Select the detection audit payload on getTableState
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Tests / Tests (pull_request) Successful in 3m9s
All checks were successful
Tests / Tests (pull_request) Successful in 3m9s
Adds identifierToBox to TableStateGQL and selects it, alongside the homography that was already in the schema but never requested, so the photo path can draw a detection back over the image it came from. The live and shot queries keep the layout-only selection: their frame lives inside a video the app never holds, and one of them polls every five seconds. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
200
src/index.tsx
200
src/index.tsx
@@ -4078,6 +4078,7 @@ export type SyncAppleSubscriptionResultGql = {
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export type TableStateGql = {
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__typename?: "TableStateGQL";
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homography?: Maybe<HomographyInfoGql>;
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identifierToBox: Array<BoundingBoxGql>;
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identifierToColor: Array<Maybe<RgbColorGql>>;
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identifierToPosition: Array<Array<Scalars["Float"]["output"]>>;
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};
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@@ -7480,6 +7481,76 @@ export type FinalizePlayerAssignmentsMutation = {
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}>;
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};
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export type TableStateLayoutFieldsFragment = {
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__typename?: "TableStateGQL";
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identifierToPosition: Array<Array<number>>;
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identifierToColor: Array<{ __typename?: "RGBColorGQL"; hex: string } | null>;
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};
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export type DetectionBoxFieldsFragment = {
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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};
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export type DetectionPocketPointFieldsFragment = {
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__typename?: "PocketPointsGQL";
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topLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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topSide: { __typename?: "IntPoint2D"; x: number; y: number };
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topRight: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomSide: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomRight: { __typename?: "IntPoint2D"; x: number; y: number };
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};
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export type TableStateDetectionFieldsFragment = {
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__typename?: "TableStateGQL";
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identifierToBox: Array<{
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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}>;
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homography?: {
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__typename?: "HomographyInfoGQL";
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crop: {
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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};
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pockets: Array<{
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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}>;
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sourcePoints: {
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__typename?: "PocketPointsGQL";
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topLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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topSide: { __typename?: "IntPoint2D"; x: number; y: number };
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topRight: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomSide: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomRight: { __typename?: "IntPoint2D"; x: number; y: number };
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};
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destPoints: {
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__typename?: "PocketPointsGQL";
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topLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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topSide: { __typename?: "IntPoint2D"; x: number; y: number };
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topRight: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomSide: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomRight: { __typename?: "IntPoint2D"; x: number; y: number };
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};
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} | null;
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};
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export type GetTableStateQueryVariables = Exact<{
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b64Image: Scalars["String"]["input"];
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tableSize?: InputMaybe<Scalars["Float"]["input"]>;
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@@ -7495,6 +7566,48 @@ export type GetTableStateQuery = {
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__typename?: "RGBColorGQL";
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hex: string;
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} | null>;
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identifierToBox: Array<{
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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}>;
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homography?: {
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__typename?: "HomographyInfoGQL";
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crop: {
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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};
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pockets: Array<{
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__typename?: "BoundingBoxGQL";
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left: number;
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top: number;
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width: number;
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height: number;
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}>;
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sourcePoints: {
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__typename?: "PocketPointsGQL";
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topLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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topSide: { __typename?: "IntPoint2D"; x: number; y: number };
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topRight: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomSide: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomRight: { __typename?: "IntPoint2D"; x: number; y: number };
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};
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destPoints: {
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__typename?: "PocketPointsGQL";
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topLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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topSide: { __typename?: "IntPoint2D"; x: number; y: number };
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topRight: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomLeft: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomSide: { __typename?: "IntPoint2D"; x: number; y: number };
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bottomRight: { __typename?: "IntPoint2D"; x: number; y: number };
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};
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} | null;
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};
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};
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@@ -9980,6 +10093,73 @@ export const PlayerClusterFieldsFragmentDoc = gql`
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}
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${PlayerClusterShotFieldsFragmentDoc}
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`;
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export const TableStateLayoutFieldsFragmentDoc = gql`
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fragment TableStateLayoutFields on TableStateGQL {
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identifierToPosition
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identifierToColor {
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hex
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}
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}
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`;
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export const DetectionBoxFieldsFragmentDoc = gql`
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fragment DetectionBoxFields on BoundingBoxGQL {
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left
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top
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width
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height
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}
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`;
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export const DetectionPocketPointFieldsFragmentDoc = gql`
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fragment DetectionPocketPointFields on PocketPointsGQL {
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topLeft {
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x
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y
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}
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topSide {
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x
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y
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}
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topRight {
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x
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y
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}
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bottomLeft {
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x
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y
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}
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bottomSide {
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x
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y
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}
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bottomRight {
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x
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y
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}
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}
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`;
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export const TableStateDetectionFieldsFragmentDoc = gql`
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fragment TableStateDetectionFields on TableStateGQL {
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identifierToBox {
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...DetectionBoxFields
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}
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homography {
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crop {
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...DetectionBoxFields
