2024-02-03 20:23:31 -07:00
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import React, { useCallback, useState } from "react";
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import {
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View,
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TextInput,
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TouchableWithoutFeedback,
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Text,
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TouchableOpacity,
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Keyboard,
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} from "react-native";
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import DropDownPicker from "react-native-dropdown-picker";
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import { recordStyles as styles } from "./styles";
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2024-02-02 19:52:19 -07:00
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interface CameraScreenParams {
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gameType: string;
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tableSize: string;
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tags: Array<string>;
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location: string;
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}
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// Record Screen
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// Precedes Camera.tsx
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// Can be made into Modal when ready
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export default function RecordScreen({ navigation }): React.JSX.Element {
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2024-02-03 20:23:31 -07:00
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// Game type dropdown
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const [gameTypeOpen, setGameTypeOpen] = useState<boolean>(false);
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const [gameType, setGameType] = useState<string | null>(null); // This is a dropdown
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const [gameTypes, setGameTypes] = useState([
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{ label: "Free Play", value: "freePlay" },
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{ label: "Straight Pool", value: "straightPool" },
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{ label: "Nine Ball", value: "nineBall" },
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]);
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const onGameTypeOpen = useCallback(() => {
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setTableSizeOpen(false);
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setTagsOpen(false);
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}, []);
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2024-02-02 19:52:19 -07:00
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2024-02-03 20:23:31 -07:00
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// Table size dropdown
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const [tableSizeOpen, setTableSizeOpen] = useState<boolean>(false);
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const [tableSize, setTableSize] = useState<string>("");
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const [tableSizes, setTableSizes] = useState([
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{ label: `9'`, value: "nineFoot" },
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{ label: `8'`, value: "eightFoot" },
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{ label: "7", value: "sevenFoot" },
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]);
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const onTableSizeOpen = useCallback(() => {
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setGameTypeOpen(false);
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setTagsOpen(false);
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}, []);
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2024-02-03 20:23:31 -07:00
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// Tags multi-select dropdown
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const [tagsOpen, setTagsOpen] = useState<boolean>(false);
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const [tags, setTags] = useState<Array<string>>([]);
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const [tagsList, setTagsList] = useState([
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{ label: `Tag1`, value: "tag1" },
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{ label: `Tag2`, value: "tag2" },
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{ label: "Tag3", value: "tag3" },
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]);
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const onTagsOpen = useCallback(() => {
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setTableSizeOpen(false);
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setGameTypeOpen(false);
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}, []);
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// Location
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const [location, setLocation] = useState<string>("");
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const handleSubmit = () => {
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// needs to pass info as params or store in a context/state provider
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const params: CameraScreenParams = {
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gameType: gameType,
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tableSize: tableSize,
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tags: tags,
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location: location,
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};
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navigation.push("Camera", params);
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};
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const dropDownStyles = {
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style: styles.dropdownStyle,
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};
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return (
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<TouchableWithoutFeedback onPress={() => Keyboard.dismiss()}>
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<View style={styles.container}>
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<View style={styles.dropdownContainer}>
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<Text style={styles.dropdownTitle}>Game Type</Text>
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<DropDownPicker
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zIndex={3000}
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zIndexInverse={1000}
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open={gameTypeOpen}
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value={gameType}
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items={gameTypes}
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setOpen={setGameTypeOpen}
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setValue={setGameType}
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setItems={setGameTypes}
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onOpen={onGameTypeOpen}
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{...dropDownStyles}
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/>
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<Text style={styles.dropdownTitle}>Table size</Text>
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<DropDownPicker
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zIndex={2000}
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zIndexInverse={2000}
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open={tableSizeOpen}
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value={tableSize}
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items={tableSizes}
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setOpen={setTableSizeOpen}
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setValue={setTableSize}
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setItems={setTableSizes}
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onOpen={onTableSizeOpen}
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{...dropDownStyles}
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/>
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<Text style={styles.dropdownTitle}>Tags</Text>
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<DropDownPicker
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zIndex={1000}
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zIndexInverse={3000}
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multiple
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min={0}
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max={5}
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open={tagsOpen}
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value={tags}
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items={tagsList}
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setOpen={setTagsOpen}
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setValue={setTags}
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setItems={setTagsList}
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onOpen={onTagsOpen}
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{...dropDownStyles}
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/>
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</View>
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<Text style={styles.dropdownTitle}>Location</Text>
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<TextInput
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style={styles.input}
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placeholder="Location"
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value={location}
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onChangeText={(value) => setLocation(value)}
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/>
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<View style={styles.buttonContainer}>
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<TouchableOpacity
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style={styles.buttonStyle}
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onPress={() => navigation.goBack()}
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>
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<Text style={styles.buttonText}>Back</Text>
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</TouchableOpacity>
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<TouchableOpacity style={styles.buttonStyle} onPress={handleSubmit}>
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<Text style={styles.buttonText}>Next</Text>
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</TouchableOpacity>
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</View>
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</View>
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</TouchableWithoutFeedback>
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);
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2024-02-02 19:52:19 -07:00
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}
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