Make table size nonnullable and float
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Tests / Tests (pull_request) Successful in 7s
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@@ -96,6 +96,7 @@ input FilterInput @oneOf {
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isLeftMiss: [Boolean!]
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isRightMiss: [Boolean!]
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isDirect: [Boolean!]
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tableSize: Float
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bankAngle: RangeFilter
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bankDistance: RangeFilter
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kickAngle: RangeFilter
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@@ -471,7 +472,7 @@ input VideoMetadataInput {
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startTime: DateTime = null
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endTime: DateTime = null
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gameType: String = null
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tableSize: String = null
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tableSize: Float = null
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uploadStreamMetadataInput: UploadStreamMetadataInput = null
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lastIntendedSegmentBound: Int = null
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streamSegmentType: StreamSegmentTypeEnum = null
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