Add Collision Info
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@@ -33,15 +33,25 @@ message DetectionHistory {
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repeated BallDetection detections = 1;
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}
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message CollisionInfo {
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uint32 source = 1;
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map<uint32, Point> ball_identifiers = 2;
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uint32 wall_identifier = 3;
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uint32 frame_index = 4;
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bool static = 5;
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}
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message Path {
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uint32 start_frame = 1;
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uint32 end_frame = 2;
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oneof detection_history {
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DetectionHistory detections = 3;
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RLEDetectionHistory rle_detections = 4;
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bool not_present = 5;
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DetectionHistory detections = 3;
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RLEDetectionHistory rle_detections = 4;
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bool not_present = 5;
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}
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bool is_static = 6;
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CollisionInfo start_info = 7;
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CollisionInfo end_info = 8;
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}
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message IdentifierHistory {
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