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}
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pockets {
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...DetectionBoxFields
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}
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sourcePoints {
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...DetectionPocketPointFields
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}
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destPoints {
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...DetectionPocketPointFields
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}
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}
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}
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${DetectionBoxFieldsFragmentDoc}
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${DetectionPocketPointFieldsFragmentDoc}
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`;
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export const ShotClipRangeFragmentDoc = gql`
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fragment ShotClipRange on ShotGQL {
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id
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@@ -15931,12 +16111,12 @@ export const GetTableStateDocument = gql`
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tableSize: $tableSize
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useHomography: $useHomography
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) {
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identifierToPosition
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identifierToColor {
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hex
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}
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...TableStateLayoutFields
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...TableStateDetectionFields
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}
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}
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${TableStateLayoutFieldsFragmentDoc}
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${TableStateDetectionFieldsFragmentDoc}
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`;
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/**
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@@ -16012,13 +16192,11 @@ export const GetLiveTableStateDocument = gql`
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videoId
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frameIndex
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tableState {
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identifierToPosition
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identifierToColor {
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hex
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}
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...TableStateLayoutFields
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}
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}
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}
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${TableStateLayoutFieldsFragmentDoc}
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`;
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/**
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@@ -16093,13 +16271,11 @@ export const GetShotTableStateDocument = gql`
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videoId
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frameIndex
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tableState {
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identifierToPosition
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identifierToColor {
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hex
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}
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...TableStateLayoutFields
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}
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}
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}
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${TableStateLayoutFieldsFragmentDoc}
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`;
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/**
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@@ -1,3 +1,72 @@
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fragment TableStateLayoutFields on TableStateGQL {
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identifierToPosition
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identifierToColor {
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hex
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}
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}
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fragment DetectionBoxFields on BoundingBoxGQL {
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left
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top
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width
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height
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}
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fragment DetectionPocketPointFields on PocketPointsGQL {
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topLeft {
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x
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y
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}
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topSide {
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x
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y
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}
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topRight {
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x
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y
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}
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bottomLeft {
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x
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y
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}
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bottomSide {
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x
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y
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}
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bottomRight {
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x
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y
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}
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}
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# Everything needed to redraw a detection over the image it came from:
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# the detector's boxes plus the homography that turned them into plane
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# positions. Boxes, pocket boxes, and source points share the crop's
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# coordinate space; the crop locates that space in the full frame.
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#
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# Only the photo query selects this. The live and shot queries read a
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# frame out of a video the app never holds, so there is no image to
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# overlay, and getLiveTableState is polled every five seconds.
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fragment TableStateDetectionFields on TableStateGQL {
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identifierToBox {
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...DetectionBoxFields
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}
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homography {
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crop {
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...DetectionBoxFields
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}
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pockets {
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...DetectionBoxFields
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}
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sourcePoints {
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...DetectionPocketPointFields
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}
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destPoints {
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...DetectionPocketPointFields
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}
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}
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}
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query GetTableState(
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$b64Image: String!
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$tableSize: Float
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@@ -8,10 +77,8 @@ query GetTableState(
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tableSize: $tableSize
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useHomography: $useHomography
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) {
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identifierToPosition
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identifierToColor {
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hex
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}
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...TableStateLayoutFields
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...TableStateDetectionFields
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}
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}
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@@ -20,10 +87,7 @@ query GetLiveTableState($videoId: Int!) {
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videoId
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frameIndex
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tableState {
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identifierToPosition
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identifierToColor {
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hex
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}
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...TableStateLayoutFields
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}
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}
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}
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@@ -34,10 +98,7 @@ query GetShotTableState($shotId: Int!) {
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videoId
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frameIndex
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tableState {
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identifierToPosition
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identifierToColor {
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hex
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}
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...TableStateLayoutFields
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}
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}
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}
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@@ -1708,6 +1708,7 @@ type TableStateGQL {
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identifierToPosition: [[Float!]!]!
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homography: HomographyInfoGQL
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identifierToColor: [RGBColorGQL]!
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identifierToBox: [BoundingBoxGQL!]!
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}
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type TagClassGQL {
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