Add explicit optional scalars to KeyBallIdentifiers

This commit is contained in:
2024-09-21 13:07:20 -06:00
parent 90685cfdbf
commit dcdb324391
4 changed files with 59 additions and 7 deletions

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@@ -63,6 +63,10 @@ message KeyBallIdentifiers {
// Long term this will potentially represent a linked list
// of all balls in a shot.
repeated uint32 contact_sequence = 4;
optional uint32 cue_ball_id = 5;
optional uint32 object_ball_id = 6;
optional uint32 target_ball_id = 7;
}
message Shot {