picom: use my-picom branch with spring physics and animation fixes
- Point to my-picom branch (clean merge of spring-physics + animation-fixes PRs) - Includes: spring physics curve, adaptive settling threshold, position detection fix - Add suppressions to geometry animation to prevent opacity changes from interrupting position/scale animations Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -168,15 +168,16 @@ in
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};
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});
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# Using mainline picom with spring physics animation support
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# Branch: spring-physics on colonelpanic8/picom
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# Using mainline picom with spring physics + animation fixes
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# Branch: my-picom on colonelpanic8/picom
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# Includes: spring physics curve, adaptive settling threshold, position detection fix
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picom = prev.picom.overrideAttrs (old: {
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version = "13";
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src = prev.fetchFromGitHub {
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repo = "picom";
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owner = "colonelpanic8";
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rev = "spring-physics";
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sha256 = "sha256-yyUs8E8K59b1tJkJ0sdTh2hi83Uhw6fIYvBWPx0jEIw=";
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rev = "my-picom";
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sha256 = "sha256-XeciIK5q6WE9wirWEHdevfGiNzRANudFcRcRhouWTFE=";
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};
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doCheck = false;
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dontCheck = true;
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