Create game type filter
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@ -134,6 +134,7 @@ export type FilterInput = {
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cueBallSpeed?: InputMaybe<CueBallSpeedInput>;
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cueBallSpeed?: InputMaybe<CueBallSpeedInput>;
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cueObjectAngle?: InputMaybe<CueObjectAngleInput>;
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cueObjectAngle?: InputMaybe<CueObjectAngleInput>;
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cueObjectDistance?: InputMaybe<CueObjectDistanceInput>;
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cueObjectDistance?: InputMaybe<CueObjectDistanceInput>;
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gameType?: InputMaybe<GameTypeInputGql>;
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intendedPocketType?: InputMaybe<IntendedPocketTypeInput>;
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intendedPocketType?: InputMaybe<IntendedPocketTypeInput>;
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make?: InputMaybe<MakeInputGql>;
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make?: InputMaybe<MakeInputGql>;
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orFilters?: InputMaybe<OrFilter>;
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orFilters?: InputMaybe<OrFilter>;
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@ -143,6 +144,10 @@ export type FilterInput = {
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videoId?: InputMaybe<Array<Scalars["Int"]["input"]>>;
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videoId?: InputMaybe<Array<Scalars["Int"]["input"]>>;
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};
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};
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export type GameTypeInputGql = {
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value: ValueFilterString;
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};
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export type GetUploadLinkReturn = {
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export type GetUploadLinkReturn = {
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__typename?: "GetUploadLinkReturn";
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__typename?: "GetUploadLinkReturn";
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headers: Array<Maybe<Header>>;
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headers: Array<Maybe<Header>>;
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@ -64,6 +64,7 @@ input FilterInput {
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videoId: [Int!] = null
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videoId: [Int!] = null
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userId: [Int!] = null
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userId: [Int!] = null
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make: MakeInputGQL = null
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make: MakeInputGQL = null
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gameType: GameTypeInputGQL = null
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}
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}
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input AndFilter {
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input AndFilter {
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@ -115,6 +116,10 @@ input ValueFilterBool {
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equals: String = null
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equals: String = null
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}
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}
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input GameTypeInputGQL {
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value: ValueFilterString!
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}
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type UserGQL {
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type UserGQL {
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id: Int!
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id: Int!
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firebaseUid: String!
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firebaseUid: String!
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