Create game type filter
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@@ -134,6 +134,7 @@ export type FilterInput = {
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cueBallSpeed?: InputMaybe<CueBallSpeedInput>;
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cueObjectAngle?: InputMaybe<CueObjectAngleInput>;
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cueObjectDistance?: InputMaybe<CueObjectDistanceInput>;
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gameType?: InputMaybe<GameTypeInputGql>;
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intendedPocketType?: InputMaybe<IntendedPocketTypeInput>;
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make?: InputMaybe<MakeInputGql>;
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orFilters?: InputMaybe<OrFilter>;
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@@ -143,6 +144,10 @@ export type FilterInput = {
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videoId?: InputMaybe<Array<Scalars["Int"]["input"]>>;
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};
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export type GameTypeInputGql = {
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value: ValueFilterString;
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};
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export type GetUploadLinkReturn = {
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__typename?: "GetUploadLinkReturn";
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headers: Array<Maybe<Header>>;
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