Use tag input
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@@ -132,20 +132,16 @@ export type FilterInput = {
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cueBallSpeed?: InputMaybe<CueBallSpeedInput>;
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cueObjectAngle?: InputMaybe<CueObjectAngleInput>;
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cueObjectDistance?: InputMaybe<CueObjectDistanceInput>;
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gameType?: InputMaybe<GameTypeInputGql>;
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intendedPocketType?: InputMaybe<IntendedPocketTypeInput>;
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make?: InputMaybe<MakeInputGql>;
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orFilters?: InputMaybe<OrFilter>;
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shotDirection?: InputMaybe<ShotDirectionInput>;
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tags?: InputMaybe<Array<VideoTagInput>>;
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targetPocketDistance?: InputMaybe<TargetPocketDistanceInput>;
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userId?: InputMaybe<Array<Scalars["Int"]["input"]>>;
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videoId?: InputMaybe<Array<Scalars["Int"]["input"]>>;
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};
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export type GameTypeInputGql = {
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value: ValueFilterString;
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};
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export type GetUploadLinkReturn = {
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__typename?: "GetUploadLinkReturn";
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headers: Array<Maybe<Header>>;
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@@ -457,6 +453,15 @@ export type VideoTagClass = {
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name: Scalars["String"]["output"];
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};
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export type VideoTagClassInput = {
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name: Scalars["String"]["input"];
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};
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export type VideoTagInput = {
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name: Scalars["String"]["input"];
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tagClasses: Array<VideoTagClassInput>;
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};
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export enum WallTypeEnum {
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Long = "LONG",
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Short = "SHORT",
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