId: Scalars["Int"]["input"];
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};
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export type ShotProjectionGql = {
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__typename?: "ShotProjectionGQL";
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events: Array<SimulationEventGql>;
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finalState: Array<SimulationBallStateGql>;
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pottedBallIds: Array<Scalars["Int"]["output"]>;
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trajectories: Array<BallTrajectoryGql>;
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};
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export type ShotsOrderingComponent =
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| {
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difficulty: FloatOrdering;
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@@ -3395,6 +3422,42 @@ export type ShotsOrderingComponent =
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videoId: IntOrdering;
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};
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export type SimulateShotInputGql = {
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b64Image?: InputMaybe<Scalars["String"]["input"]>;
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balls?: InputMaybe<Array<SimulationBallStateInputGql>>;
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cueBallId: Scalars["Int"]["input"];
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strike: CueStrikeInputGql;
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tableSize?: InputMaybe<Scalars["Float"]["input"]>;
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useHomography?: InputMaybe<HomographyInputGql>;
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};
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export type SimulationBallStateGql = {
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__typename?: "SimulationBallStateGQL";
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ballId: Scalars["Int"]["output"];
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position: Array<Scalars["Float"]["output"]>;
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};
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export type SimulationBallStateInputGql = {
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ballId: Scalars["Int"]["input"];
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position: Array<Scalars["Float"]["input"]>;
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};
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export type SimulationEventGql = {
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__typename?: "SimulationEventGQL";
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ballIds: Array<Scalars["Int"]["output"]>;
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eventType: SimulationEventType;
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position?: Maybe<Array<Scalars["Float"]["output"]>>;
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time: Scalars["Float"]["output"];
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};
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export enum SimulationEventType {
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BallBall = "BALL_BALL",
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BallCushion = "BALL_CUSHION",
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BallPocket = "BALL_POCKET",
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BallStop = "BALL_STOP",
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StickBall = "STICK_BALL",
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}
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export type SpinTypeBreakdownGql = {
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__typename?: "SpinTypeBreakdownGQL";
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center: Scalars["Int"]["output"];
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@@ -3571,6 +3634,12 @@ export type TooManyProfileImageUploadsErr = {
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linksRequested: Scalars["Int"]["output"];
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};
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export type TrajectoryPointGql = {
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__typename?: "TrajectoryPointGQL";
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position: Array<Scalars["Float"]["output"]>;
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time: Scalars["Float"]["output"];
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};
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export type UpdateAnnotationInputGql = {
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name: Scalars["String"]["input"];
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notes?: InputMaybe<Scalars["String"]["input"]>;
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@@ -66,6 +66,7 @@ type Query {
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tableSize: Float = 100
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useHomography: HomographyInputGQL = null
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): TableStateGQL!
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simulateShot(simulationInput: SimulateShotInputGQL!): ShotProjectionGQL!
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getOrderedShots(
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filterInput: FilterInput!
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ids: [Int!] = null
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@@ -970,6 +971,65 @@ input IntPoint2DInput {
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y: Int!
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}
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type ShotProjectionGQL {
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trajectories: [BallTrajectoryGQL!]!
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events: [SimulationEventGQL!]!
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finalState: [SimulationBallStateGQL!]!
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pottedBallIds: [Int!]!
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}
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type BallTrajectoryGQL {
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ballId: Int!
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points: [TrajectoryPointGQL!]!
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}
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type TrajectoryPointGQL {
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time: Float!
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position: [Float!]!
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}
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type SimulationEventGQL {
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eventType: SimulationEventType!
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time: Float!
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ballIds: [Int!]!
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position: [Float!]
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}
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enum SimulationEventType {
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STICK_BALL
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BALL_BALL
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BALL_CUSHION
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BALL_POCKET
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BALL_STOP
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}
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type SimulationBallStateGQL {
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ballId: Int!
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position: [Float!]!
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}
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input SimulateShotInputGQL {
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cueBallId: Int!
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strike: CueStrikeInputGQL!
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balls: [SimulationBallStateInputGQL!] = null
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b64Image: String = null
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useHomography: HomographyInputGQL = null
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tableSize: Float = null
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}
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input CueStrikeInputGQL {
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v0: Float!
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phi: Float!
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theta: Float! = 0
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a: Float! = 0
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b: Float! = 0
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}
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input SimulationBallStateInputGQL {
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ballId: Int!
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position: [Float!]!
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}
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type GetShotsResult {
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shots: [ShotGQL!]!
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count: Int
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