Add pocket angle features
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@@ -158,6 +158,9 @@ input FilterInput @oneOf {
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spinType: [SpinTypeEnum!]
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cueSpeedAfterObject: RangeFilter
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falsePositiveScore: RangeFilter
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backcut: [Boolean!]
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targetPocketAngleDirection: [ShotDirectionEnum!]
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targetPocketAngle: RangeFilter
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}
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input RangeFilter {
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@@ -259,6 +262,9 @@ type PocketingIntentionFeaturesGQL {
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make: Boolean
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intendedPocketType: PocketEnum
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difficulty: Float
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targetPocketAngle: Float
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targetPocketAngleDirection: ShotDirectionEnum
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backcut: Boolean
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}
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type BankFeaturesGQL {
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