Add rudamentary difficulty score
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2f92820895
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@ -138,6 +138,7 @@ export type FilterInput = {
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cueBallSpeed?: InputMaybe<RangeFilter>;
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cueObjectAngle?: InputMaybe<RangeFilter>;
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cueObjectDistance?: InputMaybe<RangeFilter>;
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difficulty?: InputMaybe<RangeFilter>;
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intendedPocketType?: InputMaybe<Array<PocketEnum>>;
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make?: InputMaybe<Array<Scalars["Boolean"]["input"]>>;
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orFilters?: InputMaybe<OrFilter>;
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@ -262,6 +263,7 @@ export type PocketPointsGql = {
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export type PocketingIntentionFeaturesGql = {
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__typename?: "PocketingIntentionFeaturesGQL";
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difficulty?: Maybe<Scalars["Float"]["output"]>;
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intendedPocketType?: Maybe<PocketEnum>;
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make?: Maybe<Scalars["Boolean"]["output"]>;
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targetPocketDistance?: Maybe<Scalars["Float"]["output"]>;
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@ -354,6 +356,7 @@ export type StreamErrorGql = {
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export type TargetMetricsGql = {
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__typename?: "TargetMetricsGQL";
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averageDifficulty?: Maybe<Scalars["Float"]["output"]>;
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count: Scalars["Int"]["output"];
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makePercentage?: Maybe<Scalars["Float"]["output"]>;
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};
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@ -35,6 +35,7 @@ type AggregationIdentifierGQL {
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type TargetMetricsGQL {
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count: Int!
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makePercentage: Float
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averageDifficulty: Float
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}
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input AggregateInputGQL {
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@ -68,6 +69,7 @@ input FilterInput {
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targetPocketDistance: RangeFilter = null
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cueObjectAngle: RangeFilter = null
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cueBallSpeed: RangeFilter = null
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difficulty: RangeFilter = null
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intendedPocketType: [PocketEnum!] = null
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shotDirection: [ShotDirectionEnum!] = null
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videoId: [Int!] = null
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@ -161,6 +163,7 @@ type PocketingIntentionFeaturesGQL {
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targetPocketDistance: Float
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make: Boolean
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intendedPocketType: PocketEnum
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difficulty: Float
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}
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type BankFeaturesGQL {
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